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-rw-r--r--engines/lure/detection.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp
index 4291b9aedb..3fa6278016 100644
--- a/engines/lure/detection.cpp
+++ b/engines/lure/detection.cpp
@@ -23,8 +23,6 @@
*
*/
-#include "common/stdafx.h"
-
#include "base/plugins.h"
#include "common/advancedDetector.h"
@@ -121,7 +119,7 @@ GameList Engine_LURE_detectGames(const FSList &fslist) {
printf("Your game version appears to be unknown. Please, report the following\n");
printf("data to the ScummVM team along with name of the game you tried to add\n");
printf("and its version/language/etc.:\n");
-
+
printf(" LURE MD5 '%s'\n\n", md5str);
const PlainGameDescriptor *g1 = lure_list;
@@ -174,11 +172,11 @@ void LureEngine::detectGame() {
error("Error validating %s - file is invalid or out of date", SUPPORT_FILENAME);
else if ((version.vMajor != LURE_DAT_MAJOR) || (version.vMinor != LURE_DAT_MINOR))
error("Incorrect version of %s file - expected %d.%d but got %d.%d",
- SUPPORT_FILENAME, LURE_DAT_MAJOR, LURE_DAT_MINOR,
+ SUPPORT_FILENAME, LURE_DAT_MAJOR, LURE_DAT_MINOR,
version.vMajor, version.vMinor);
}
- // Do an md5 check
+ // Do an md5 check
char md5str[32 + 1];
const GameSettings *g;