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-rw-r--r--engines/m4/hotspot.h126
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diff --git a/engines/m4/hotspot.h b/engines/m4/hotspot.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef M4_HOTSPOT_H
-#define M4_HOTSPOT_H
-
-#include "common/array.h"
-#include "common/rect.h"
-#include "common/util.h"
-
-/*
- TODO:
- - check if hotspot_duplicate is needed
- NOTES:
- - hotspot_add_dynamic unused in Orion Burger
-*/
-
-//???: should String be used instead of char* here?
-
-namespace M4 {
-
-class HotSpot {
- friend class HotSpotList;//just for debugging, to be removed later
-public:
-
- HotSpot(int x1 = 0, int y1 = 0, int x2 = 0, int y2 = 0);
- ~HotSpot();
-
- void setVocab(const char *value);
- void setVocabID(int32 value) { _vocabID = value; }
- void setVerb(const char *value);
- void setVerbID(int32 value) { _verbID = value; }
- void setPrep(const char *value);
- void setSprite(const char *value);
- void setActive(bool value) { _active = value; }
- void setCursor(uint8 value) { _cursor = value; }
- void setRect(int x1, int y1, int x2, int y2);
- void setFeet(int x, int y);
- void setFacing(uint8 facing) { _facing = facing; }
- void setArticle(int8 v) { _articleNumber = v; }
- char *getVocab() const { return _vocab; }
- int32 getVocabID() { return _vocabID; }
- char *getVerb() const { return _verb; }
- int32 getVerbID() { return _verbID; }
- char *getPrep() const { return _prep; }
- char *getSprite() const { return _sprite; }
- uint8 getCursor() const { return _cursor; }
- bool getActive() const { return _active; }
- uint8 getFacing() const { return _facing; }
- int getFeetX() { return _feetX; }
- int getFeetY() { return _feetY; }
- int8 getArticle() const { return _articleNumber; }
- Common::Rect getRect() const;
- int getIndex() const { return _index; }
- void setIndex(int index) { _index = index; }
-
- int32 area() const { return (_rect.width() - 1) * (_rect.height() - 1); }
- bool pointInside(int x, int y) { return _rect.contains(x, y); }
-
-private:
- char *_vocab, *_verb, *_prep, *_sprite;
- Common::Rect _rect;
- bool _active;
- int _feetX, _feetY;
- uint8 _facing, _cursor;
- int _index;
-
- // Unused in Orion Burger, used in MADS games
- uint8 _syntax;
- int32 _vocabID, _verbID;
- int8 _articleNumber;
-
- //TODO: check if this is actually needed by the game
- int16 _hash;
-};
-
-class HotSpotList {
-public:
- HotSpotList();
- ~HotSpotList();
-
- int add(HotSpot *hotspot, bool head = false);
- HotSpot *get(int index) { return _hotspots[index]; }
- HotSpot &operator[](int idx) { return *get(idx); }
- int size() const { return _hotspots.size(); }
- void remove(HotSpot *hotspot);
- void unlinkItem(HotSpot *hotspot);
- void clear();
- HotSpot *findByXY(int x, int y);
- void setActive(const char *name, bool active);
- void setActiveXY(const char *name, int x, int y, bool active);
-
- void dump();
-
- void loadHotSpots(Common::SeekableReadStream* hotspotStream, int hotspotCount);
-
- uint32 readHotSpotInteger(Common::SeekableReadStream* hotspotStream);
-private:
- typedef Common::Array<HotSpot*> HotSpotArray;
- HotSpotArray _hotspots;
-};
-
-
-} // End of namespace M4
-
-
-#endif