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Diffstat (limited to 'engines/m4/m4_scene.cpp')
-rw-r--r--engines/m4/m4_scene.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/m4/m4_scene.cpp b/engines/m4/m4_scene.cpp
index de6c5bddad..738f414add 100644
--- a/engines/m4/m4_scene.cpp
+++ b/engines/m4/m4_scene.cpp
@@ -61,7 +61,7 @@ void M4Scene::loadSceneSprites(int sceneNumber) {
_sceneSprites = new SpriteAsset(_vm, sceneS, sceneS->size(), filename);
_vm->res()->toss(filename);
- debug(kDebugGraphics, "Scene has %d sprites, each one having %d colors\n", _sceneSprites->getCount(), _sceneSprites->getColorCount());
+ debugCN(kDebugGraphics, "Scene has %d sprites, each one having %d colors\n", _sceneSprites->getCount(), _sceneSprites->getColorCount());
}
void M4Scene::loadSceneResources(int sceneNumber) {
@@ -136,7 +136,7 @@ void M4Scene::loadSceneSpriteCodes(int sceneNumber) {
// RGB8* spritePalette = _sceneSpriteCodes->getPalette();
//_vm->_palette->setPalette(spritePalette, 0, colorCount);
- debug(kDebugGraphics, "Scene has %d sprite codes, each one having %d colors\n", _sceneSpriteCodes->getCount(), colorCount);
+ debugCN(kDebugGraphics, "Scene has %d sprite codes, each one having %d colors\n", _sceneSpriteCodes->getCount(), colorCount);
// Note that toss() deletes the MemoryReadStream
_vm->res()->toss(filename);
@@ -252,7 +252,7 @@ void M4Scene::leftClick(int x, int y) {
*/
// Player said.... (for scene scripts)
- debug(kDebugGraphics, "Player said: %s %s\n", currentHotSpot->getVerb(), currentHotSpot->getVocab());
+ debugCN(kDebugGraphics, "Player said: %s %s\n", currentHotSpot->getVerb(), currentHotSpot->getVocab());
// FIXME: This should be moved somewhere else, and is incomplete
if (_m4Vm->scene()->getInterface()->_inventory.getSelectedIndex() == -1) {
@@ -268,7 +268,7 @@ void M4Scene::leftClick(int x, int y) {
strcpy(_vm->_player->object, "");
_vm->_player->commandReady = true;
- debug(kDebugGraphics, "## Player said: %s %s\n", _vm->_player->verb, _vm->_player->noun);
+ debugCN(kDebugGraphics, "## Player said: %s %s\n", _vm->_player->verb, _vm->_player->noun);
}
}