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Diffstat (limited to 'engines/m4/mads_logic.cpp')
-rw-r--r--engines/m4/mads_logic.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/m4/mads_logic.cpp b/engines/m4/mads_logic.cpp
index 335127393e..a7838d0e26 100644
--- a/engines/m4/mads_logic.cpp
+++ b/engines/m4/mads_logic.cpp
@@ -33,7 +33,7 @@ namespace M4 {
void MadsGameLogic::initializeGlobals() {
// Clear the entire globals list
- Common::set_to(&_madsVm->globals()->_globals[0], &_madsVm->globals()->_globals[TOTAL_NUM_VARIABLES], 0);
+ Common::fill(&_madsVm->globals()->_globals[0], &_madsVm->globals()->_globals[TOTAL_NUM_VARIABLES], 0);
SET_GLOBAL(4, 8);
SET_GLOBAL(33, 1);
@@ -479,7 +479,7 @@ void MadsSceneLogic::selectScene(int sceneNum) {
assert(sceneNum == 101);
_sceneNumber = sceneNum;
- Common::set_to(&_spriteIndexes[0], &_spriteIndexes[50], 0);
+ Common::fill(&_spriteIndexes[0], &_spriteIndexes[50], 0);
// If debugging is turned on, show a debug warning if any of the scene methods aren't present
if (gDebugLevel > 0) {
@@ -751,7 +751,7 @@ void MadsSceneLogic::execute(uint32 subOffset) {
if (gDebugLevel > 0) {
if (param != UNUSED_VAL)
- sprintf(opcodeBuffer + strlen(opcodeBuffer), "\t%d", param);
+ sprintf(opcodeBuffer + strlen(opcodeBuffer), "\t%u", param);
debugC(2, kDebugScript, "%s", opcodeBuffer);
}
}