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-rw-r--r--engines/m4/scene.h123
1 files changed, 0 insertions, 123 deletions
diff --git a/engines/m4/scene.h b/engines/m4/scene.h
index 78e179b4ac..0f4fc6c48d 100644
--- a/engines/m4/scene.h
+++ b/engines/m4/scene.h
@@ -41,16 +41,8 @@ class View;
namespace M4 {
-#define TITLE_SCENE_BURGER 951 // 951 = intro, 901 = demo menu, 971 = first scene
-#define MAINMENU_SCENE_BURGER 903
-#define FIRST_SCENE 101
#define MAX_CHK_FILENAME_SIZE 144
-#define INTERFACE_HEIGHT 106
-#define MADS_SURFACE_HEIGHT 156
-
-#define CHEAT_SEQUENCE_MAX 8
-
enum MADSVerbs {
kVerbNone = 0,
kVerbLook = 3,
@@ -136,121 +128,6 @@ public:
bool onEvent(M4EventType eventType, int32 param1, int x, int y, bool &captureEvents);
};
-class M4Scene : public Scene {
-private:
- M4Engine *_vm;
- SpriteAsset *_sceneSprites;
- SpriteAsset *_walkerSprite;
-
- void loadSceneSprites(int sceneNumber);
- void nextCommonCursor();
-public:
- M4Scene(M4Engine *vm);
- virtual ~M4Scene();
-
- // Methods that differ between engines
- virtual void loadScene(int sceneNumber);
- virtual void leaveScene() {};
- virtual void loadSceneCodes(int sceneNumber, int index = 0);
- virtual void show();
- virtual void checkHotspotAtMousePos(int x, int y);
- virtual void leftClick(int x, int y);
- virtual void rightClick(int x, int y);
- virtual void setAction(int action, int objectId = -1);
- virtual void setStatusText(const char *text);
- virtual void update();
-
- M4InterfaceView *getInterface() { return (M4InterfaceView *)_interfaceSurface; };
-};
-
-struct SpriteSlot {
- int16 spriteId;
- int16 scale;
- uint16 spriteListIndex;
-};
-
-struct TextDisplay {
- bool active;
- int spacing;
- Common::Rect bounds;
- int16 field_A;
- uint8 colour1, colour2;
- Font *font;
- char message[100];
-};
-
-struct DirtyArea {
- bool active;
- bool active2;
- Common::Rect bounds;
-};
-
-class MadsSceneInfo {
-public:
- int sceneId;
- int artFileNum;
- int field_4;
- int width;
- int height;
-
- int objectCount;
- MadsObject objects[32];
-
- int walkSize;
- byte *walkData;
-
- MadsSceneInfo() { walkSize = 0; walkData = NULL; }
- ~MadsSceneInfo() { delete walkData; }
- void load(int sceneId);
-};
-
-typedef Common::Array<SpriteAsset *> SpriteAssetArray;
-
-#define SPRITE_SLOTS_SIZE 50
-#define TEXT_DISPLAY_SIZE 40
-#define DIRTY_AREA_SIZE 90
-
-class MadsScene : public Scene {
-private:
- MadsEngine *_vm;
-
- int _currentAction;
- char _statusText[100];
- MadsSceneLogic _sceneLogic;
- MadsSceneInfo _sceneInfo;
- SpriteAsset *_playerSprites;
- SpriteAssetArray _sceneSprites;
- SpriteSlot _spriteSlots[50];
- TextDisplay _textDisplay[TEXT_DISPLAY_SIZE];
- DirtyArea _dirtyAreas[DIRTY_AREA_SIZE];
- int _spriteSlotsStart;
-
- void drawElements();
- void loadScene2(const char *aaName);
- void loadSceneTemporary();
-public:
- char _aaName[100];
-public:
- MadsScene(MadsEngine *vm);
-
- // Methods that differ between engines
- virtual void loadScene(int sceneNumber);
- virtual void leaveScene();
- virtual void loadSceneCodes(int sceneNumber, int index = 0);
- virtual void show();
- virtual void checkHotspotAtMousePos(int x, int y);
- virtual void leftClick(int x, int y);
- virtual void rightClick(int x, int y);
- virtual void setAction(int action, int objectId = -1);
- virtual void setStatusText(const char *text);
- virtual void update();
-
- int loadSceneSpriteSet(const char *setName);
- void loadPlayerSprites(const char *prefix);
-
- MadsInterfaceView *getInterface() { return (MadsInterfaceView *)_interfaceSurface; };
-};
-
} // End of namespace M4
#endif