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Diffstat (limited to 'engines/m4/sound.h')
-rw-r--r-- | engines/m4/sound.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/engines/m4/sound.h b/engines/m4/sound.h deleted file mode 100644 index 99a2292d83..0000000000 --- a/engines/m4/sound.h +++ /dev/null @@ -1,110 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -// Sound class - -#ifndef M4_SOUND_H -#define M4_SOUND_H - -#include "common/file.h" -#include "common/array.h" -#include "audio/mixer.h" -#include "audio/decoders/mp3.h" -#include "audio/decoders/vorbis.h" -#include "audio/decoders/flac.h" - -namespace M4 { - -#define SOUND_HANDLES 10 - -enum SOUND_FLAGS { - SOUND_LOOP = 1 -}; - -enum sndHandleType { - kFreeHandle, - kEffectHandle, - kVoiceHandle -}; - -struct SndHandle { - Audio::SoundHandle handle; - sndHandleType type; -}; - -struct DSREntry { - int16 frequency; - int channels; - int32 compSize; - int32 uncompSize; - int32 offset; -}; - -struct DSRFile { - char fileName[20]; - int entryCount; - Common::Array<DSREntry> dsrEntries; -}; - -class MadsM4Engine; - -class Sound { -public: - - Sound(MadsM4Engine *vm, Audio::Mixer *mixer, int volume); - ~Sound(); - - void playSound(const char *soundName, int volume, bool loop, int channel = -1); - void playSound(int soundNum); - void pauseSound(); - void resumeSound(); - void stopSound(int channel = -1); - - void playVoice(const char *soundName, int volume); - void pauseVoice(); - void resumeVoice(); - void stopVoice(); - - void stopAll(); - - void setVolume(int volume); - - bool isHandleActive(SndHandle *handle); - SndHandle *getHandle(); - - void loadDSRFile(const char *fileName); - void unloadDSRFile(); - void playDSRSound(int soundIndex, int volume, bool loop); - - private: - - MadsM4Engine *_vm; - Audio::Mixer *_mixer; - SndHandle _handles[SOUND_HANDLES]; - - DSRFile _dsrFile; - bool _dsrFileLoaded; -}; - -} // End of namespace M4 - -#endif |