aboutsummaryrefslogtreecommitdiff
path: root/engines/macventure/detection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/macventure/detection.cpp')
-rw-r--r--engines/macventure/detection.cpp179
1 files changed, 179 insertions, 0 deletions
diff --git a/engines/macventure/detection.cpp b/engines/macventure/detection.cpp
new file mode 100644
index 0000000000..ba583ef743
--- /dev/null
+++ b/engines/macventure/detection.cpp
@@ -0,0 +1,179 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+#include "common/system.h"
+
+#include "macventure/macventure.h"
+
+namespace MacVenture {
+
+#define ADGF_DEFAULT (ADGF_DROPLANGUAGE|ADGF_DROPPLATFORM|ADGF_MACRESFORK)
+
+#define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO0()}
+
+static const ADGameDescription gameDescriptions[] = {
+ BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease
+ BASEGAME("deja_vu", "Zojoi Rerelease", "Deja Vu.bin", "5e9f5a8e3c8eb29ed02b34ae5937354f", 69034), // Zojoi Rerelease
+ BASEGAME("deja_vu2", "Zojoi Rerelease", "Lost in Las Vegas.bin", "8f8e1d8d41f577ee0fbc03847969af0d", 66520), // Zojoi Rerelease
+ AD_TABLE_END_MARKER
+};
+
+const char *MacVentureEngine::getGameFileName() const {
+ return _gameDescription->filesDescriptions[0].fileName;
+}
+} // End of namespace MacVenture
+
+static const PlainGameDescriptor macventureGames[] = {
+ { "shadowgate", "Shadowgate" },
+ { "deja_vu", "Deja Vu"},
+ { "deja_vu2", "Deja Vu II"},
+ { 0, 0 }
+};
+
+namespace MacVenture {
+
+SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot);
+
+class MacVentureMetaEngine : public AdvancedMetaEngine {
+public:
+ MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) {
+ _guiOptions = GUIO0();
+ _md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added
+ }
+
+ virtual const char *getName() const override {
+ return "MacVenture";
+ }
+ virtual const char *getOriginalCopyright() const override {
+ return "(C) ICOM Simulations";
+ }
+
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const;
+ virtual void removeSaveState(const char *target, int slot) const;
+ SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+};
+
+bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsLoadingDuringStartup) ||
+ (f == kSupportsDeleteSave) ||
+ (f == kSavesSupportMetaInfo) ||
+ (f == kSavesSupportThumbnail) ||
+ (f == kSavesSupportCreationDate) ||
+ (f == kSavesSupportPlayTime);
+}
+
+bool MacVentureEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL) ||
+ (f == kSupportsLoadingDuringRuntime) ||
+ (f == kSupportsSavingDuringRuntime);
+}
+
+SaveStateList MacVentureMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray filenames;
+ Common::String pattern = target;
+ pattern += ".###";
+
+ filenames = saveFileMan->listSavefiles(pattern);
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ int slotNum = atoi(file->c_str() + file->size() - 3);
+ SaveStateDescriptor desc;
+ // Do not allow save slot 0 (used for auto-saving) to be deleted or
+ // overwritten.
+ desc.setDeletableFlag(slotNum != 0);
+ desc.setWriteProtectedFlag(slotNum == 0);
+
+ if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(*file);
+ if (in) {
+ desc = loadMetaData(in, slotNum);
+ if (desc.getSaveSlot() != slotNum) {
+ // invalid
+ delete in;
+ continue;
+ }
+ saveList.push_back(desc);
+ delete in;
+ }
+ }
+ }
+
+ // Sort saves based on slot number.
+ Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
+ return saveList;
+}
+
+int MacVentureMetaEngine::getMaximumSaveSlot() const { return 999; }
+
+bool MacVentureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *game) const {
+ if (game) {
+ *engine = new MacVenture::MacVentureEngine(syst, game);
+ }
+ return game != 0;
+}
+
+void MacVentureMetaEngine::removeSaveState(const char *target, int slot) const {
+ g_system->getSavefileManager()->removeSavefile(Common::String::format("%s.%03d", target, slot));
+}
+
+
+SaveStateDescriptor MacVentureMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ SaveStateDescriptor desc;
+ Common::String saveFileName;
+ Common::String pattern = target;
+ pattern += ".###";
+ Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ int slotNum = atoi(file->c_str() + file->size() - 3);
+ if (slotNum == slot) {
+ saveFileName = *file;
+ }
+ }
+
+ Common::InSaveFile *in = saveFileMan->openForLoading(saveFileName);
+ if (in) {
+ desc = loadMetaData(in, slot);
+ delete in;
+ return desc;
+ }
+ return SaveStateDescriptor(-1, "");
+}
+
+} // End of namespace MacVenture
+
+#if PLUGIN_ENABLED_DYNAMIC(MACVENTURE)
+ REGISTER_PLUGIN_DYNAMIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
+#endif