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Diffstat (limited to 'engines/macventure/saveload.cpp')
-rw-r--r-- | engines/macventure/saveload.cpp | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/engines/macventure/saveload.cpp b/engines/macventure/saveload.cpp new file mode 100644 index 0000000000..89a6301318 --- /dev/null +++ b/engines/macventure/saveload.cpp @@ -0,0 +1,205 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * Based on + * WebVenture (c) 2010, Sean Kasun + * https://github.com/mrkite/webventure, http://seancode.com/webventure/ + * + * Used with explicit permission from the author + */ + +#include "macventure/macventure.h" + +#include "common/error.h" +#include "common/savefile.h" +#include "engines/savestate.h" +#include "gui/saveload.h" +#include "graphics/thumbnail.h" + +namespace MacVenture { + +#define MACVENTURE_SAVE_HEADER MKTAG('M', 'V', 'S', 'S') // (M)ac(V)enture (S)cummVM (S)ave (0x4d565353, uint32) +#define MACVENTURE_SAVE_VERSION 1 //1 BYTE +#define MACVENTURE_DESC_LENGTH 4 //4 BYTE for the metadata length + +SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot) { + // Metadata is stored at the end of the file + // |THUMBNAIL | + // | | + // |DESCSIZE| DESCRIPTION | + // |HEADER |VERSION|DESCLEN| + s->seek(-(5 + MACVENTURE_DESC_LENGTH), SEEK_END); + uint32 sig = s->readUint32BE(); + byte version = s->readByte(); + + SaveStateDescriptor desc(-1, ""); // init to an invalid save slot + + if (sig != MACVENTURE_SAVE_HEADER || version > MACVENTURE_SAVE_VERSION) + return desc; + + // Save is valid, set its slot number + desc.setSaveSlot(slot); + + // Depends on MACVENTURE_DESC_LENGTH + uint32 metaSize = s->readUint32BE(); + s->seek(-(5 + MACVENTURE_DESC_LENGTH + metaSize), SEEK_END); + + // Load the thumbnail + Graphics::Surface *thumb = Graphics::loadThumbnail(*s); + desc.setThumbnail(thumb); + + // Load the description + Common::String name; + uint32 descSize = s->readUint32BE(); + for (uint32 i = 0; i < descSize; ++i) { + name += s->readByte(); + } + desc.setDescription(name); + + // Load date + uint32 saveDate = s->readUint32LE(); + int day = (saveDate >> 24) & 0xFF; + int month = (saveDate >> 16) & 0xFF; + int year = saveDate & 0xFFFF; + desc.setSaveDate(year, month, day); + + uint16 saveTime = s->readUint16LE(); + int hour = (saveTime >> 8) & 0xFF; + int minutes = saveTime & 0xFF; + desc.setSaveTime(hour, minutes); + + // Load playtime + uint32 playTime = s->readUint32LE(); + desc.setPlayTime(playTime * 1000); + + return desc; +} + +uint saveCurrentDate(Common::OutSaveFile *file) { + TimeDate curTime; + g_system->getTimeAndDate(curTime); + + uint32 saveDate = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF); + uint16 saveTime = ((curTime.tm_hour & 0xFF) << 8) | ((curTime.tm_min) & 0xFF); + + file->writeUint32LE(saveDate); + file->writeUint16LE(saveTime); + + // Return the number of bytes occupied + return 6; +} + +uint savePlayTime(Common::OutSaveFile *file) { + uint32 playTime = g_engine->getTotalPlayTime() / 1000; + file->writeUint32LE(playTime); + // Return the number of bytes occupied + return 4; +} + +void writeMetaData(Common::OutSaveFile *file, Common::String desc) { + + // Write thumbnail + uint thumbSize = file->pos(); + Graphics::saveThumbnail(*file); + thumbSize = file->pos() - thumbSize; + + // Write description + file->writeUint32BE(desc.size()); + file->writeString(desc); + + uint dateSize = saveCurrentDate(file); + uint playTimeSize = savePlayTime(file); + + file->writeUint32BE(MACVENTURE_SAVE_HEADER); + file->writeByte(MACVENTURE_SAVE_VERSION); + file->writeUint32BE(4 + desc.size() + dateSize + playTimeSize + thumbSize); +} + +Common::Error MacVentureEngine::loadGameState(int slot) { + Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot); + Common::InSaveFile *file; + if(!(file = getSaveFileManager()->openForLoading(saveFileName))) { + error("ENGINE: Missing savegame file %s", saveFileName.c_str()); + } + _world->loadGameFrom(file); + reset(); + return Common::kNoError; +} + +Common::Error MacVentureEngine::saveGameState(int slot, const Common::String &desc) { + Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot); + Common::SaveFileManager *manager = getSaveFileManager(); + // HACK Get a real name! + Common::OutSaveFile *file = manager->openForSaving(saveFileName); + _world->saveGameInto(file); + writeMetaData(file, desc); + + file->finalize(); + if (file->err()) { + warning("Could not save '%s' correctly.", saveFileName.c_str()); + } + delete file; + return Common::kNoError; +} + +bool MacVentureEngine::scummVMSaveLoadDialog(bool isSave) { + if (!isSave) { + // do loading + GUI::SaveLoadChooser dialog = GUI::SaveLoadChooser(Common::String("Load game:"), Common::String("Load"), false); + int slot = dialog.runModalWithCurrentTarget(); + + if (slot < 0) + return true; + + return loadGameState(slot).getCode() == Common::kNoError; + } + + // do saving + GUI::SaveLoadChooser dialog = GUI::SaveLoadChooser(Common::String("Save game:"), Common::String("Save"), true); + int slot = dialog.runModalWithCurrentTarget(); + Common::String desc = dialog.getResultString(); + + if (desc.empty()) { + // create our own description for the saved game, the user didnt enter it + desc = dialog.createDefaultSaveDescription(slot); + } + + /* + if (desc.size() > (1 << MACVENTURE_DESC_LENGTH * 8) - 1) + desc = Common::String(desc.c_str(), (1 << MACVENTURE_DESC_LENGTH * 8) - 1); + */ + if (slot < 0) + return true; + + return saveGameState(slot, desc).getCode() == Common::kNoError; +} + +bool MacVentureEngine::canLoadGameStateCurrently() { + return true; +} + +bool MacVentureEngine::canSaveGameStateCurrently() { + return true; +} + +} // End of namespace MacVenture |