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Diffstat (limited to 'engines/made/screenfx.cpp')
-rw-r--r-- | engines/made/screenfx.cpp | 356 |
1 files changed, 356 insertions, 0 deletions
diff --git a/engines/made/screenfx.cpp b/engines/made/screenfx.cpp new file mode 100644 index 0000000000..ee96af601a --- /dev/null +++ b/engines/made/screenfx.cpp @@ -0,0 +1,356 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "made/made.h" +#include "made/screen.h" +#include "made/screenfx.h" + +namespace Made { + +const byte ScreenEffects::vfxOffsTable[64] = { + 5, 2, 6, 1, 4, 7, 3, 0, + 7, 4, 0, 3, 6, 1, 5, 2, + 2, 5, 1, 6, 3, 0, 4, 7, + 0, 3, 7, 4, 1, 6, 2, 5, + 4, 0, 2, 5, 7, 3, 1, 6, + 1, 6, 4, 0, 2, 5, 7, 3, + 6, 1, 3, 7, 5, 2, 0, 4, + 3, 7, 5, 2, 0, 4, 6, 1 +}; + +const byte ScreenEffects::vfxOffsIndexTable[8] = { + 6, 7, 2, 3, 4, 5, 0, 1 +}; + + +ScreenEffects::ScreenEffects(Screen *screen) : _screen(screen) { + vfxOffsTablePtr = &vfxOffsTable[6 * 8]; + vfxX1 = 0; + vfxY1 = 0; + vfxWidth = 0; + vfxHeight = 0; +} + +void ScreenEffects::run(int16 effectNum, Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + + // TODO: Put effect functions into an array + // TODO: Implement more visual effects + + switch (effectNum) { + + case 0: // No effect + vfx00(surface, palette, newPalette, colorCount); + break; + + case 2: + vfx02(surface, palette, newPalette, colorCount); + break; + + case 9: // "Checkerboard" effect + vfx09(surface, palette, newPalette, colorCount); + break; + + case 10: // "Screen wipe in", left to right + vfx10(surface, palette, newPalette, colorCount); + break; + + case 11: // "Screen wipe in", right to left + vfx11(surface, palette, newPalette, colorCount); + break; + + case 12: // "Screen wipe in", top to bottom + vfx12(surface, palette, newPalette, colorCount); + break; + + case 13: // "Screen wipe in", bottom to top + vfx13(surface, palette, newPalette, colorCount); + break; + + case 14: // "Screen open" effect + vfx14(surface, palette, newPalette, colorCount); + break; + + case 15: + vfx15(surface, palette, newPalette, colorCount); + break; + + case 17: // Palette fadeout/fadein + vfx17(surface, palette, newPalette, colorCount); + break; + + default: + vfx00(surface, palette, newPalette, colorCount); + warning("Unimplemented visual effect %d", effectNum); + + } + +} + +void ScreenEffects::flash(int flashCount, byte *palette, int colorCount) { + int palSize = colorCount * 3; + if (flashCount < 1) + flashCount = 1; + for (int i = 0; i < palSize; i++) + _fxPalette[i] = CLIP<byte>(255 - palette[i], 0, 255); + while (flashCount--) { + _screen->setRGBPalette(_fxPalette, 0, colorCount); + _screen->updateScreenAndWait(20); + _screen->setRGBPalette(palette, 0, colorCount); + _screen->updateScreenAndWait(20); + } +} + +void ScreenEffects::setPalette(byte *palette) { + if (!_screen->isPaletteLocked()) { + _screen->setRGBPalette(palette, 0, 256); + } +} + +void ScreenEffects::setBlendedPalette(byte *palette, byte *newPalette, int colorCount, int16 value, int16 maxValue) { + if (!_screen->isPaletteLocked()) { + int32 mulValue = (value * 64) / maxValue; + for (int i = 0; i < colorCount * 3; i++) + _fxPalette[i] = CLIP(newPalette[i] - (newPalette[i] - palette[i]) * mulValue / 64, 0, 255); + _screen->setRGBPalette(_fxPalette, 0, 256); + } +} + +void ScreenEffects::copyFxRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2) { + + // TODO: Clean up + + byte *src, *dst; + + x1 = CLIP<int16>(x1, 0, 320); + y1 = CLIP<int16>(y1, 0, 200); + x2 = CLIP<int16>(x2, 0, 320); + y2 = CLIP<int16>(y2, 0, 200); + + x2 -= x1; + y2 -= y1; + vfxX1 = x1 & 0x0E; + x1 += 16; + x1 = x1 & 0xFFF0; + x2 += vfxX1; + x2 -= 15; + if (x2 < 0) + x2 = 0; + vfxWidth = x2 & 0x0E; + x2 = x2 & 0xFFF0; + + vfxY1 = y1 & 7; + + byte *source = (byte*)surface->getBasePtr(x1, y1); + + Graphics::Surface *vgaScreen = _screen->lockScreen(); + byte *dest = (byte*)vgaScreen->getBasePtr(x1, y1); + + int16 addX = x2 / 16; + + while (y2-- > 0) { + + int16 addVal = vfxOffsTablePtr[vfxY1] * 2; + int16 w = 0; + vfxY1 = (vfxY1 + 1) & 7; + + src = source + addVal; + dst = dest + addVal; + + if (addVal < vfxX1) { + if (addVal < vfxWidth) + w = 1; + else + w = 0; + } else { + src -= 16; + dst -= 16; + if (addVal < vfxWidth) + w = 2; + else + w = 1; + } + + w += addX; + + while (w-- > 0) { + *dst++ = *src++; + *dst++ = *src++; + src += 14; + dst += 14; + } + + source += 320; + dest += 320; + + } + + vfxHeight = (vfxHeight + 1) & 7; + vfxOffsTablePtr = &vfxOffsTable[vfxOffsIndexTable[vfxHeight] * 8]; + + _screen->unlockScreen(); + +} + +void ScreenEffects::copyRect(Graphics::Surface *surface, int16 x1, int16 y1, int16 x2, int16 y2) { + Graphics::Surface *vgaScreen = _screen->lockScreen(); + byte *source = (byte*)surface->getBasePtr(x1, y1); + byte *dest = (byte*)vgaScreen->getBasePtr(x1, y1); + for (int y = 0; y < y2 - y1; y++) { + memcpy(dest, source, x2 - x1); + dest += 320; + source += 320; + } + _screen->unlockScreen(); +} + +// No effect +void ScreenEffects::vfx00(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + setPalette(palette); + _screen->showWorkScreen(); + // FIXME: For Manhole; causes sluggish mouse + _screen->updateScreenAndWait(100); +} + +void ScreenEffects::vfx02(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + for (int x = 312; x >= 0; x -= 8) { + copyRect(surface, x, 0, x + 8, 200); + setBlendedPalette(palette, newPalette, colorCount, 312 - x, 312); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +// "Checkerboard" effect +void ScreenEffects::vfx09(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + for (int i = 0; i < 8; i++) { + copyFxRect(surface, 0, 0, 320, 200); + for (int j = 0; j < 4; j++) { + setBlendedPalette(palette, newPalette, colorCount, i * 4 + j, 36/*FIX?*/); + _screen->updateScreenAndWait(25); + } + } + setPalette(palette); +} + +// "Screen wipe in", left to right +void ScreenEffects::vfx10(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + for (int x = -56; x < 312; x += 8) { + copyFxRect(surface, x, 0, x + 64, 200); + setBlendedPalette(palette, newPalette, colorCount, x + 56, 368); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +// "Screen wipe in", right to left +void ScreenEffects::vfx11(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + for (int x = 312; x > -56; x -= 8) { + copyFxRect(surface, x, 0, x + 64, 200); + setBlendedPalette(palette, newPalette, colorCount, x + 56, 368); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +// "Screen wipe in", top to bottom +void ScreenEffects::vfx12(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + for (int y = -70; y < 312; y += 10) { + copyFxRect(surface, 0, y, 320, y + 80); + setBlendedPalette(palette, newPalette, colorCount, y + 70, 260); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +// "Screen wipe in", bottom to top +void ScreenEffects::vfx13(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + for (int y = 312; y > -70; y -= 10) { + copyFxRect(surface, 0, y, 320, y + 80); + setBlendedPalette(palette, newPalette, colorCount, y + 70, 260); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +// "Screen open" effect +void ScreenEffects::vfx14(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + int16 x = 8, y = 5; + for (int i = 0; i < 27; i++) { + copyFxRect(surface, 160 - x, 100 - y, 160 + x, 100 + y); + x += 8; + y += 5; + setBlendedPalette(palette, newPalette, colorCount, i, 27); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +void ScreenEffects::vfx15(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + int16 x = 8; + for (int i = 0; i < 27; i++) { + copyFxRect(surface, 160 - x, 0, 160 + x, 200); + x += 8; + setBlendedPalette(palette, newPalette, colorCount, i, 27); + _screen->updateScreenAndWait(25); + } + setPalette(palette); +} + +// Palette fadeout/fadein +void ScreenEffects::vfx17(Graphics::Surface *surface, byte *palette, byte *newPalette, int colorCount) { + + byte tempPalette[768]; + + bool savedPaletteLock = _screen->isPaletteLocked(); + _screen->setPaletteLock(false); + + memcpy(tempPalette, palette, 768); + + // Fade out to black + memset(palette, 0, 768); + for (int i = 0; i < 50; i++) { + setBlendedPalette(palette, newPalette, colorCount, i, 50); + _screen->updateScreenAndWait(25); + } + _screen->setRGBPalette(palette, 0, colorCount); + + memcpy(palette, tempPalette, 768); + + _screen->showWorkScreen(); + + // Fade from black to palette + memset(newPalette, 0, 768); + for (int i = 0; i < 50; i++) { + setBlendedPalette(palette, newPalette, colorCount, i, 50); + _screen->updateScreenAndWait(25); + } + _screen->setRGBPalette(palette, 0, colorCount); + + _screen->setPaletteLock(savedPaletteLock); + +} + + +} // End of namespace Made |