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-rw-r--r--engines/made/sound.cpp32
1 files changed, 25 insertions, 7 deletions
diff --git a/engines/made/sound.cpp b/engines/made/sound.cpp
index f73c580560..ad49031e7b 100644
--- a/engines/made/sound.cpp
+++ b/engines/made/sound.cpp
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
-
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
-
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -133,10 +133,10 @@ void ManholeEgaSoundDecompressor::update3() {
_sample2 += _sample1;
}
-void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray) {
+void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCount, SoundEnergyArray *soundEnergyArray, SoundDecoderData *soundDecoderData) {
- int16 prevSample = 0, workSample = 0;
- byte soundBuffer[1025];
+ int16 prevSample, workSample;
+ byte* soundBuffer;
byte deltaSoundBuffer[1024];
int16 soundBuffer2[16];
byte deltaType, type;
@@ -159,6 +159,15 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
if (soundEnergyArray)
soundEnergyArray->clear();
+ if (soundDecoderData) {
+ soundBuffer = soundDecoderData->_soundBuffer;
+ prevSample = soundDecoderData->_prevSample;
+ } else {
+ soundBuffer = new byte[1025];
+ memset(soundBuffer, 0x80, 1025);
+ prevSample = 0;
+ }
+
while (chunkCount--) {
deltaType = (*source) >> 6;
workChunkSize = chunkSize;
@@ -228,11 +237,16 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
break;
default:
- return;
+ return;
}
if (deltaType > 0) {
+ // NB: The original did not add this extra value at the end (as far
+ // as I can tell), and so technically read past the filled part of
+ // soundBuffer.
+ soundBuffer[workChunkSize] = soundBuffer[workChunkSize - 1];
+
if (deltaType == 1) {
for (i = 0; i < chunkSize - 1; i += 2) {
l = i / 2;
@@ -255,9 +269,13 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
prevSample = workSample;
memcpy(dest, soundBuffer, chunkSize);
dest += chunkSize;
-
}
+ if (soundDecoderData) {
+ soundDecoderData->_prevSample = prevSample;
+ } else {
+ delete[] soundBuffer;
+ }
}
} // End of namespace Made