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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_ASSETS_H
+#define MADS_ASSETS_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "mads/msprite.h"
+#include "mads/palette.h"
+#include "mads/msprite.h"
+
+namespace MADS {
+
+struct SpriteAssetFrame {
+ uint32 stream;
+ int x, y, w, h;
+ uint32 comp;
+ MSprite *frame;
+};
+
+class SpriteAsset {
+private:
+ MADSEngine *_vm;
+ byte _palette[PALETTE_SIZE];
+ int _colorCount;
+ uint32 _srcSize;
+ int _frameRate, _pixelSpeed;
+ int _maxWidth, _maxHeight;
+ int _frameCount;
+ Common::Array<uint32> _frameOffsets;
+ Common::Array<SpriteAssetFrame> _frames;
+ uint32 _frameStartOffset;
+public:
+ SpriteAsset(MADSEngine *vm, const Common::String &resourceName, int flags);
+ int getCount() { return _frameCount; }
+ int getFrameRate() const { return _frameRate; }
+ int getPixelSpeed() const { return _pixelSpeed; }
+ int getFrameWidth(int index);
+ int getFrameHeight(int index);
+ int getMaxFrameWidth() const { return _maxWidth; }
+ int getMaxFrameHeight() const { return _maxHeight; }
+ MSprite *getFrame(int frameIndex);
+ byte *getPalette() { return _palette; }
+ int getColorCount() { return _colorCount; }
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_ASSETS_H */