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Diffstat (limited to 'engines/mads/assets.h')
-rw-r--r-- | engines/mads/assets.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/engines/mads/assets.h b/engines/mads/assets.h new file mode 100644 index 0000000000..c64209eab2 --- /dev/null +++ b/engines/mads/assets.h @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MADS_ASSETS_H +#define MADS_ASSETS_H + +#include "common/scummsys.h" +#include "common/array.h" +#include "mads/msprite.h" +#include "mads/palette.h" +#include "mads/msprite.h" + +namespace MADS { + +struct SpriteAssetFrame { + uint32 stream; + int x, y, w, h; + uint32 comp; + MSprite *frame; +}; + +class SpriteAsset { +private: + MADSEngine *_vm; + byte _palette[PALETTE_SIZE]; + int _colorCount; + uint32 _srcSize; + int _frameRate, _pixelSpeed; + int _maxWidth, _maxHeight; + int _frameCount; + Common::Array<uint32> _frameOffsets; + Common::Array<SpriteAssetFrame> _frames; + uint32 _frameStartOffset; +public: + SpriteAsset(MADSEngine *vm, const Common::String &resourceName, int flags); + int getCount() { return _frameCount; } + int getFrameRate() const { return _frameRate; } + int getPixelSpeed() const { return _pixelSpeed; } + int getFrameWidth(int index); + int getFrameHeight(int index); + int getMaxFrameWidth() const { return _maxWidth; } + int getMaxFrameHeight() const { return _maxHeight; } + MSprite *getFrame(int frameIndex); + byte *getPalette() { return _palette; } + int getColorCount() { return _colorCount; } +}; + +} // End of namespace MADS + +#endif /* MADS_ASSETS_H */ |