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-rw-r--r--engines/mads/inventory.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/mads/inventory.h b/engines/mads/inventory.h
index 1eef0f7f82..1ff38abb60 100644
--- a/engines/mads/inventory.h
+++ b/engines/mads/inventory.h
@@ -87,6 +87,11 @@ public:
* Returns true if a given object is in the player's current scene
*/
bool isInRoom(int objectId) const;
+
+ /**
+ * Returns true if a given object is in the player's inventory
+ */
+ bool isInInventory(int objectId) const;
};
} // End of namespace MADS