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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_MESSAGES_H
+#define MADS_MESSAGES_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "mads/action.h"
+#include "mads/font.h"
+#include "mads/msurface.h"
+
+namespace MADS {
+
+#define KERNEL_MESSAGES_SIZE 10
+#define INDEFINITE_TIMEOUT 9999999
+#define TEXT_DISPLAY_SIZE 40
+#define RANDOM_MESSAGE_SIZE 4
+
+enum KernelMessageFlags {
+ KMSG_QUOTED = 1, KMSG_PLAYER_TIMEOUT = 2, KMSG_SEQ_ENTRY = 4, KMSG_SCROLL = 8,
+ KMSG_RIGHT_ALIGN = 0x10, KMSG_CENTER_ALIGN = 0x20, KMSG_EXPIRE = 0x40,
+ KMSG_ACTIVE = 0x80
+};
+
+class MADSEngine;
+
+class KernelMessage {
+public:
+ uint8 _flags;
+ int _sequenceIndex;
+ int _color1;
+ int _color2;
+ Common::Point _position;
+ int _textDisplayIndex;
+ uint32 _msgOffset;
+ int _numTicks;
+ uint32 _frameTimer2;
+ uint32 _frameTimer;
+ int32 _timeout;
+ int _trigger;
+ TriggerMode _abortMode;
+ ActionDetails _actionDetails;
+ Common::String _msg;
+
+ KernelMessage();
+};
+
+struct RandomEntry {
+ int _handle;
+ int _quoteId;
+
+ RandomEntry() { _handle = _quoteId = -1; }
+};
+
+class RandomMessages : public Common::Array<RandomEntry> {
+public:
+ Common::Rect _bounds;
+ int _randomSpacing;
+ int _color;
+ int _duration;
+ int _scrollRate;
+public:
+ RandomMessages();
+
+ void reset();
+};
+
+class KernelMessages {
+private:
+ MADSEngine *_vm;
+
+ Common::Array<int> _randomQuotes;
+ RandomMessages _randomMessages;
+public:
+ Common::Array<KernelMessage> _entries;
+ Font *_talkFont;
+public:
+ KernelMessages(MADSEngine *vm);
+ ~KernelMessages();
+
+ void clear();
+ int add(const Common::Point &pt, uint fontColor, uint8 flags, int endTrigger,
+ uint32 timeout, const Common::String &msg);
+ int addQuote(int quoteId, int endTrigger, uint32 timeout);
+ void scrollMessage(int msgIndex, int numTicks, bool quoted);
+ void setSeqIndex(int msgIndex, int seqIndex);
+ void remove(int msgIndex);
+ void reset();
+ void update();
+ void processText(int msgIndex);
+ void delay(uint32 priorFrameTime, uint32 currentTime);
+ void setQuoted(int msgIndex, int numTicks, bool quoted);
+
+ void initRandomMessages(int maxSimultaneousMessages,
+ const Common::Rect &bounds, int minYSpacing, int scrollRate,
+ int color, int duration, int quoteId, ...);
+
+ /**
+ * Handles expiring any active random messages as necessary
+ */
+ void randomServer();
+
+ /**
+ * Return the number of currently active random messages
+ */
+ int checkRandom();
+
+ /**
+ * Handles generating new random messages
+ */
+ bool generateRandom(int major, int minor);
+};
+
+class TextDisplay {
+public:
+ bool _active;
+ int _expire;
+ int _spacing;
+ Common::Rect _bounds;
+ uint8 _color1;
+ uint8 _color2;
+ Font *_font;
+ Common::String _msg;
+
+ TextDisplay();
+};
+
+#define TEXT_DISPLAY_SIZE 40
+
+class TextDisplayList : public Common::Array<TextDisplay> {
+private:
+ MADSEngine *_vm;
+public:
+ TextDisplayList(MADSEngine *vm);
+
+ /**
+ * Expire a given text display entry
+ */
+ void expire(int idx);
+
+ int add(int xp, int yp, uint fontColor, int charSpacing, const Common::String &, Font *font);
+
+ /**
+ * Reset all of the text display entries in the list to inactive
+ */
+ void reset();
+
+ /**
+ * Draw any text in the list to the specified surface
+ * @param surface Surface
+ */
+ void draw(MSurface *s);
+
+ /**
+ * Determine dirty areas for active text areas
+ */
+ void setDirtyAreas();
+
+ /**
+ * Secondary setup dirty areas for the text areas
+ */
+ void setDirtyAreas2();
+
+ /**
+ * Deactivates any text display entries that are finished
+ */
+ void cleanUp();
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_MESSAGES_H */