diff options
Diffstat (limited to 'engines/mads/nebular/menu_nebular.cpp')
-rw-r--r-- | engines/mads/nebular/menu_nebular.cpp | 131 |
1 files changed, 126 insertions, 5 deletions
diff --git a/engines/mads/nebular/menu_nebular.cpp b/engines/mads/nebular/menu_nebular.cpp index 099444fa43..5e46c2af29 100644 --- a/engines/mads/nebular/menu_nebular.cpp +++ b/engines/mads/nebular/menu_nebular.cpp @@ -24,6 +24,7 @@ #include "mads/game.h" #include "mads/mads.h" #include "mads/resources.h" +#include "mads/scene.h" #include "mads/screen.h" #include "mads/nebular/menu_nebular.h" @@ -419,7 +420,8 @@ void TextView::execute(MADSEngine *vm, const Common::String &resName) { } TextView::TextView(MADSEngine *vm) : MenuView(vm), - _textSurface(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT + _vm->_font->getHeight()) { + _textSurface(MADS_SCREEN_WIDTH, MADS_SCREEN_HEIGHT + _vm->_font->getHeight()), + _bgSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT) { _animating = false; _panSpeed = 0; Common::fill(&_spareScreens[0], &_spareScreens[10], 0); @@ -429,6 +431,9 @@ TextView::TextView(MADSEngine *vm) : MenuView(vm), _scrollTimeout = 0; _panCountdown = 0; _translationX = 0; + + _vm->_palette->resetGamePalette(4, 8); + load(); } TextView::~TextView() { @@ -436,7 +441,10 @@ TextView::~TextView() { } void TextView::load() { - if (!_script.open(_resourceName)) + Common::String scriptName(_resourceName); + scriptName += ".txr"; + + if (!_script.open(scriptName)) error("Could not open resource %s", _resourceName); processLines(); @@ -447,7 +455,11 @@ void TextView::processLines() { error("Attempted to read past end of response file"); while (!_script.eos()) { + // Read in the next line _script.readLine(_currentLine, 79); + char *p = _currentLine + strlen(_currentLine) - 1; + if (*p == '\n') + *p = '\0'; // Commented out line, so go loop for another if (_currentLine[0] == '#') @@ -531,10 +543,12 @@ void TextView::processCommand() { } else if (!strncmp(commandStr, "DRIVER", 6)) { // Set the driver to use - paramP = commandStr + 6; - int driverNum = getParameter(¶mP); - _vm->_sound->init(driverNum); + paramP = commandStr + 7; + if (!strncmp(paramP, "#SOUND.00", 9)) { + int driverNum = paramP[9] - '0'; + _vm->_sound->init(driverNum); + } } else if (!strncmp(commandStr, "SOUND", 5)) { // Set sound number paramP = commandStr + 5; @@ -631,6 +645,113 @@ void TextView::processText() { _vm->_font->writeString(&_textSurface, _currentLine, Common::Point(xStart, yp)); } +void TextView::doFrame() { + if (!_animating) + return; + + // Only update state if wait period has expired + uint32 currTime = g_system->getMillis(); + + // If a screen transition is in progress and it's time for another column, handle it + if (_spareScreen) { + byte *srcP = _spareScreen->getBasePtr(_translationX, 0); + byte *destP = _bgSurface.getBasePtr(_translationX, 0); + + for (int y = 0; y < _bgSurface.h; ++y, srcP += _spareScreen->w, + destP += _bgSurface.w) { + *destP = *srcP; + } + + if (++_translationX >= _bgSurface.w) { + // Surface transition is complete + /* + delete _spareScreen; + _spareScreen = nullptr; + +// _vm->_palette->deleteRange(_bgCurrent); + delete _bgCurrent; + _bgCurrent = _bgSpare; + _bgSpare = nullptr; + */ + } + } + + // Make sure it's time for an update + if (currTime < _scrollTimeout) + return; + _scrollTimeout = g_system->getMillis() + TEXT_ANIMATION_DELAY; + + // If any panning values are set, pan the background surface + if ((_pan.x != 0) || (_pan.y != 0)) { + if (_panCountdown > 0) { + --_panCountdown; + return; + } + + // Handle horizontal panning + if (_pan.x != 0) { + byte *lineTemp = new byte[_pan.x]; + for (int y = 0; y < _bgSurface.h; ++y) { + byte *pixelsP = (byte *)_bgSurface.getBasePtr(0, y); + + // Copy the first X pixels into temp buffer, move the rest of the line + // to the start of the line, and then move temp buffer pixels to end of line + Common::copy(pixelsP, pixelsP + _pan.x, lineTemp); + Common::copy(pixelsP + _pan.x, pixelsP + _bgSurface.w, pixelsP); + Common::copy(lineTemp, lineTemp + _pan.x, pixelsP + _bgSurface.w - _pan.x); + } + + delete[] lineTemp; + } + + // Handle vertical panning + if (_pan.y != 0) { + // Store the bottom Y lines into a temp buffer, move the rest of the lines down, + // and then copy the stored lines back to the top of the screen + byte *linesTemp = new byte[_pan.y * _bgSurface.w]; + byte *pixelsP = _bgSurface.getBasePtr(0, _bgSurface.h - _pan.y); + Common::copy(pixelsP, pixelsP + _bgSurface.w * _pan.y, linesTemp); + + for (int y = _bgSurface.h - 1; y >= _pan.y; --y) { + byte *destP = _bgSurface.getBasePtr(0, y); + byte *srcP = _bgSurface.getBasePtr(0, y - _pan.y); + Common::copy(srcP, srcP + _bgSurface.w, destP); + } + + Common::copy(linesTemp, linesTemp + _pan.y * _bgSurface.w, (byte *)_bgSurface.getPixels()); + delete[] linesTemp; + } + } + + // Scroll the text surface up by one row + byte *pixelsP = (byte *)_textSurface.getPixels(); + Common::copy(pixelsP + _textSurface.w, pixelsP + _textSurface.w * _textSurface.h, pixelsP); + pixelsP = _textSurface.getBasePtr(0, _textSurface.h - 1); + Common::fill(pixelsP, pixelsP + _textSurface.w, 0); + + if (_scrollCount > 0) { + // Handling final scrolling of text off of screen + if (--_scrollCount == 0) { + scriptDone(); + return; + } + } else { + // Handling a text row + if (++_lineY == (_vm->_font->getHeight() + TEXTVIEW_LINE_SPACING)) + processLines(); + } + + // Refresh the view + int yp = (MADS_SCREEN_HEIGHT - _bgSurface.h) / 2; + _bgSurface.copyTo(&_vm->_screen, Common::Point(0, yp)); + _textSurface.copyTo(&_vm->_screen, Common::Rect(0, 0, _textSurface.w, _bgSurface.h), + Common::Point(0, yp), 0); +} + +void TextView::scriptDone() { + _breakFlag = true; +} + /*------------------------------------------------------------------------*/ char AnimationView::_resourceName[100]; |