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-rw-r--r--engines/mads/nebular/nebular_scenes4.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp
index d71fd9f8c9..a4c6a3ebe1 100644
--- a/engines/mads/nebular/nebular_scenes4.cpp
+++ b/engines/mads/nebular/nebular_scenes4.cpp
@@ -3819,7 +3819,7 @@ void Scene411::actions() {
_scene->_sequences.setAnimRange(_globals._sequenceIndexes[10], 1, 6);
_scene->_sequences.setDepth(_globals._sequenceIndexes[10], 3);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[10], SEQUENCE_TRIGGER_EXPIRE, 0, 112);
- // No break on purpose
+ // fall through
case 112:
_game._player._priorTimer = _scene->_frameStartTime - _game._player._ticksAmount;
_game._player._visible = true;