diff options
Diffstat (limited to 'engines/mads/nebular/nebular_scenes6.cpp')
-rw-r--r-- | engines/mads/nebular/nebular_scenes6.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/mads/nebular/nebular_scenes6.cpp b/engines/mads/nebular/nebular_scenes6.cpp index d33675c578..679039535f 100644 --- a/engines/mads/nebular/nebular_scenes6.cpp +++ b/engines/mads/nebular/nebular_scenes6.cpp @@ -643,7 +643,8 @@ void Scene603::actions() { _game._player._visible = true; _game._player._stepEnabled = true; } - } + } else + _vm->_dialogs->show(60323); } else if (_action._lookFlag) _vm->_dialogs->show(60310); else if (_action.isAction(VERB_LOOK, NOUN_BED)) @@ -670,8 +671,6 @@ void Scene603::actions() { _vm->_dialogs->show(60321); else if (_action.isAction(VERB_TAKE, NOUN_PERFUME)) _vm->_dialogs->show(60322); - else if (_action.isAction(VERB_TAKE, NOUN_NOTE)) - _vm->_dialogs->show(60323); else if (_action.isAction(VERB_LOOK, NOUN_NOTE)) { if (_game._objects[OBJ_NOTE]._roomNumber == _scene->_currentSceneId) _vm->_dialogs->show(60324); @@ -3156,7 +3155,7 @@ bool Scene611::check2ChargedBatteries() { } bool Scene611::check4ChargedBatteries() { - if (_game._objects.isInInventory(OBJ_DURAFAIL_CELLS) && _game._objects.isInInventory(OBJ_PHONE_CELLS) + if (_game._objects.isInInventory(OBJ_DURAFAIL_CELLS) && _game._objects.isInInventory(OBJ_PHONE_CELLS) && _globals[kDurafailRecharged]) return true; |