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-rw-r--r--engines/mads/phantom/game_phantom.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mads/phantom/game_phantom.h b/engines/mads/phantom/game_phantom.h
index 326a1dc077..7a84ee1c72 100644
--- a/engines/mads/phantom/game_phantom.h
+++ b/engines/mads/phantom/game_phantom.h
@@ -65,7 +65,7 @@ enum InventoryObject {
};
// HACK: A stub for now, remove from here once it's implemented properly
-class PhantomGlobals: public Globals {
+class PhantomGlobals : public Globals {
public:
PhantomGlobals() {
resize(210); // Rex has 210 globals
@@ -73,7 +73,7 @@ public:
virtual ~PhantomGlobals() {}
};
-class GamePhantom: public Game {
+class GamePhantom : public Game {
friend class Game;
protected:
GamePhantom(MADSEngine *vm);
@@ -101,7 +101,7 @@ public:
};
-class Section1Handler: public SectionHandler {
+class Section1Handler : public SectionHandler {
public:
Section1Handler(MADSEngine *vm) : SectionHandler(vm) {}