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-rw-r--r--engines/mads/phantom/phantom_scenes.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/mads/phantom/phantom_scenes.cpp b/engines/mads/phantom/phantom_scenes.cpp
index c2cec47bd9..57c2bb2c9b 100644
--- a/engines/mads/phantom/phantom_scenes.cpp
+++ b/engines/mads/phantom/phantom_scenes.cpp
@@ -28,6 +28,7 @@
#include "mads/scene.h"
#include "mads/phantom/game_phantom.h"
#include "mads/phantom/phantom_scenes.h"
+#include "mads/phantom/phantom_scenes1.h"
namespace MADS {
@@ -44,7 +45,7 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
case 101: // seats
return new DummyScene(vm); // TODO
case 102: // music stands
- return new DummyScene(vm); // TODO
+ return new Scene102(vm);
case 103: // below stage
return new DummyScene(vm); // TODO
case 104: // stage
@@ -169,6 +170,10 @@ Common::String PhantomScene::formAnimName(char sepChar, int suffixNum) {
/*------------------------------------------------------------------------*/
void SceneInfoPhantom::loadCodes(MSurface &depthSurface, int variant) {
+ // The intro scenes do not have any codes
+ if (_sceneId >= 900)
+ return;
+
Common::String ext = Common::String::format(".WW%d", variant);
File f(Resources::formatName(RESPREFIX_RM, _sceneId, ext));
MadsPack codesPack(&f);