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Diffstat (limited to 'engines/mads/phantom/phantom_scenes.h')
-rw-r--r--engines/mads/phantom/phantom_scenes.h23
1 files changed, 1 insertions, 22 deletions
diff --git a/engines/mads/phantom/phantom_scenes.h b/engines/mads/phantom/phantom_scenes.h
index f1ad27a4e0..87132b7aa0 100644
--- a/engines/mads/phantom/phantom_scenes.h
+++ b/engines/mads/phantom/phantom_scenes.h
@@ -49,6 +49,7 @@ enum Verb {
VERB_CLIMB_DOWN = 0x21,
VERB_CLIMB_INTO = 0x22,
VERB_CLIMB_THROUGH = 0x23,
+ VERB_EXIT_TO = 0x37,
VERB_JUMP_INTO = 0x53,
VERB_LOOK_AT = 0x60,
VERB_LOOK_THROUGH = 0x61,
@@ -105,7 +106,6 @@ enum Noun {
NOUN_EXIT = 0x34,
NOUN_EXIT_DOWN = 0x35,
NOUN_EXIT_SIGN = 0x36,
- NOUN_EXIT_TO = 0x37,
NOUN_EXIT_TO_BACKSTAGE = 0x38,
NOUN_EXIT_TO_CELLAR = 0x39,
NOUN_EXIT_TO_CORRIDOR = 0x3A,
@@ -485,27 +485,6 @@ protected:
};
// TODO: Temporary, remove once implemented properly
-class Scene1xx : public PhantomScene {
-protected:
- /**
- * Plays an appropriate sound when entering a scene
- */
- void sceneEntrySound() {}
-
- /**
- *Sets the AA file to use for the scene
- */
- void setAAName() {}
-
- /**
- * Updates the prefix used for getting player sprites for the scene
- */
- void setPlayerSpritesPrefix() {}
-public:
- Scene1xx(MADSEngine *vm) : PhantomScene(vm) {}
-};
-
-// TODO: Temporary, remove once implemented properly
class DummyScene : public PhantomScene {
public:
DummyScene(MADSEngine *vm) : PhantomScene(vm) {