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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_SEQUENCE_H
+#define MADS_SEQUENCE_H
+
+#include "common/scummsys.h"
+#include "common/array.h"
+#include "common/rect.h"
+#include "mads/action.h"
+
+namespace MADS {
+
+class SpriteSlot;
+
+enum SequenceTrigger {
+ SEQUENCE_TRIGGER_EXPIRE = 0, // Trigger when the sequence finishes
+ SEQUENCE_TRIGGER_LOOP = 1, // Trigger when the sequence loops
+ SEQUENCE_TRIGGER_SPRITE = 2 // Trigger when sequence reaches specific sprite
+};
+
+enum SpriteAnimType { ANIMTYPE_NONE = 0, ANIMTYPE_CYCLED = 1, ANIMTYPE_REVERSIBLE = 2 };
+
+#define SEQUENCE_ENTRY_SUBSET_MAX 5
+
+struct SequenceSubEntries {
+ int _count;
+ SequenceTrigger _mode[SEQUENCE_ENTRY_SUBSET_MAX];
+ int _frameIndex[SEQUENCE_ENTRY_SUBSET_MAX];
+ int _trigger[SEQUENCE_ENTRY_SUBSET_MAX];
+};
+
+struct SequenceEntry {
+ bool _active;
+ int8 _spritesIndex;
+ bool _flipped;
+
+ int _frameIndex;
+ int _frameStart;
+ int _numSprites;
+
+ SpriteAnimType _animType;
+ int _frameInc;
+
+ int _depth;
+ int _scale;
+ int _dynamicHotspotIndex;
+
+ bool _nonFixed;
+ uint32 _flags;
+
+ Common::Point _position;
+ Common::Point _posDiff;
+ Common::Point _posSign;
+ Common::Point _posAccum;
+ int _triggerCountdown;
+ bool _doneFlag;
+ SequenceSubEntries _entries;
+ TriggerMode _triggerMode;
+
+ ActionDetails _actionNouns;
+ int _numTicks;
+ int _extraTicks;
+ uint32 _timeout;
+
+ SequenceEntry();
+};
+
+class MADSEngine;
+
+class SequenceList {
+private:
+ MADSEngine *_vm;
+ Common::Array<SequenceEntry> _entries;
+public:
+ SequenceList(MADSEngine *vm);
+
+ SequenceEntry &operator[](int index) { return _entries[index]; }
+ void clear();
+ bool addSubEntry(int index, SequenceTrigger mode, int frameIndex, int trigger);
+ int add(int spriteListIndex, bool flipped, int frameIndex, int triggerCountdown, int delayTicks,
+ int extraTicks, int numTicks, int msgX, int msgY, bool nonFixed, int scale, int depth,
+ int frameInc, SpriteAnimType animType, int numSprites, int frameStart);
+
+ int addTimer(int timeout, int abortVal);
+ void remove(int seqIndex);
+ void setSpriteSlot(int seqIndex, SpriteSlot &spriteSlot);
+ bool loadSprites(int seqIndex);
+ void tick();
+ void delay(uint32 priorFrameTime, uint32 currentTime);
+ void setAnimRange(int seqIndex, int startVal, int endVal);
+ void scan();
+ void setDepth(int seqIndex, int depth);
+ void setPosition(int seqIndex, const Common::Point &pt);
+ int addSpriteCycle(int srcSpriteIdx, bool flipped, int numTicks,
+ int triggerCountdown = 0, int timeoutTicks = 0, int extraTicks = 0);
+ int addReverseSpriteCycle(int srcSpriteIdx, bool flipped, int numTicks,
+ int triggerCountdown = 0, int timeoutTicks = 0, int extraTicks = 0);
+
+ int startCycle(int srcSpriteIdx, bool flipped, int cycleIndex);
+ int startReverseCycle(int srcSpriteIndex, bool flipped, int numTicks,
+ int triggerCountdown = 0, int timeoutTicks = 0, int extraTicks = 0);
+ void updateTimeout(int spriteIdx, int seqIndex);
+ void setScale(int spriteIdx, int scale);
+ void setMsgLayout(int seqIndex);
+ void setDone(int seqIndex);
+ void setMotion(int seqIndex, int flags, int deltaX, int deltaY);
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_SEQUENCE_H */