diff options
Diffstat (limited to 'engines/mads/sequence.h')
-rw-r--r-- | engines/mads/sequence.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/mads/sequence.h b/engines/mads/sequence.h index ee587ff02d..c3a277c5a5 100644 --- a/engines/mads/sequence.h +++ b/engines/mads/sequence.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -38,7 +38,7 @@ enum SequenceTrigger { SEQUENCE_TRIGGER_SPRITE = 2 // Trigger when sequence reaches specific sprite }; -enum SpriteAnimType { ANIMTYPE_NONE = 0, ANIMTYPE_CYCLED = 1, ANIMTYPE_REVERSIBLE = 2 }; +enum SpriteAnimType { ANIMTYPE_NONE = 0, ANIMTYPE_CYCLED = 1, ANIMTYPE_PING_PONG = 2 }; #define SEQUENCE_ENTRY_SUBSET_MAX 5 @@ -101,8 +101,9 @@ public: int extraTicks, int numTicks, int msgX, int msgY, bool nonFixed, int scale, int depth, int frameInc, SpriteAnimType animType, int numSprites, int frameStart); - int addTimer(int timeout, int abortVal); + int addTimer(int timeout, int endTrigger); void remove(int seqIndex); + int findByTrigger(int trigger); void setSpriteSlot(int seqIndex, SpriteSlot &spriteSlot); bool loadSprites(int seqIndex); void tick(); @@ -117,9 +118,9 @@ public: int triggerCountdown = 0, int timeoutTicks = 0, int extraTicks = 0); int startCycle(int srcSpriteIdx, bool flipped, int cycleIndex); - int startReverseCycle(int srcSpriteIndex, bool flipped, int numTicks, + int startPingPongCycle(int srcSpriteIndex, bool flipped, int numTicks, int triggerCountdown = 0, int timeoutTicks = 0, int extraTicks = 0); - void updateTimeout(int spriteIdx, int seqIndex); + void updateTimeout(int destSeqIndex, int srcSeqIndex); void setScale(int spriteIdx, int scale); void setMsgLayout(int seqIndex); void setDone(int seqIndex); |