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Diffstat (limited to 'engines/mohawk/graphics.cpp')
-rw-r--r--engines/mohawk/graphics.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mohawk/graphics.cpp b/engines/mohawk/graphics.cpp
index 81d2b6f019..06dc16b171 100644
--- a/engines/mohawk/graphics.cpp
+++ b/engines/mohawk/graphics.cpp
@@ -77,7 +77,7 @@ void MohawkSurface::convertToTrueColor() {
Graphics::PixelFormat pixelFormat = g_system->getScreenFormat();
Graphics::Surface *surface = new Graphics::Surface();
- surface->create(_surface->w, _surface->h, pixelFormat.bytesPerPixel);
+ surface->create(_surface->w, _surface->h, pixelFormat);
for (uint16 i = 0; i < _surface->h; i++) {
for (uint16 j = 0; j < _surface->w; j++) {
@@ -292,7 +292,7 @@ MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
// Initialize our buffer
_backBuffer = new Graphics::Surface();
- _backBuffer->create(_vm->_system->getWidth(), _vm->_system->getHeight(), _pixelFormat.bytesPerPixel);
+ _backBuffer->create(_vm->_system->getWidth(), _vm->_system->getHeight(), _pixelFormat);
}
MystGraphics::~MystGraphics() {
@@ -646,7 +646,7 @@ RivenGraphics::RivenGraphics(MohawkEngine_Riven* vm) : GraphicsManager(), _vm(vm
// The actual game graphics only take up the first 392 rows. The inventory
// occupies the rest of the screen and we don't use the buffer to hold that.
_mainScreen = new Graphics::Surface();
- _mainScreen->create(608, 392, _pixelFormat.bytesPerPixel);
+ _mainScreen->create(608, 392, _pixelFormat);
_updatesEnabled = true;
_scheduledTransition = -1; // no transition