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Diffstat (limited to 'engines/mohawk/jpeg.cpp')
-rw-r--r-- | engines/mohawk/jpeg.cpp | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/engines/mohawk/jpeg.cpp b/engines/mohawk/jpeg.cpp new file mode 100644 index 0000000000..07ec54dfea --- /dev/null +++ b/engines/mohawk/jpeg.cpp @@ -0,0 +1,87 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/system.h" +#include "graphics/conversion.h" // For YUV2RGB + +#include "mohawk/jpeg.h" + +namespace Mohawk { + +JPEGDecoder::JPEGDecoder(bool freeSurfaceAfterUse) : Graphics::Codec(), _freeSurfaceAfterUse(freeSurfaceAfterUse) { + _jpeg = new Graphics::JPEG(); + _pixelFormat = g_system->getScreenFormat(); + _surface = NULL; +} + +JPEGDecoder::~JPEGDecoder() { + delete _jpeg; + + if (_surface) { + _surface->free(); + delete _surface; + } +} + +Graphics::Surface *JPEGDecoder::decodeImage(Common::SeekableReadStream* stream) { + _jpeg->read(stream); + Graphics::Surface *ySurface = _jpeg->getComponent(1); + Graphics::Surface *uSurface = _jpeg->getComponent(2); + Graphics::Surface *vSurface = _jpeg->getComponent(3); + + Graphics::Surface *destSurface = NULL; + + // If we should free the surface after use, use the internal _surface storage + // (this should be used when using as a Codec, as the Codecs should free their + // surfaces when deleting the Codec object). Otherwise, create a new Surface + // as the destination. + if (_freeSurfaceAfterUse) { + if (!_surface) { + _surface = new Graphics::Surface(); + _surface->create(ySurface->w, ySurface->h, _pixelFormat.bytesPerPixel); + } + destSurface = _surface; + } else { + destSurface = new Graphics::Surface(); + destSurface->create(ySurface->w, ySurface->h, _pixelFormat.bytesPerPixel); + } + + assert(destSurface); + + for (uint16 i = 0; i < destSurface->h; i++) { + for (uint16 j = 0; j < destSurface->w; j++) { + byte r = 0, g = 0, b = 0; + Graphics::YUV2RGB(*((byte *)ySurface->getBasePtr(j, i)), *((byte *)uSurface->getBasePtr(j, i)), *((byte *)vSurface->getBasePtr(j, i)), r, g, b); + if (_pixelFormat.bytesPerPixel == 2) + *((uint16 *)destSurface->getBasePtr(j, i)) = _pixelFormat.RGBToColor(r, g, b); + else + *((uint32 *)destSurface->getBasePtr(j, i)) = _pixelFormat.RGBToColor(r, g, b); + } + } + + return destSurface; +} + +} // End of namespace Mohawk |