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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "mohawk/myst.h"
+
+#ifndef MYST_VARS_H
+#define MYST_VARS_H
+
+namespace Mohawk {
+
+struct MystVarEntry {
+ uint16 refNum;
+ uint16 storage; // Used for Initial Value setting
+ const char *description;
+};
+
+class MystVar {
+public:
+ MystVar(MohawkEngine_Myst *vm);
+ ~MystVar();
+
+ // Only for use by Save/Load
+ // All other code should use getVar() / setVar()
+ void loadSetVar(uint16 stack, uint16 v, uint16 value);
+ uint16 saveGetVar(uint16 stack, uint16 v);
+
+ uint16 getVar(uint16 v);
+ void setVar(uint16 v, uint16 value);
+
+private:
+ MohawkEngine_Myst *_vm;
+
+ Common::Array<MystVarEntry> _unknown;
+};
+
+} // End of namespace Mohawk
+
+#endif