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Diffstat (limited to 'engines/mortevielle/sound.cpp')
-rw-r--r-- | engines/mortevielle/sound.cpp | 796 |
1 files changed, 796 insertions, 0 deletions
diff --git a/engines/mortevielle/sound.cpp b/engines/mortevielle/sound.cpp new file mode 100644 index 0000000000..3bea96b92f --- /dev/null +++ b/engines/mortevielle/sound.cpp @@ -0,0 +1,796 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Mortville Manor DOS source code + * Copyright (c) 1987-1989 Lankhor + */ + +#include "mortevielle/mortevielle.h" +#include "mortevielle/sound.h" + +#include "audio/decoders/raw.h" +#include "common/scummsys.h" + +namespace Mortevielle { + + const byte _tnocon[364] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }; + + const byte _intcon[26] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}; + const byte _typcon[26] = {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3}; + const byte _tabdph[16] = {0, 10, 2, 0, 2, 10, 3, 0, 3, 7, 5, 0, 6, 7, 7, 10}; + const byte _tabdbc[18] = {7, 23, 7, 14, 13, 9, 14, 9, 5, 12, 6, 12, 13, 4, 0, 4, 5, 9}; + +SoundManager::SoundManager(Audio::Mixer *mixer) { + _mixer = mixer; + _audioStream = nullptr; + _ambiantNoiseBuf = nullptr; + _noiseBuf = nullptr; + + _soundType = 0; + _phonemeNumb = 0; + + for (int i = 0; i < 3; i++) { + _queue[i]._val = 0; + _queue[i]._code = 0; + _queue[i]._acc = 0; + _queue[i]._freq = 0; + _queue[i]._rep = 0; + } + _buildingSentence = false; +} + +SoundManager::~SoundManager() { + if (_audioStream) + _audioStream->finish(); + free(_ambiantNoiseBuf); + free(_noiseBuf); +} + +/** + * Decode music data + */ +int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) { + static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 }; + + uint seed = 128; + int v; + int decompSize = 0; + int skipSize = 0; + + for (int idx1 = 0; idx1 < size; ++idx1) { + byte srcByte = *PSrc++; + v = tab[srcByte >> 4]; + seed += v; + *PDest++ = seed & 0xff; + + v = tab[srcByte & 0xf]; + seed += v; + *PDest++ = seed & 0xff; + + if (srcByte == 0) + skipSize += 2; + else { + decompSize += skipSize + 2; + skipSize = 0; + } + } + return decompSize; +} + +/** + * Load sonmus.mor file + * @remarks Originally called 'charge_son' + */ +void SoundManager::loadAmbiantSounds() { + Common::File f; + if (!f.open("sonmus.mor")) + error("Missing file - sonmus.mor"); + + free(_ambiantNoiseBuf); + int size = f.size(); + byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size); + _ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2); + f.read(compMusicBuf1, size); + f.close(); + + decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size); + free(compMusicBuf1); +} + +/** + * Speech function - Load Noise files + * @remarks Originally called 'charge_bruit' and 'charge_bruit5' + */ +void SoundManager::loadNoise() { + Common::File f1, f2; + + if (!f1.open("bruits")) //Translation: "noise" + error("Missing file - bruits"); + if (!f2.open("bruit5")) + error("Missing file - bruit5"); + + _noiseBuf = (byte *)malloc(sizeof(byte) * (f1.size() + f2.size())); + assert(f1.size() > 32000); + + f1.read(_noiseBuf, 32000); // 250 * 128 + f2.read(&_noiseBuf[32000], f2.size()); + f1.read(&_noiseBuf[32000 + f2.size()], f1.size() - 32000); // 19072 + + f1.close(); + f2.close(); +} + +void SoundManager::regenbruit() { + int i = 69876; + for (int j = 0; j < 100; j++) { + _cfiphBuffer[j] = READ_BE_UINT16(&_noiseBuf[i]); + i += 2; + } +} + +void SoundManager::litph(tablint &t, int typ, int tempo) { + // Skip speech + if (_soundType == 0) + return; + + if (!_buildingSentence) { + if (_mixer->isSoundHandleActive(_soundHandle)) + _mixer->stopHandle(_soundHandle); + _buildingSentence = true; + } + int freq = tempo * 252; // 25.2 * 10 + int i = 0; + while (i < _ptr_oct) { + int idx = _troctBuf[i]; + i++; + switch(idx) { + case 0: { + int val = _troctBuf[i]; + i++; + if (_soundType == 0) + warning("TODO: vclas"); + else if (_soundType == 1) { + debugC(5, kMortevielleSounds, "litph - duson"); + const static int noiseAdr[] = {0, 17224, + 17224, 33676, + 33676, 51014, + 51014, 59396, + 59396, 61286, + 61286, 69875}; + if (val > 5) { + warning("unhandled index %d", val); + } else { + if (!_audioStream) + _audioStream = Audio::makeQueuingAudioStream(freq, false); + _audioStream->queueBuffer(&_noiseBuf[noiseAdr[val * 2]], noiseAdr[(val * 2) + 1] - noiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); + } + } else { // 2 + debugC(5, kMortevielleSounds, "litph - vadson"); + const static int ambiantNoiseAdr[] = {0, 14020, + 14020, 18994, + 18994, 19630, + 19630, 22258, + 22258, 37322, + 37322, 44472, + 44472, 52324, + 52324, 59598, + 59598, 69748}; + if (val > 8) { + warning("unhandled index %d", val); + } else { + if (!_audioStream) + _audioStream = Audio::makeQueuingAudioStream(freq, false); + _audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); + } + } + i++; + break; + } + case 2: { + int val = _troctBuf[i]; + i++; + int tmpidx = (val * 12) + 268; + val = _troctBuf[i]; + i++; + warning("TODO: reech %d %d", tmpidx, val); + } + break; + case 4: + if (_soundType) { + i += 2; + } else { + // Speech + warning("TODO: Interphoneme: consonne:%d voyelle:%d", _troctBuf[i], _troctBuf[i + 1]); + i += 2; + } + break; + case 6: + warning("TODO: pari2"); + i += 2; + break; + default: + static byte emptyBuf[19] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + if (idx == 62) + warning("TODO: blab"); + else if (idx == 32) { + if (!_audioStream) + _audioStream = Audio::makeQueuingAudioStream(freq, false); + _audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); + } else if (idx == 35) { + if (i < _ptr_oct) + warning("unexpected 35 - stop the buffering"); + i = _ptr_oct; + } else if (idx == 46) { + if (!_audioStream) + _audioStream = Audio::makeQueuingAudioStream(freq, false); + for (int j = 0; j < 10; j++) + _audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED); + } else { + warning("Other code: %d - %d %d", idx, _troctBuf[i], _troctBuf[i + 1]); + } + break; + } + } +} + +void SoundManager::playSong(const byte* buf, uint size, uint loops) { + int freq = kTempoMusic * 252; // 25.2 * 10 + Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO); + Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops); + Audio::SoundHandle songHandle; + _mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES); + + while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit()) + ; + // In case the handle is still active, stop it. + _mixer->stopHandle(songHandle); +} + +void SoundManager::setParent(MortevielleEngine *vm) { + _vm = vm; +} + +void SoundManager::spfrac(int wor) { + _queue[2]._rep = (uint)wor >> 12; + if ((_soundType == 0) && (_queue[2]._code != 9)) { + if (((_queue[2]._code > 4) && (_queue[2]._val != 20) && (_queue[2]._rep != 3) && (_queue[2]._rep != 6) && (_queue[2]._rep != 9)) || + ((_queue[2]._code < 5) && ((_queue[2]._val != 19) && (_queue[2]._val != 22) && (_queue[2]._rep != 4) && (_queue[2]._rep != 9)))) { + ++_queue[2]._rep; + } + } + + _queue[2]._freq = ((uint)wor >> 6) & 7; + _queue[2]._acc = ((uint)wor >> 9) & 7; +} + +void SoundManager::charg_car(int &currWordNumb) { + assert(currWordNumb < 1712); + int wor = READ_BE_UINT16(&_wordBuf[currWordNumb]); + int int_ = wor & 0x3f; // 63 + + if ((int_ >= 0) && (int_ <= 13)) { + _queue[2]._val = int_; + _queue[2]._code = 5; + } else if ((int_ >= 14) && (int_ <= 21)) { + _queue[2]._val = int_; + _queue[2]._code = 6; + } else if ((int_ >= 22) && (int_ <= 47)) { + int_ -= 22; + _queue[2]._val = int_; + _queue[2]._code = _typcon[int_]; + } else if ((int_ >= 48) && (int_ <= 56)) { + _queue[2]._val = int_ - 22; + _queue[2]._code = 4; + } else { + switch (int_) { + case 60: + _queue[2]._val = 32; /* " " */ + _queue[2]._code = 9; + break; + case 61: + _queue[2]._val = 46; /* "." */ + _queue[2]._code = 9; + break; + case 62: + _queue[2]._val = 35; /* "#" */ + _queue[2]._code = 9; + default: + break; + } + } + + spfrac(wor); + currWordNumb += 2; +} + + +void SoundManager::entroct(byte o) { + assert(_ptr_oct < 10576); + _troctBuf[_ptr_oct] = o; + ++_ptr_oct; +} + +void SoundManager::cctable(tablint &t) { + float tb[257]; + + tb[0] = 0; + for (int k = 0; k <= 255; ++k) { + tb[k + 1] = _vm->_addFix + tb[k]; + t[255 - k] = abs((int)tb[k] + 1); + } +} + +/** + * Load phoneme sound file + * @remarks Originally called 'charge_phbruit' + */ +void SoundManager::loadPhonemeSounds() { + Common::File f; + + if (!f.open("phbrui.mor")) + error("Missing file - phbrui.mor"); + + for (int i = 1; i <= f.size() / 2; ++i) + _cfiphBuffer[i] = f.readUint16BE(); + + f.close(); +} + +void SoundManager::trait_car() { + byte d3; + int d2, i; + + switch (_queue[1]._code) { + case 9: + if (_queue[1]._val != (int)'#') { + for (i = 0; i <= _queue[1]._rep; ++i) + entroct(_queue[1]._val); + } + break; + case 5: + case 6: + if (_queue[1]._code == 6) + d3 = _tabdph[(_queue[1]._val - 14) << 1]; + else + d3 = kNullValue; + if (_queue[0]._code >= 5) { + if (_queue[0]._code == 9) { + entroct(4); + if (d3 == kNullValue) + entroct(_queue[1]._val); + else + entroct(d3); + entroct(22); + } + } + + switch (_queue[1]._rep) { + case 0: + entroct(0); + entroct(_queue[1]._val); + if (d3 == kNullValue) + if (_queue[2]._code == 9) + entroct(2); + else + entroct(4); + else if (_queue[2]._code == 9) + entroct(0); + else + entroct(1); + break; + case 4: + case 5: + case 6: + if (_queue[1]._rep != 4) { + i = _queue[1]._rep - 5; + do { + --i; + entroct(0); + if (d3 == kNullValue) + entroct(_queue[1]._val); + else + entroct(d3); + entroct(3); + } while (i >= 0); + } + if (d3 == kNullValue) { + entroct(4); + entroct(_queue[1]._val); + entroct(0); + } else { + entroct(0); + entroct(_queue[1]._val); + entroct(3); + } + + break; + case 7: + case 8: + case 9: + if (_queue[1]._rep != 7) { + i = _queue[1]._rep - 8; + do { + --i; + entroct(0); + if (d3 == kNullValue) + entroct(_queue[1]._val); + else + entroct(d3); + entroct(3); + } while (i >= 0); + } + if (d3 == kNullValue) { + entroct(0); + entroct(_queue[1]._val); + entroct(2); + } else { + entroct(0); + entroct(_queue[1]._val); + entroct(0); + } + break; + case 1: + case 2: + case 3: + if (_queue[1]._rep != 1) { + i = _queue[1]._rep - 2; + do { + --i; + entroct(0); + if (d3 == kNullValue) + entroct(_queue[1]._val); + else + entroct(d3); + entroct(3); + } while (i >= 0); + } + entroct(0); + entroct(_queue[1]._val); + if (_queue[2]._code == 9) + entroct(0); + else + entroct(1); + + break; + default: + break; + } // switch c2.rep + break; + + case 2: + case 3: + d3 = _queue[1]._code + 5; // 7 ou 8 => Corresponding vowel + if (_queue[0]._code > 4) { + if (_queue[0]._code == 9) { + entroct(4); + entroct(d3); + entroct(22); + } + } + i = _queue[1]._rep; + assert(i >= 0); + if (i != 0) { + do { + --i; + entroct(0); + entroct(d3); + entroct(3); + } while (i > 0); + } + if (_queue[2]._code == 6) { + entroct(4); + entroct(_tabdph[(_queue[2]._val - 14) << 1]); + entroct(_queue[1]._val); + } else { + entroct(4); + if (_queue[2]._val == 4) + entroct(3); + else + entroct(_queue[2]._val); + entroct(_queue[1]._val); + } + break; + case 0: + case 1: + switch (_queue[2]._code) { + case 2: + d2 = 7; + break; + case 3: + d2 = 8; + break; + case 6: + d2 = _tabdph[(_queue[2]._val - 14) << 1]; + break; + case 5: + d2 = _queue[2]._val; + break; + default: + d2 = 10; + break; + } // switch c3._code + d2 = (d2 * 26) + _queue[1]._val; + if (_tnocon[d2] == 0) + d3 = 2; + else + d3 = 6; + if (_queue[1]._rep >= 5) { + _queue[1]._rep -= 5; + d3 = 8 - d3; // Swap 2 and 6 + } + if (_queue[1]._code == 0) { + i = _queue[1]._rep; + if (i != 0) { + do { + --i; + entroct(d3); + entroct(_queue[1]._val); + entroct(3); + } while (i > 0); + } + entroct(d3); + entroct(_queue[1]._val); + entroct(4); + } else { + entroct(d3); + entroct(_queue[1]._val); + entroct(3); + i = _queue[1]._rep; + if (i != 0) { + do { + --i; + entroct(d3); + entroct(_queue[1]._val); + entroct(4); + } while (i > 0); + } + } + if (_queue[2]._code == 9) { + entroct(d3); + entroct(_queue[1]._val); + entroct(5); + } else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) { + switch (_queue[2]._code) { + case 3: + d2 = 8; + break; + case 6: + d2 = _tabdph[(_queue[2]._val - 14) << 1]; + break; + case 5: + d2 = _queue[2]._val; + break; + default: + d2 = 7; + break; + } // switch c3._code + if (d2 == 4) + d2 = 3; + + if (_intcon[_queue[1]._val] != 0) + ++_queue[1]._val; + + if ((_queue[1]._val == 17) || (_queue[1]._val == 18)) + _queue[1]._val = 16; + + entroct(4); + entroct(d2); + entroct(_queue[1]._val); + } + + break; + case 4: + i = _queue[1]._rep; + if (i != 0) { + do { + --i; + entroct(2); + entroct(_queue[1]._val); + entroct(3); + } while (i > 0); + } + entroct(2); + entroct(_queue[1]._val); + entroct(4); + if (_queue[2]._code == 9) { + entroct(2); + entroct(_queue[1]._val); + entroct(5); + } else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) { + switch (_queue[2]._code) { + case 3: + d2 = 8; + break; + case 6: + d2 = _tabdph[(_queue[2]._val - 14) << 1]; + break; + case 5: + d2 = _queue[2]._val; + break; + default: + d2 = 7; + break; + } // switch c3._code + + if (d2 == 4) + d2 = 3; + + if (_intcon[_queue[1]._val] != 0) + ++_queue[1]._val; + + entroct(4); + entroct(d2); + entroct(_tabdbc[((_queue[1]._val - 26) << 1) + 1]); + } + + break; + default: + break; + } // switch c2.code +} + +/** + * Make the queue evolve by 1 value + * @remarks Originally called 'rot_chariot' + */ +void SoundManager::moveQueue() { + _queue[0] = _queue[1]; + _queue[1] = _queue[2]; + _queue[2]._val = 32; + _queue[2]._code = 9; +} + +/** + * initialize the queue + * @remarks Originally called 'init_chariot' + */ +void SoundManager::initQueue() { + _queue[2]._rep = 0; + _queue[2]._freq = 0; + _queue[2]._acc = 0; + moveQueue(); + moveQueue(); +} + +/** + * Handle a phoneme + * @remarks Originally called 'trait_ph' + */ +void SoundManager::handlePhoneme() { + const uint16 deca[3] = {300, 30, 40}; + + uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType]; + uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType]; + int wordCount = endPos - startPos; + + startPos /= 2; + endPos /= 2; + assert((endPos - startPos) < 1711); + for (int i = startPos, currWord = 0; i < endPos; i++, currWord += 2) + WRITE_BE_UINT16(&_wordBuf[currWord], _cfiphBuffer[i]); + + _ptr_oct = 0; + int currWord = 0; + initQueue(); + + do { + moveQueue(); + charg_car(currWord); + trait_car(); + } while (currWord < wordCount); + + moveQueue(); + trait_car(); + entroct((int)'#'); + +#ifdef DEBUG + warning("---"); + for (int i = 0; i < _ptr_oct; ) { + if ((_troctBuf[i] == 32) || (_troctBuf[i] == 35) || (_troctBuf[i] == 46)) { + warning("%d", _troctBuf[i]); + i++; + } else { + warning("%d %d %d", _troctBuf[i], _troctBuf[i + 1], _troctBuf[i + 1]); + i += 3; + } + } + warning("---"); +#endif +} + +/** + * Start speech + * @remarks Originally called 'parole' + */ +void SoundManager::startSpeech(int rep, int ht, int typ) { + uint16 savph[501]; + int tempo; + + if (_vm->_soundOff) + return; + + _phonemeNumb = rep; + int haut = ht; + _soundType = typ; + if (_soundType != 0) { + for (int i = 0; i <= 500; ++i) + savph[i] = _cfiphBuffer[i]; + tempo = kTempoNoise; + } else if (haut > 5) + tempo = kTempoF; + else + tempo = kTempoM; + _vm->_addFix = (float)((tempo - 8)) / 256; + cctable(_tbi); + switch (typ) { + case 1: + regenbruit(); + break; + case 2: + loadPhonemeSounds(); + break; + default: + break; + } + handlePhoneme(); + litph(_tbi, typ, tempo); + + _buildingSentence = false; + if (typ != 0) { + _audioStream->finish(); + _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream); + _audioStream = nullptr; + } + + if (_soundType != 0) { + for (int i = 0; i <= 500; ++i) + _cfiphBuffer[i] = savph[i]; + } + _vm->setPal(_vm->_numpal); +} + +void SoundManager::waitSpeech() { + while (_mixer->isSoundHandleActive(_soundHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit()) + ; + // In case the handle is still active, stop it. + _mixer->stopHandle(_soundHandle); + + if (!_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit()) + g_system->delayMillis(600); +} +} // End of namespace Mortevielle |