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Diffstat (limited to 'engines/mutationofjb/commands/callmacrocommand.cpp')
-rw-r--r-- | engines/mutationofjb/commands/callmacrocommand.cpp | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/mutationofjb/commands/callmacrocommand.cpp b/engines/mutationofjb/commands/callmacrocommand.cpp new file mode 100644 index 0000000000..b1c59eba21 --- /dev/null +++ b/engines/mutationofjb/commands/callmacrocommand.cpp @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "mutationofjb/commands/callmacrocommand.h" +#include "mutationofjb/script.h" +#include "mutationofjb/game.h" +#include "common/translation.h" + +/* + "_" <name> + + Calls macro with the specified name. +*/ + +namespace MutationOfJB { + +bool CallMacroCommandParser::parse(const Common::String &line, ScriptParseContext &, Command *&command) { + if (line.size() < 2 || line.firstChar() != '_') { + return false; + } + + const Common::String macroName = line.c_str() + 1; + command = new CallMacroCommand(macroName); + return true; +} + +void CallMacroCommandParser::transition(ScriptParseContext &, Command *oldCommand, Command *newCommand, CommandParser *) { + if (!oldCommand || !newCommand) { + warning(_("Unexpected empty command in transition")); + return; + } + + static_cast<CallMacroCommand *>(oldCommand)->setReturnCommand(newCommand); +} + + +void CallMacroCommand::setReturnCommand(Command *cmd) { + _returnCommand = cmd; +} + +Command *CallMacroCommand::getReturnCommand() const { + return _returnCommand; +} + +Command::ExecuteResult CallMacroCommand::execute(ScriptExecutionContext &scriptExecCtx) { + Game &game = scriptExecCtx.getGame(); + _callCommand = game.getMacro(_macroName); + if (_callCommand) { + scriptExecCtx.pushReturnCommand(_returnCommand); + } else { + warning("Macro '%s' not found.", _macroName.c_str()); + } + + return Finished; +} + +Command *CallMacroCommand::next() const { + return _callCommand; +} + +Common::String CallMacroCommand::debugString() const { + return Common::String::format("CALL '%s'", _macroName.c_str()); +} + +} + |