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-rw-r--r--engines/neverhood/detection.cpp271
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diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+#include "common/file.h"
+
+#include "neverhood/neverhood.h"
+
+
+namespace Neverhood {
+
+struct NeverhoodGameDescription {
+ ADGameDescription desc;
+
+ int gameID;
+ int gameType;
+ uint32 features;
+ uint16 version;
+};
+
+const char *NeverhoodEngine::getGameId() const {
+ return _gameDescription->desc.gameid;
+}
+
+uint32 NeverhoodEngine::getFeatures() const {
+ return _gameDescription->features;
+}
+
+Common::Platform NeverhoodEngine::getPlatform() const {
+ return _gameDescription->desc.platform;
+}
+
+uint16 NeverhoodEngine::getVersion() const {
+ return _gameDescription->version;
+}
+
+bool NeverhoodEngine::isDemo() const {
+ return _gameDescription->desc.flags & ADGF_DEMO;
+}
+
+}
+
+static const PlainGameDescriptor neverhoodGames[] = {
+ {"neverhood", "The Neverhood Chronicles"},
+ {0, 0}
+};
+
+namespace Neverhood {
+
+static const NeverhoodGameDescription gameDescriptions[] = {
+
+ {
+ // Neverhood English version
+ {
+ "neverhood",
+ 0,
+ AD_ENTRY1s("hd.blb", "22958d968458c9ff221aee38577bb2b2", 4279716),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NONE)
+ },
+ 0,
+ 0,
+ 0,
+ 0,
+ },
+
+ {
+ // Neverhood English demo version
+ {
+ "neverhood",
+ "Demo",
+ AD_ENTRY1s("nevdemo.blb", "05b735cfb1086892bec79b54dca5545b", 22564568),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_DEMO,
+ GUIO1(GUIO_NONE)
+ },
+ 0,
+ 0,
+ 0,
+ 0,
+ },
+
+ {
+ // Neverhood Russian version. Dyadyushka Risech
+ {
+ "neverhood",
+ "DR",
+ AD_ENTRY1s("hd.blb", "787951bf094aad9962291e69a707bdde", 4248635),
+ Common::RU_RUS,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NONE)
+ },
+ 0,
+ 0,
+ 0,
+ 0,
+ },
+
+ {
+ // Neverhood Russian version. Fargus
+ {
+ "neverhood",
+ "Fargus",
+ AD_ENTRY1s("hd.blb", "c87c69db423f560d3708e9de78751a7f", 4425816),
+ Common::RU_RUS,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO1(GUIO_NONE)
+ },
+ 0,
+ 0,
+ 0,
+ 0,
+ },
+
+ { AD_TABLE_END_MARKER, 0, 0, 0, 0 }
+};
+
+} // End of namespace Neverhood
+
+class NeverhoodMetaEngine : public AdvancedMetaEngine {
+public:
+ NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) {
+ _singleid = "neverhood";
+ _guioptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI);
+ }
+
+ virtual const char *getName() const {
+ return "Neverhood Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "Neverhood (C) The Neverhood, Inc.";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+
+ SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const;
+ void removeSaveState(const char *target, int slot) const;
+ SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+
+};
+
+bool NeverhoodMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsLoadingDuringStartup) ||
+ (f == kSupportsDeleteSave) ||
+ (f == kSavesSupportMetaInfo) ||
+ (f == kSavesSupportThumbnail) ||
+ (f == kSavesSupportCreationDate) ||
+ (f == kSavesSupportPlayTime);
+}
+
+bool Neverhood::NeverhoodEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL) ||
+ (f == kSupportsLoadingDuringRuntime) ||
+ (f == kSupportsSavingDuringRuntime);
+}
+
+bool NeverhoodMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Neverhood::NeverhoodGameDescription *gd = (const Neverhood::NeverhoodGameDescription *)desc;
+ if (gd) {
+ *engine = new Neverhood::NeverhoodEngine(syst, gd);
+ }
+ return gd != 0;
+}
+
+SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Neverhood::NeverhoodEngine::SaveHeader header;
+ Common::String pattern = target;
+ pattern += ".???";
+
+ Common::StringArray filenames;
+ filenames = saveFileMan->listSavefiles(pattern.c_str());
+ Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
+ // Obtain the last 3 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 3);
+ if (slotNum >= 0 && slotNum <= 999) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
+ if (in) {
+ if (Neverhood::NeverhoodEngine::readSaveHeader(in, false, header) == Neverhood::NeverhoodEngine::kRSHENoError) {
+ saveList.push_back(SaveStateDescriptor(slotNum, header.description));
+ }
+ delete in;
+ }
+ }
+ }
+
+ return saveList;
+}
+
+int NeverhoodMetaEngine::getMaximumSaveSlot() const {
+ return 999;
+}
+
+void NeverhoodMetaEngine::removeSaveState(const char *target, int slot) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot);
+ saveFileMan->removeSavefile(filename.c_str());
+}
+
+SaveStateDescriptor NeverhoodMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
+ Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot);
+ Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
+
+ if (in) {
+ Neverhood::NeverhoodEngine::SaveHeader header;
+ Neverhood::NeverhoodEngine::kReadSaveHeaderError error;
+
+ error = Neverhood::NeverhoodEngine::readSaveHeader(in, true, header);
+ delete in;
+
+ if (error == Neverhood::NeverhoodEngine::kRSHENoError) {
+ SaveStateDescriptor desc(slot, header.description);
+
+ desc.setDeletableFlag(false);
+ desc.setWriteProtectedFlag(false);
+ desc.setThumbnail(header.thumbnail);
+ int day = (header.saveDate >> 24) & 0xFF;
+ int month = (header.saveDate >> 16) & 0xFF;
+ int year = header.saveDate & 0xFFFF;
+ desc.setSaveDate(year, month, day);
+ int hour = (header.saveTime >> 16) & 0xFF;
+ int minutes = (header.saveTime >> 8) & 0xFF;
+ desc.setSaveTime(hour, minutes);
+ desc.setPlayTime(header.playTime * 1000);
+ return desc;
+ }
+ }
+
+ return SaveStateDescriptor();
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(NEVERHOOD)
+ REGISTER_PLUGIN_DYNAMIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine);
+#endif