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Diffstat (limited to 'engines/neverhood/detection.cpp')
-rw-r--r-- | engines/neverhood/detection.cpp | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/engines/neverhood/detection.cpp b/engines/neverhood/detection.cpp new file mode 100644 index 0000000000..5f860f8519 --- /dev/null +++ b/engines/neverhood/detection.cpp @@ -0,0 +1,271 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "base/plugins.h" + +#include "engines/advancedDetector.h" +#include "common/file.h" + +#include "neverhood/neverhood.h" + + +namespace Neverhood { + +struct NeverhoodGameDescription { + ADGameDescription desc; + + int gameID; + int gameType; + uint32 features; + uint16 version; +}; + +const char *NeverhoodEngine::getGameId() const { + return _gameDescription->desc.gameid; +} + +uint32 NeverhoodEngine::getFeatures() const { + return _gameDescription->features; +} + +Common::Platform NeverhoodEngine::getPlatform() const { + return _gameDescription->desc.platform; +} + +uint16 NeverhoodEngine::getVersion() const { + return _gameDescription->version; +} + +bool NeverhoodEngine::isDemo() const { + return _gameDescription->desc.flags & ADGF_DEMO; +} + +} + +static const PlainGameDescriptor neverhoodGames[] = { + {"neverhood", "The Neverhood Chronicles"}, + {0, 0} +}; + +namespace Neverhood { + +static const NeverhoodGameDescription gameDescriptions[] = { + + { + // Neverhood English version + { + "neverhood", + 0, + AD_ENTRY1s("hd.blb", "22958d968458c9ff221aee38577bb2b2", 4279716), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + GUIO1(GUIO_NONE) + }, + 0, + 0, + 0, + 0, + }, + + { + // Neverhood English demo version + { + "neverhood", + "Demo", + AD_ENTRY1s("nevdemo.blb", "05b735cfb1086892bec79b54dca5545b", 22564568), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_DEMO, + GUIO1(GUIO_NONE) + }, + 0, + 0, + 0, + 0, + }, + + { + // Neverhood Russian version. Dyadyushka Risech + { + "neverhood", + "DR", + AD_ENTRY1s("hd.blb", "787951bf094aad9962291e69a707bdde", 4248635), + Common::RU_RUS, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + GUIO1(GUIO_NONE) + }, + 0, + 0, + 0, + 0, + }, + + { + // Neverhood Russian version. Fargus + { + "neverhood", + "Fargus", + AD_ENTRY1s("hd.blb", "c87c69db423f560d3708e9de78751a7f", 4425816), + Common::RU_RUS, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + GUIO1(GUIO_NONE) + }, + 0, + 0, + 0, + 0, + }, + + { AD_TABLE_END_MARKER, 0, 0, 0, 0 } +}; + +} // End of namespace Neverhood + +class NeverhoodMetaEngine : public AdvancedMetaEngine { +public: + NeverhoodMetaEngine() : AdvancedMetaEngine(Neverhood::gameDescriptions, sizeof(Neverhood::NeverhoodGameDescription), neverhoodGames) { + _singleid = "neverhood"; + _guioptions = GUIO2(GUIO_NOSUBTITLES, GUIO_NOMIDI); + } + + virtual const char *getName() const { + return "Neverhood Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Neverhood (C) The Neverhood, Inc."; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + + SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; + void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; + +}; + +bool NeverhoodMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate) || + (f == kSavesSupportPlayTime); +} + +bool Neverhood::NeverhoodEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + +bool NeverhoodMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Neverhood::NeverhoodGameDescription *gd = (const Neverhood::NeverhoodGameDescription *)desc; + if (gd) { + *engine = new Neverhood::NeverhoodEngine(syst, gd); + } + return gd != 0; +} + +SaveStateList NeverhoodMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Neverhood::NeverhoodEngine::SaveHeader header; + Common::String pattern = target; + pattern += ".???"; + + Common::StringArray filenames; + filenames = saveFileMan->listSavefiles(pattern.c_str()); + Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + if (slotNum >= 0 && slotNum <= 999) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + if (Neverhood::NeverhoodEngine::readSaveHeader(in, false, header) == Neverhood::NeverhoodEngine::kRSHENoError) { + saveList.push_back(SaveStateDescriptor(slotNum, header.description)); + } + delete in; + } + } + } + + return saveList; +} + +int NeverhoodMetaEngine::getMaximumSaveSlot() const { + return 999; +} + +void NeverhoodMetaEngine::removeSaveState(const char *target, int slot) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot); + saveFileMan->removeSavefile(filename.c_str()); +} + +SaveStateDescriptor NeverhoodMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(target, slot); + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); + + if (in) { + Neverhood::NeverhoodEngine::SaveHeader header; + Neverhood::NeverhoodEngine::kReadSaveHeaderError error; + + error = Neverhood::NeverhoodEngine::readSaveHeader(in, true, header); + delete in; + + if (error == Neverhood::NeverhoodEngine::kRSHENoError) { + SaveStateDescriptor desc(slot, header.description); + + desc.setDeletableFlag(false); + desc.setWriteProtectedFlag(false); + desc.setThumbnail(header.thumbnail); + int day = (header.saveDate >> 24) & 0xFF; + int month = (header.saveDate >> 16) & 0xFF; + int year = header.saveDate & 0xFFFF; + desc.setSaveDate(year, month, day); + int hour = (header.saveTime >> 16) & 0xFF; + int minutes = (header.saveTime >> 8) & 0xFF; + desc.setSaveTime(hour, minutes); + desc.setPlayTime(header.playTime * 1000); + return desc; + } + } + + return SaveStateDescriptor(); +} + +#if PLUGIN_ENABLED_DYNAMIC(NEVERHOOD) + REGISTER_PLUGIN_DYNAMIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine); +#else + REGISTER_PLUGIN_STATIC(NEVERHOOD, PLUGIN_TYPE_ENGINE, NeverhoodMetaEngine); +#endif |