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Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp32
1 files changed, 23 insertions, 9 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 50c7c503d3..5e9981caa6 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -79,7 +79,7 @@ GameModule::GameModule(NeverhoodEngine *vm)
_mainMenuRequested(false) {
// Other initializations moved to actual engine class
- _vm->_soundMan->playSoundThree(0x002D0031, 0x8861079);
+ _vm->_soundMan->playSoundThree(0x002D0031, 0x08861079);
SetMessageHandler(&GameModule::handleMessage);
}
@@ -95,7 +95,7 @@ void GameModule::handleMouseMove(int16 x, int16 y) {
mousePos.x = x;
mousePos.y = y;
debug(2, "GameModule::handleMouseMove(%d, %d)", x, y);
- sendPointMessage(_childObject, 0, mousePos);
+ sendPointMessage(_childObject, NM_MOUSE_MOVE, mousePos);
}
}
@@ -105,7 +105,7 @@ void GameModule::handleMouseDown(int16 x, int16 y) {
mousePos.x = x;
mousePos.y = y;
debug(2, "GameModule::handleMouseDown(%d, %d)", x, y);
- sendPointMessage(_childObject, 0x0001, mousePos);
+ sendPointMessage(_childObject, NM_MOUSE_CLICK, mousePos);
}
}
@@ -115,14 +115,26 @@ void GameModule::handleMouseUp(int16 x, int16 y) {
mousePos.x = x;
mousePos.y = y;
debug(2, "GameModule::handleMouseUp(%d, %d)", x, y);
- sendPointMessage(_childObject, 0x0002, mousePos);
+ sendPointMessage(_childObject, NM_MOUSE_RELEASE, mousePos);
+ }
+}
+
+void GameModule::handleWheelUp() {
+ if (_childObject) {
+ sendMessage(_childObject, NM_MOUSE_WHEELUP, 0);
+ }
+}
+
+void GameModule::handleWheelDown() {
+ if (_childObject) {
+ sendMessage(_childObject, NM_MOUSE_WHEELDOWN, 0);
}
}
void GameModule::handleSpaceKey() {
if (_childObject) {
debug(2, "GameModule::handleSpaceKey()");
- sendMessage(_childObject, 0x0009, 0);
+ sendMessage(_childObject, NM_KEYPRESS_SPACE, 0);
}
}
@@ -150,7 +162,7 @@ void GameModule::handleEscapeKey() {
else if (!_prevChildObject && _canRequestMainMenu)
_mainMenuRequested = true;
else if (_childObject)
- sendMessage(_childObject, 0x000C, 0);
+ sendMessage(_childObject, NM_KEYPRESS_ESC, 0);
}
void GameModule::initKeySlotsPuzzle() {
@@ -216,7 +228,7 @@ void GameModule::initRadioPuzzle() {
setGlobalVar(V_RADIO_ROOM_LEFT_DOOR, 1);
setGlobalVar(V_RADIO_ROOM_RIGHT_DOOR, 0);
setSubVar(VA_IS_PUZZLE_INIT, 0x08C80800, 1);
- }
+ }
}
void GameModule::initTestTubes1Puzzle() {
@@ -415,6 +427,8 @@ void GameModule::checkRequests() {
_vm->_audioResourceMan->stopAllSounds();
_vm->_soundMan->stopAllMusic();
_vm->_soundMan->stopAllSounds();
+ // Reinsert turning sound because SoundMan::stopAllSounds() removes it
+ _vm->_soundMan->playSoundThree(0x002D0031, 0x08861079);
delete _childObject;
delete _prevChildObject;
_childObject = NULL;
@@ -781,7 +795,7 @@ void GameModule::updateModule() {
void GameModule::openMainMenu() {
if (_childObject) {
- sendMessage(_childObject, 0x101D, 0);
+ sendMessage(_childObject, NM_MOUSE_HIDE, 0);
_childObject->draw();
} else {
// If there's no module, create one so there's something to return to
@@ -807,7 +821,7 @@ void GameModule::updateMenuModule() {
if (!updateChild()) {
_vm->_screen->restoreParams();
_childObject = _prevChildObject;
- sendMessage(_childObject, 0x101E, 0);
+ sendMessage(_childObject, NM_MOUSE_SHOW, 0);
_prevChildObject = NULL;
_moduleNum = _prevModuleNum;
SetUpdateHandler(&GameModule::updateModule);