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Diffstat (limited to 'engines/neverhood/graphics.cpp')
-rw-r--r-- | engines/neverhood/graphics.cpp | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/engines/neverhood/graphics.cpp b/engines/neverhood/graphics.cpp new file mode 100644 index 0000000000..5099c7a00e --- /dev/null +++ b/engines/neverhood/graphics.cpp @@ -0,0 +1,349 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/graphics.h" +#include "neverhood/resource.h" +#include "neverhood/screen.h" + +namespace Neverhood { + +BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height) + : _vm(vm), _priority(priority), _visible(true), _transparent(true), + _clipRects(NULL), _clipRectsCount(0), _version(0) { + + _drawRect.x = 0; + _drawRect.y = 0; + _drawRect.width = width; + _drawRect.height = height; + _sysRect.x = 0; + _sysRect.y = 0; + _sysRect.width = (width + 3) & 0xFFFC; // align by 4 bytes + _sysRect.height = height; + _clipRect.x1 = 0; + _clipRect.y1 = 0; + _clipRect.x2 = 640; + _clipRect.y2 = 480; + _surface = new Graphics::Surface(); + _surface->create(_sysRect.width, _sysRect.height, Graphics::PixelFormat::createFormatCLUT8()); +} + +BaseSurface::~BaseSurface() { + delete _surface; +} + +void BaseSurface::draw() { + if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) { + if (_clipRects && _clipRectsCount) { + _vm->_screen->drawSurfaceClipRects(_surface, _drawRect, _clipRects, _clipRectsCount, _transparent, _version); + } else if (_sysRect.x == 0 && _sysRect.y == 0) { + _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version); + } else { + _vm->_screen->drawUnk(_surface, _drawRect, _sysRect, _clipRect, _transparent, _version); + } + } +} + +void BaseSurface::clear() { + _surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), 0); + ++_version; +} + +void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) { + if (spriteResource.getDimensions().width <= _drawRect.width && + spriteResource.getDimensions().height <= _drawRect.height) { + clear(); + spriteResource.draw(_surface, false, false); + ++_version; + } +} + +void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) { + if (spriteResource.getDimensions().width <= _sysRect.width && + spriteResource.getDimensions().height <= _sysRect.height) { + if (width > 0 && width <= _sysRect.width) + _drawRect.width = width; + if (height > 0 && height <= _sysRect.height) + _drawRect.height = height; + if (_surface) { + clear(); + spriteResource.draw(_surface, flipX, flipY); + ++_version; + } + } +} + +void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) { + if (width > 0 && width <= _sysRect.width) + _drawRect.width = width; + if (height > 0 && height <= _sysRect.height) + _drawRect.height = height; + if (_surface) { + clear(); + if (frameIndex < animResource.getFrameCount()) { + animResource.draw(frameIndex, _surface, flipX, flipY); + ++_version; + } + } +} + +void BaseSurface::drawMouseCursorResource(MouseCursorResource &mouseCursorResource, int frameNum) { + if (frameNum < 3) { + mouseCursorResource.draw(frameNum, _surface); + ++_version; + } +} + +void BaseSurface::copyFrom(Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect) { + // Copy a rectangle from sourceSurface, no clipping is performed, 0 is the transparent color + byte *source = (byte*)sourceSurface->getBasePtr(sourceRect.x, sourceRect.y); + byte *dest = (byte*)_surface->getBasePtr(x, y); + int height = sourceRect.height; + while (height--) { + for (int xc = 0; xc < sourceRect.width; xc++) + if (source[xc] != 0) + dest[xc] = source[xc]; + source += sourceSurface->pitch; + dest += _surface->pitch; + } + ++_version; +} + +// ShadowSurface + +ShadowSurface::ShadowSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, BaseSurface *shadowSurface) + : BaseSurface(vm, priority, width, height), _shadowSurface(shadowSurface) { + // Empty +} + +void ShadowSurface::draw() { + if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) { + _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version, _shadowSurface->getSurface()); + } +} + +// FontSurface + +FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight) + : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows), _charsPerRow(charsPerRow), _numRows(numRows), + _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) { + + _tracking = new NPointArray(); + *_tracking = *tracking; + +} + +FontSurface::FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight) + : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows), _charsPerRow(charsPerRow), _numRows(numRows), + _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) { + + SpriteResource fontSpriteResource(_vm); + fontSpriteResource.load(fileHash, true); + drawSpriteResourceEx(fontSpriteResource, false, false, 0, 0); +} + +FontSurface::~FontSurface() { + delete _tracking; +} + +void FontSurface::drawChar(BaseSurface *destSurface, int16 x, int16 y, byte chr) { + NDrawRect sourceRect; + chr -= _firstChar; + sourceRect.x = (chr % _charsPerRow) * _charWidth; + sourceRect.y = (chr / _charsPerRow) * _charHeight; + sourceRect.width = _charWidth; + sourceRect.height = _charHeight; + destSurface->copyFrom(_surface, x, y, sourceRect); +} + +void FontSurface::drawString(BaseSurface *destSurface, int16 x, int16 y, const byte *string, int stringLen) { + + if (stringLen < 0) + stringLen = strlen((const char*)string); + + for (; stringLen > 0; --stringLen, ++string) { + drawChar(destSurface, x, y, *string); + x += _tracking ? (*_tracking)[*string - _firstChar].x : _charWidth; + } + +} + +int16 FontSurface::getStringWidth(const byte *string, int stringLen) { + return string ? stringLen * _charWidth : 0; +} + +FontSurface *FontSurface::createFontSurface(NeverhoodEngine *vm, uint32 fileHash) { + FontSurface *fontSurface; + DataResource fontData(vm); + SpriteResource fontSprite(vm); + fontData.load(calcHash("asRecFont")); + uint16 numRows = fontData.getPoint(calcHash("meNumRows")).x; + uint16 firstChar = fontData.getPoint(calcHash("meFirstChar")).x; + uint16 charWidth = fontData.getPoint(calcHash("meCharWidth")).x; + uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x; + NPointArray *tracking = fontData.getPointArray(calcHash("meTracking")); + fontSprite.load(fileHash, true); + fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight); + fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0); + return fontSurface; +} + +// Misc + +enum BitmapFlags { + BF_RLE = 1, + BF_HAS_DIMENSIONS = 2, + BF_HAS_POSITION = 4, + BF_HAS_PALETTE = 8, + BF_HAS_IMAGE = 16 +}; + +void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels) { + + uint16 flags; + + flags = READ_LE_UINT16(sprite); + sprite += 2; + + if (rle) + *rle = flags & BF_RLE; + + if (flags & BF_HAS_DIMENSIONS) { + if (dimensions) { + dimensions->width = READ_LE_UINT16(sprite); + dimensions->height = READ_LE_UINT16(sprite + 2); + } + sprite += 4; + } else if (dimensions) { + dimensions->width = 1; + dimensions->height = 1; + } + + if (flags & BF_HAS_POSITION) { + if (position) { + position->x = READ_LE_UINT16(sprite); + position->y = READ_LE_UINT16(sprite + 2); + } + sprite += 4; + } else if (position) { + position->x = 0; + position->y = 0; + } + + if (flags & BF_HAS_PALETTE) { + if (palette) + *palette = sprite; + sprite += 1024; + } else if (palette) + *palette = NULL; + + if (flags & BF_HAS_IMAGE) { + if (pixels) + *pixels = sprite; + } else if (pixels) + *pixels = NULL; + +} + +void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte oldColor, byte newColor) { + + const bool replaceColors = oldColor != newColor; + + int16 rows, chunks; + int16 skip, copy; + + if (flipY) { + dest += destPitch * (height - 1); + destPitch = -destPitch; + } + + rows = READ_LE_UINT16(source); + chunks = READ_LE_UINT16(source + 2); + source += 4; + + do { + if (chunks == 0) { + dest += rows * destPitch; + } else { + while (rows-- > 0) { + uint16 rowChunks = chunks; + while (rowChunks-- > 0) { + skip = READ_LE_UINT16(source); + copy = READ_LE_UINT16(source + 2); + source += 4; + if (!flipX) { + memcpy(dest + skip, source, copy); + } else { + byte *flipDest = dest + width - skip - 1; + for (int xc = 0; xc < copy; xc++) { + *flipDest-- = source[xc]; + } + } + source += copy; + } + dest += destPitch; + if (replaceColors) + for (int xc = 0; xc < width; xc++) + if (dest[xc] == oldColor) + dest[xc] = newColor; + } + } + rows = READ_LE_UINT16(source); + chunks = READ_LE_UINT16(source + 2); + source += 4; + } while (rows > 0); + +} + +void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) { + + const int sourcePitch = (width + 3) & 0xFFFC; + + if (flipY) { + dest += destPitch * (height - 1); + destPitch = -destPitch; + } + + if (!flipX) { + while (height-- > 0) { + memcpy(dest, source, width); + source += sourcePitch; + dest += destPitch; + } + } else { + while (height-- > 0) { + dest += width - 1; + for (int xc = 0; xc < width; xc++) + *dest-- = source[xc]; + source += sourcePitch; + dest += destPitch; + } + } + +} + +int calcDistance(int16 x1, int16 y1, int16 x2, int16 y2) { + const int16 deltaX = ABS(x1 - x2); + const int16 deltaY = ABS(y1 - y2); + return sqrt((double)(deltaX * deltaX + deltaY * deltaY)); +} + +} // End of namespace Neverhood |