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-rw-r--r--engines/neverhood/graphics.cpp349
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diff --git a/engines/neverhood/graphics.cpp b/engines/neverhood/graphics.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/graphics.h"
+#include "neverhood/resource.h"
+#include "neverhood/screen.h"
+
+namespace Neverhood {
+
+BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height)
+ : _vm(vm), _priority(priority), _visible(true), _transparent(true),
+ _clipRects(NULL), _clipRectsCount(0), _version(0) {
+
+ _drawRect.x = 0;
+ _drawRect.y = 0;
+ _drawRect.width = width;
+ _drawRect.height = height;
+ _sysRect.x = 0;
+ _sysRect.y = 0;
+ _sysRect.width = (width + 3) & 0xFFFC; // align by 4 bytes
+ _sysRect.height = height;
+ _clipRect.x1 = 0;
+ _clipRect.y1 = 0;
+ _clipRect.x2 = 640;
+ _clipRect.y2 = 480;
+ _surface = new Graphics::Surface();
+ _surface->create(_sysRect.width, _sysRect.height, Graphics::PixelFormat::createFormatCLUT8());
+}
+
+BaseSurface::~BaseSurface() {
+ delete _surface;
+}
+
+void BaseSurface::draw() {
+ if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) {
+ if (_clipRects && _clipRectsCount) {
+ _vm->_screen->drawSurfaceClipRects(_surface, _drawRect, _clipRects, _clipRectsCount, _transparent, _version);
+ } else if (_sysRect.x == 0 && _sysRect.y == 0) {
+ _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version);
+ } else {
+ _vm->_screen->drawUnk(_surface, _drawRect, _sysRect, _clipRect, _transparent, _version);
+ }
+ }
+}
+
+void BaseSurface::clear() {
+ _surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), 0);
+ ++_version;
+}
+
+void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) {
+ if (spriteResource.getDimensions().width <= _drawRect.width &&
+ spriteResource.getDimensions().height <= _drawRect.height) {
+ clear();
+ spriteResource.draw(_surface, false, false);
+ ++_version;
+ }
+}
+
+void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) {
+ if (spriteResource.getDimensions().width <= _sysRect.width &&
+ spriteResource.getDimensions().height <= _sysRect.height) {
+ if (width > 0 && width <= _sysRect.width)
+ _drawRect.width = width;
+ if (height > 0 && height <= _sysRect.height)
+ _drawRect.height = height;
+ if (_surface) {
+ clear();
+ spriteResource.draw(_surface, flipX, flipY);
+ ++_version;
+ }
+ }
+}
+
+void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) {
+ if (width > 0 && width <= _sysRect.width)
+ _drawRect.width = width;
+ if (height > 0 && height <= _sysRect.height)
+ _drawRect.height = height;
+ if (_surface) {
+ clear();
+ if (frameIndex < animResource.getFrameCount()) {
+ animResource.draw(frameIndex, _surface, flipX, flipY);
+ ++_version;
+ }
+ }
+}
+
+void BaseSurface::drawMouseCursorResource(MouseCursorResource &mouseCursorResource, int frameNum) {
+ if (frameNum < 3) {
+ mouseCursorResource.draw(frameNum, _surface);
+ ++_version;
+ }
+}
+
+void BaseSurface::copyFrom(Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect) {
+ // Copy a rectangle from sourceSurface, no clipping is performed, 0 is the transparent color
+ byte *source = (byte*)sourceSurface->getBasePtr(sourceRect.x, sourceRect.y);
+ byte *dest = (byte*)_surface->getBasePtr(x, y);
+ int height = sourceRect.height;
+ while (height--) {
+ for (int xc = 0; xc < sourceRect.width; xc++)
+ if (source[xc] != 0)
+ dest[xc] = source[xc];
+ source += sourceSurface->pitch;
+ dest += _surface->pitch;
+ }
+ ++_version;
+}
+
+// ShadowSurface
+
+ShadowSurface::ShadowSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, BaseSurface *shadowSurface)
+ : BaseSurface(vm, priority, width, height), _shadowSurface(shadowSurface) {
+ // Empty
+}
+
+void ShadowSurface::draw() {
+ if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) {
+ _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version, _shadowSurface->getSurface());
+ }
+}
+
+// FontSurface
+
+FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight)
+ : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows), _charsPerRow(charsPerRow), _numRows(numRows),
+ _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) {
+
+ _tracking = new NPointArray();
+ *_tracking = *tracking;
+
+}
+
+FontSurface::FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight)
+ : BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows), _charsPerRow(charsPerRow), _numRows(numRows),
+ _firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) {
+
+ SpriteResource fontSpriteResource(_vm);
+ fontSpriteResource.load(fileHash, true);
+ drawSpriteResourceEx(fontSpriteResource, false, false, 0, 0);
+}
+
+FontSurface::~FontSurface() {
+ delete _tracking;
+}
+
+void FontSurface::drawChar(BaseSurface *destSurface, int16 x, int16 y, byte chr) {
+ NDrawRect sourceRect;
+ chr -= _firstChar;
+ sourceRect.x = (chr % _charsPerRow) * _charWidth;
+ sourceRect.y = (chr / _charsPerRow) * _charHeight;
+ sourceRect.width = _charWidth;
+ sourceRect.height = _charHeight;
+ destSurface->copyFrom(_surface, x, y, sourceRect);
+}
+
+void FontSurface::drawString(BaseSurface *destSurface, int16 x, int16 y, const byte *string, int stringLen) {
+
+ if (stringLen < 0)
+ stringLen = strlen((const char*)string);
+
+ for (; stringLen > 0; --stringLen, ++string) {
+ drawChar(destSurface, x, y, *string);
+ x += _tracking ? (*_tracking)[*string - _firstChar].x : _charWidth;
+ }
+
+}
+
+int16 FontSurface::getStringWidth(const byte *string, int stringLen) {
+ return string ? stringLen * _charWidth : 0;
+}
+
+FontSurface *FontSurface::createFontSurface(NeverhoodEngine *vm, uint32 fileHash) {
+ FontSurface *fontSurface;
+ DataResource fontData(vm);
+ SpriteResource fontSprite(vm);
+ fontData.load(calcHash("asRecFont"));
+ uint16 numRows = fontData.getPoint(calcHash("meNumRows")).x;
+ uint16 firstChar = fontData.getPoint(calcHash("meFirstChar")).x;
+ uint16 charWidth = fontData.getPoint(calcHash("meCharWidth")).x;
+ uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x;
+ NPointArray *tracking = fontData.getPointArray(calcHash("meTracking"));
+ fontSprite.load(fileHash, true);
+ fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight);
+ fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0);
+ return fontSurface;
+}
+
+// Misc
+
+enum BitmapFlags {
+ BF_RLE = 1,
+ BF_HAS_DIMENSIONS = 2,
+ BF_HAS_POSITION = 4,
+ BF_HAS_PALETTE = 8,
+ BF_HAS_IMAGE = 16
+};
+
+void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels) {
+
+ uint16 flags;
+
+ flags = READ_LE_UINT16(sprite);
+ sprite += 2;
+
+ if (rle)
+ *rle = flags & BF_RLE;
+
+ if (flags & BF_HAS_DIMENSIONS) {
+ if (dimensions) {
+ dimensions->width = READ_LE_UINT16(sprite);
+ dimensions->height = READ_LE_UINT16(sprite + 2);
+ }
+ sprite += 4;
+ } else if (dimensions) {
+ dimensions->width = 1;
+ dimensions->height = 1;
+ }
+
+ if (flags & BF_HAS_POSITION) {
+ if (position) {
+ position->x = READ_LE_UINT16(sprite);
+ position->y = READ_LE_UINT16(sprite + 2);
+ }
+ sprite += 4;
+ } else if (position) {
+ position->x = 0;
+ position->y = 0;
+ }
+
+ if (flags & BF_HAS_PALETTE) {
+ if (palette)
+ *palette = sprite;
+ sprite += 1024;
+ } else if (palette)
+ *palette = NULL;
+
+ if (flags & BF_HAS_IMAGE) {
+ if (pixels)
+ *pixels = sprite;
+ } else if (pixels)
+ *pixels = NULL;
+
+}
+
+void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte oldColor, byte newColor) {
+
+ const bool replaceColors = oldColor != newColor;
+
+ int16 rows, chunks;
+ int16 skip, copy;
+
+ if (flipY) {
+ dest += destPitch * (height - 1);
+ destPitch = -destPitch;
+ }
+
+ rows = READ_LE_UINT16(source);
+ chunks = READ_LE_UINT16(source + 2);
+ source += 4;
+
+ do {
+ if (chunks == 0) {
+ dest += rows * destPitch;
+ } else {
+ while (rows-- > 0) {
+ uint16 rowChunks = chunks;
+ while (rowChunks-- > 0) {
+ skip = READ_LE_UINT16(source);
+ copy = READ_LE_UINT16(source + 2);
+ source += 4;
+ if (!flipX) {
+ memcpy(dest + skip, source, copy);
+ } else {
+ byte *flipDest = dest + width - skip - 1;
+ for (int xc = 0; xc < copy; xc++) {
+ *flipDest-- = source[xc];
+ }
+ }
+ source += copy;
+ }
+ dest += destPitch;
+ if (replaceColors)
+ for (int xc = 0; xc < width; xc++)
+ if (dest[xc] == oldColor)
+ dest[xc] = newColor;
+ }
+ }
+ rows = READ_LE_UINT16(source);
+ chunks = READ_LE_UINT16(source + 2);
+ source += 4;
+ } while (rows > 0);
+
+}
+
+void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) {
+
+ const int sourcePitch = (width + 3) & 0xFFFC;
+
+ if (flipY) {
+ dest += destPitch * (height - 1);
+ destPitch = -destPitch;
+ }
+
+ if (!flipX) {
+ while (height-- > 0) {
+ memcpy(dest, source, width);
+ source += sourcePitch;
+ dest += destPitch;
+ }
+ } else {
+ while (height-- > 0) {
+ dest += width - 1;
+ for (int xc = 0; xc < width; xc++)
+ *dest-- = source[xc];
+ source += sourcePitch;
+ dest += destPitch;
+ }
+ }
+
+}
+
+int calcDistance(int16 x1, int16 y1, int16 x2, int16 y2) {
+ const int16 deltaX = ABS(x1 - x2);
+ const int16 deltaY = ABS(y1 - y2);
+ return sqrt((double)(deltaX * deltaX + deltaY * deltaY));
+}
+
+} // End of namespace Neverhood