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Diffstat (limited to 'engines/neverhood/graphics.h')
-rw-r--r-- | engines/neverhood/graphics.h | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/engines/neverhood/graphics.h b/engines/neverhood/graphics.h new file mode 100644 index 0000000000..a0ac1f09d5 --- /dev/null +++ b/engines/neverhood/graphics.h @@ -0,0 +1,159 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_GRAPHICS_H +#define NEVERHOOD_GRAPHICS_H + +#include "common/array.h" +#include "common/file.h" +#include "graphics/surface.h" +#include "neverhood/neverhood.h" + +namespace Neverhood { + +struct NPoint { + int16 x, y; +}; + +typedef Common::Array<NPoint> NPointArray; + +struct NDimensions { + int16 width, height; +}; + +struct NRect { + int16 x1, y1, x2, y2; + + NRect() : x1(0), y1(0), x2(0), y2(0) {} + + NRect(int16 x01, int16 y01, int16 x02, int16 y02) : x1(x01), y1(y01), x2(x02), y2(y02) {} + + void set(int16 x01, int16 y01, int16 x02, int16 y02) { + x1 = x01; + y1 = y01; + x2 = x02; + y2 = y02; + } + + bool contains(int16 x, int16 y) const { + return x >= x1 && x <= x2 && y >= y1 && y <= y2; + } + +}; + +typedef Common::Array<NRect> NRectArray; + +// TODO: Use Common::Rect +struct NDrawRect { + int16 x, y, width, height; + NDrawRect() : x(0), y(0), width(0), height(0) {} + NDrawRect(int16 x0, int16 y0, int16 width0, int16 height0) : x(x0), y(y0), width(width0), height(height0) {} + int16 x2() { return x + width; } + int16 y2() { return y + height; } + void set(int16 x0, int16 y0, int16 width0, int16 height0) { + x = x0; + y = y0; + width = width0; + height = height0; + } +}; + +class AnimResource; +class SpriteResource; +class MouseCursorResource; + +class BaseSurface { +public: + BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height); + virtual ~BaseSurface(); + virtual void draw(); + void clear(); + void drawSpriteResource(SpriteResource &spriteResource); + void drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height); + void drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height); + void drawMouseCursorResource(MouseCursorResource &mouseCursorResource, int frameNum); + void copyFrom(Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect); + int getPriority() const { return _priority; } + void setPriority(int priority) { _priority = priority; } + NDrawRect& getDrawRect() { return _drawRect; } + NDrawRect& getSysRect() { return _sysRect; } + NRect& getClipRect() { return _clipRect; } + void setClipRect(NRect clipRect) { _clipRect = clipRect; } + void setClipRects(NRect *clipRects, uint clipRectsCount) { _clipRects = clipRects; _clipRectsCount = clipRectsCount; } + void clearClipRects() { _clipRects = NULL; _clipRectsCount = 0; } + bool getVisible() const { return _visible; } + void setVisible(bool value) { _visible = value; } + void setTransparent(bool value) { _transparent = value; } + Graphics::Surface *getSurface() { return _surface; } +protected: + NeverhoodEngine *_vm; + int _priority; + bool _visible; + Graphics::Surface *_surface; + NDrawRect _drawRect; + NDrawRect _sysRect; + NRect _clipRect; + NRect *_clipRects; + uint _clipRectsCount; + bool _transparent; + // Version changes each time the pixels are touched in any way + byte _version; +}; + +class ShadowSurface : public BaseSurface { +public: + ShadowSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, BaseSurface *shadowSurface); + virtual void draw(); +protected: + BaseSurface *_shadowSurface; +}; + +class FontSurface : public BaseSurface { +public: + FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight); + FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight); + virtual ~FontSurface(); + void drawChar(BaseSurface *destSurface, int16 x, int16 y, byte chr); + void drawString(BaseSurface *destSurface, int16 x, int16 y, const byte *string, int stringLen = -1); + int16 getStringWidth(const byte *string, int stringLen); + uint16 getCharWidth() const { return _charWidth; } + uint16 getCharHeight() const { return _charHeight; } + static FontSurface *createFontSurface(NeverhoodEngine *vm, uint32 fileHash); +protected: + uint _charsPerRow; + uint16 _numRows; + byte _firstChar; + uint16 _charWidth; + uint16 _charHeight; + NPointArray *_tracking; +}; + +// Misc + +void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels); +void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte oldColor = 0, byte newColor = 0); +void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY); +int calcDistance(int16 x1, int16 y1, int16 x2, int16 y2); + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_GRAPHICS_H */ |