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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+
+#ifndef NEVERHOOD_MICROTILES_H
+#define NEVERHOOD_MICROTILES_H
+
+#include "common/scummsys.h"
+#include "common/list.h"
+#include "common/util.h"
+#include "common/rect.h"
+
+namespace Neverhood {
+
+typedef uint32 BoundingBox;
+
+const BoundingBox FullBoundingBox = 0x00001F1F;
+const BoundingBox EmptyBoundingBox = 0x00000000;
+const int TileSize = 32;
+
+typedef Common::List<Common::Rect> RectangleList;
+
+class MicroTileArray {
+public:
+ MicroTileArray(int16 width, int16 height);
+ ~MicroTileArray();
+ void addRect(Common::Rect r);
+ void clear();
+ RectangleList *getRectangles();
+protected:
+ BoundingBox *_tiles;
+ int16 _tilesW, _tilesH;
+ byte TileX0(const BoundingBox &boundingBox);
+ byte TileY0(const BoundingBox &boundingBox);
+ byte TileX1(const BoundingBox &boundingBox);
+ byte TileY1(const BoundingBox &boundingBox);
+ bool isBoundingBoxEmpty(const BoundingBox &boundingBox);
+ bool isBoundingBoxFull(const BoundingBox &boundingBox);
+ void setBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
+ void updateBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1);
+};
+
+} // namespace Neverhood
+
+#endif // NEVERHOOD_MICROTILES_H