diff options
Diffstat (limited to 'engines/neverhood/module1300.cpp')
| -rw-r--r-- | engines/neverhood/module1300.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp index 2c7a5c8443..b7c588f114 100644 --- a/engines/neverhood/module1300.cpp +++ b/engines/neverhood/module1300.cpp @@ -35,12 +35,12 @@ namespace Neverhood { Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - // TODO Music18hList_add(0x61C090, 0x203197); - // TODO Sound1ChList_addSoundResources(0x61C090, dword_4B2868, true); - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, 0, 50, 600, 20, 150); - // TODO Sound1ChList_sub_407C70(0x61C090, 0x48498E46, 0x50399F64, 0); - // TODO Sound1ChList_setVolume(0x48498E46, 70); - // TODO Sound1ChList_setVolume(0x50399F64, 70); + // TODO SoundMan_addMusic(0x61C090, 0x203197); + // TODO SoundMan_addSoundList(0x61C090, dword_4B2868, true); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 50, 600, 20, 150); + // TODO SoundMan_playTwoSounds(0x61C090, 0x48498E46, 0x50399F64, 0); + // TODO SoundMan_setSoundVolume(0x48498E46, 70); + // TODO SoundMan_setSoundVolume(0x50399F64, 70); if (which < 0) { if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17) @@ -94,7 +94,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) } Module1300::~Module1300() { - // TODO Sound1ChList_sub_407A50(0x61C090); + // TODO SoundMan_deleteGroup(0x61C090); } void Module1300::createScene(int sceneNum, int which) { @@ -102,83 +102,83 @@ void Module1300::createScene(int sceneNum, int which) { _vm->gameState().sceneNum = sceneNum; switch (_vm->gameState().sceneNum) { case 1: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_play(0x203197, 0, 2, 1); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_startMusic(0x203197, 0, 2, 1); _childObject = new Scene1302(_vm, this, which); break; case 2: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); _childObject = new Scene1303(_vm, this, which); break; case 3: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); _childObject = new Scene1304(_vm, this, which); break; case 4: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_play(0x203197, 0, 2, 1); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_startMusic(0x203197, 0, 2, 1); _childObject = new Scene1305(_vm, this, which); break; case 5: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_play(0x203197, 0, 2, 1); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_startMusic(0x203197, 0, 2, 1); _childObject = new Scene1306(_vm, this, which); break; case 6: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_play(0x203197, 0, 2, 1); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_startMusic(0x203197, 0, 2, 1); _childObject = new Scene1307(_vm, this, which); break; case 7: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_play(0x203197, 0, 2, 1); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_startMusic(0x203197, 0, 2, 1); _childObject = new Scene1308(_vm, this, which); break; case 8: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); _childObject = new DiskplayerScene(_vm, this, 1); break; case 9: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createSmackerScene(0x20082818, true, true, false); break; case 10: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createSmackerScene(0x20082828, true, true, false); break; case 11: - // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createNavigationScene(0x004B27A8, which); break; case 12: - // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createNavigationScene(0x004B2718, which); break; case 13: - // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createNavigationScene(0x004B27D8, which); break; case 14: - // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createNavigationScene(0x004B2808, which); break; case 15: - // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); createNavigationScene(0x004B2838, which); break; case 16: - // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0); - // TODO Music18hList_stop(0x203197, 0, 2); + // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0); + // TODO SoundMan_stopMusic(0x203197, 0, 2); _childObject = new Scene1317(_vm, this, which); break; case 17: |
