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Diffstat (limited to 'engines/neverhood/module1300.cpp')
-rw-r--r--engines/neverhood/module1300.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp
index 2c7a5c8443..b7c588f114 100644
--- a/engines/neverhood/module1300.cpp
+++ b/engines/neverhood/module1300.cpp
@@ -35,12 +35,12 @@ namespace Neverhood {
Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- // TODO Music18hList_add(0x61C090, 0x203197);
- // TODO Sound1ChList_addSoundResources(0x61C090, dword_4B2868, true);
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, 0, 50, 600, 20, 150);
- // TODO Sound1ChList_sub_407C70(0x61C090, 0x48498E46, 0x50399F64, 0);
- // TODO Sound1ChList_setVolume(0x48498E46, 70);
- // TODO Sound1ChList_setVolume(0x50399F64, 70);
+ // TODO SoundMan_addMusic(0x61C090, 0x203197);
+ // TODO SoundMan_addSoundList(0x61C090, dword_4B2868, true);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 50, 600, 20, 150);
+ // TODO SoundMan_playTwoSounds(0x61C090, 0x48498E46, 0x50399F64, 0);
+ // TODO SoundMan_setSoundVolume(0x48498E46, 70);
+ // TODO SoundMan_setSoundVolume(0x50399F64, 70);
if (which < 0) {
if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17)
@@ -94,7 +94,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which)
}
Module1300::~Module1300() {
- // TODO Sound1ChList_sub_407A50(0x61C090);
+ // TODO SoundMan_deleteGroup(0x61C090);
}
void Module1300::createScene(int sceneNum, int which) {
@@ -102,83 +102,83 @@ void Module1300::createScene(int sceneNum, int which) {
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 1:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1302(_vm, this, which);
break;
case 2:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new Scene1303(_vm, this, which);
break;
case 3:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new Scene1304(_vm, this, which);
break;
case 4:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1305(_vm, this, which);
break;
case 5:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1306(_vm, this, which);
break;
case 6:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1307(_vm, this, which);
break;
case 7:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_play(0x203197, 0, 2, 1);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_startMusic(0x203197, 0, 2, 1);
_childObject = new Scene1308(_vm, this, which);
break;
case 8:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new DiskplayerScene(_vm, this, 1);
break;
case 9:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createSmackerScene(0x20082818, true, true, false);
break;
case 10:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createSmackerScene(0x20082828, true, true, false);
break;
case 11:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B27A8, which);
break;
case 12:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B2718, which);
break;
case 13:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B27D8, which);
break;
case 14:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B2808, which);
break;
case 15:
- // TODO Sound1ChList_setSoundValuesMulti(0xdword_4B2868, true, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(0xdword_4B2868, true, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
createNavigationScene(0x004B2838, which);
break;
case 16:
- // TODO Sound1ChList_setSoundValuesMulti(dword_4B2868, false, 0, 0, 0, 0);
- // TODO Music18hList_stop(0x203197, 0, 2);
+ // TODO SoundMan_setSoundListParams(dword_4B2868, false, 0, 0, 0, 0);
+ // TODO SoundMan_stopMusic(0x203197, 0, 2);
_childObject = new Scene1317(_vm, this, which);
break;
case 17: