diff options
Diffstat (limited to 'engines/neverhood/module1300.cpp')
-rw-r--r-- | engines/neverhood/module1300.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/neverhood/module1300.cpp b/engines/neverhood/module1300.cpp index d92cd66bc6..945d7a9218 100644 --- a/engines/neverhood/module1300.cpp +++ b/engines/neverhood/module1300.cpp @@ -310,7 +310,7 @@ AsScene1302Bridge::AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene) _newStickFrameIndex = 0; } else { startAnimation(0x88148150, -1, -1); - _newStickFrameIndex = -2; + _newStickFrameIndex = STICK_LAST_FRAME; } loadSound(0, 0x68895082); loadSound(1, 0x689BD0C1); @@ -348,7 +348,7 @@ void AsScene1302Bridge::stRaiseBridge() { void AsScene1302Bridge::cbLowerBridgeEvent() { sendMessage(_parentScene, 0x2032, 0); startAnimation(0x88148150, -1, -1); - _newStickFrameIndex = -2; + _newStickFrameIndex = STICK_LAST_FRAME; } SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) @@ -1210,7 +1210,7 @@ void AsScene1307Key::stInsertKey() { sendMessage(_parentScene, 0x1022, kAsScene1307KeySurfacePriorities[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _index) % 4]); setClipRect(_clipRects[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _index) % 4]); SetSpriteUpdate(&AsScene1307Key::suInsertKey); - _newStickFrameIndex = -2; + _newStickFrameIndex = STICK_LAST_FRAME; } void AsScene1307Key::stMoveKey() { @@ -1237,13 +1237,13 @@ void AsScene1307Key::stMoveKey() { void AsScene1307Key::stUnlock() { const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; startAnimation(fileHashes[1], 0, -1); - _newStickFrameIndex = -2; + _newStickFrameIndex = STICK_LAST_FRAME; } void AsScene1307Key::stInsert() { const uint32 *fileHashes = kAsScene1307KeyResourceLists[_index]; startAnimation(fileHashes[2], 0, -1); - _newStickFrameIndex = -2; + _newStickFrameIndex = STICK_LAST_FRAME; } Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule, int which) @@ -1515,7 +1515,7 @@ uint32 AsScene1308LightWallSymbols::handleMessage(int messageNum, const MessageP void AsScene1308LightWallSymbols::stFadeIn() { startAnimation(0x80180A10, 0, -1); setVisible(true); - _newStickFrameIndex = -2; + _newStickFrameIndex = STICK_LAST_FRAME; } void AsScene1308LightWallSymbols::stFadeOut() { |