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Diffstat (limited to 'engines/neverhood/module2100.cpp')
-rw-r--r--engines/neverhood/module2100.cpp92
1 files changed, 47 insertions, 45 deletions
diff --git a/engines/neverhood/module2100.cpp b/engines/neverhood/module2100.cpp
index 98b6e03cd4..06806c7ca1 100644
--- a/engines/neverhood/module2100.cpp
+++ b/engines/neverhood/module2100.cpp
@@ -77,7 +77,7 @@ void Module2100::updateScene() {
// Scene2101
-Class538::Class538(NeverhoodEngine *vm, bool flag)
+AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool flag)
: AnimatedSprite(vm, 1100) {
// TODO createSurface3(100, dword_4B9018);
@@ -85,7 +85,7 @@ Class538::Class538(NeverhoodEngine *vm, bool flag)
_x = 320;
_y = 240;
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&Class538::handleMessage);
+ SetMessageHandler(&AsScene2101Door::handleMessage);
if (flag) {
startAnimation(0x0C202B9C, -1, -1);
_newStickFrameIndex = -2;
@@ -94,52 +94,52 @@ Class538::Class538(NeverhoodEngine *vm, bool flag)
}
}
-uint32 Class538::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
case 0x4808:
- openDoor();
+ stOpenDoor();
break;
case 0x4809:
- closeDoor();
+ stCloseDoor();
break;
}
return messageResult;
}
-void Class538::openDoor() {
+void AsScene2101Door::stOpenDoor() {
startAnimation(0x0C202B9C, 0, -1);
_newStickFrameIndex = -2;
setVisible(true);
playSound(0, calcHash("fxDoorOpen32"));
}
-void Class538::closeDoor() {
+void AsScene2101Door::stCloseDoor() {
startAnimation(0xC222A8D4, 0, -1);
_newStickFrameIndex = -2;
setVisible(true);
- NextState(&Class538::hide);
+ NextState(&AsScene2101Door::stCloseDoorDone);
playSound(0, calcHash("fxDoorClose32"));
}
-void Class538::hide() {
+void AsScene2101Door::stCloseDoorDone() {
stopAnimation();
setVisible(false);
}
-Class539::Class539(NeverhoodEngine *vm, Sprite *klayman)
+AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klayman)
: AnimatedSprite(vm, 1400), _klayman(klayman) {
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&Class539::handleMessage);
+ SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage);
createSurface(1200, 88, 165);
setVisible(false);
}
-uint32 Class539::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2001:
@@ -156,12 +156,12 @@ uint32 Class539::handleMessage(int messageNum, const MessageParam &param, Entity
return messageResult;
}
-Class427::Class427(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
+SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash)
: StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0),
_fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) {
- SetUpdateHandler(&Class427::update);
- SetMessageHandler(&Class427::handleMessage);
+ SetUpdateHandler(&SsCommonFloorButton::update);
+ SetMessageHandler(&SsCommonFloorButton::handleMessage);
if (_soundFileHash == 0)
_soundFileHash = 0x44141000;
createSurface(1010, 61, 30);
@@ -172,7 +172,7 @@ Class427::Class427(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, ui
setVisible(false);
}
-void Class427::update() {
+void SsCommonFloorButton::update() {
if (_countdown != 0 && (--_countdown == 0)) {
sendMessage(_parentScene, 0x1022, 1010);
if (_fileHash1) {
@@ -183,7 +183,7 @@ void Class427::update() {
}
}
-uint32 Class427::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x480B:
@@ -202,6 +202,8 @@ uint32 Class427::handleMessage(int messageNum, const MessageParam &param, Entity
Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true) {
+ Sprite *tempSprite;
+
_surfaceFlag = true;
SetMessageHandler(&Scene2101::handleMessage);
SetUpdateHandler(&Scene2101::update);
@@ -211,8 +213,8 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
insertMouse433(0x4230144A);
insertStaticSprite(0x00502330, 1100);
- _sprite1 = insertStaticSprite(0x78492010, 1100);
- _class427 = insertSprite<Class427>(this, 0x72427010, 0x32423010, 200, 0);
+ tempSprite = insertStaticSprite(0x78492010, 1100);
+ _ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x72427010, 0x32423010, 200, 0);
_asTape1 = insertSprite<AsScene1201Tape>(this, 18, 1100, 412, 443, 0x9148A011);
_vm->_collisionMan->addSprite(_asTape1);
_asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9148A011);
@@ -222,71 +224,71 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which)
insertKlayman<KmScene2101>(380, 438);
setMessageList(0x004B8E48);
sendMessage(this, 0x2000, 0);
- _class538 = insertSprite<Class538>(false);
- _value1 = 1;
+ _asDoor = insertSprite<AsScene2101Door>(false);
+ _doorStatus = 1;
_countdown1 = 0;
} else if (which == 1) {
insertKlayman<KmScene2101>(640, 438);
setMessageList(0x004B8E50);
sendMessage(this, 0x2000, 0);
- _class538 = insertSprite<Class538>(true);
- _value1 = 2;
+ _asDoor = insertSprite<AsScene2101Door>(true);
+ _doorStatus = 2;
_countdown1 = 48;
} else if (which == 2) {
insertKlayman<KmScene2101>(115, 438);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004B8F58);
sendMessage(this, 0x2000, 1);
- _class538 = insertSprite<Class538>(false);
- _value1 = 1;
+ _asDoor = insertSprite<AsScene2101Door>(false);
+ _doorStatus = 1;
_countdown1 = 0;
} else if (which == 3) {
insertKlayman<KmScene2101>(115, 438);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004B8EB0);
sendMessage(this, 0x2000, 1);
- _class538 = insertSprite<Class538>(false);
- _value1 = 1;
+ _asDoor = insertSprite<AsScene2101Door>(false);
+ _doorStatus = 1;
_countdown1 = 0;
} else {
insertKlayman<KmScene2101>(115, 438);
sendMessage(_klayman, 0x2000, 1);
setMessageList(0x004B8EA0);
sendMessage(this, 0x2000, 1);
- _class538 = insertSprite<Class538>(false);
- _value1 = 1;
+ _asDoor = insertSprite<AsScene2101Door>(false);
+ _doorStatus = 1;
_countdown1 = 0;
}
- _class539 = insertSprite<Class539>(_klayman);
- _klayman->setClipRect(0, 0, _sprite1->getDrawRect().x2(), 480);
+ _asHitByDoorEffect = insertSprite<AsScene2101HitByDoorEffect>(_klayman);
+ _klayman->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480);
}
void Scene2101::update() {
if (_countdown1 != 0) {
- if (_value1 == 2) {
+ if (_doorStatus == 2) {
if (--_countdown1 == 0) {
- sendMessage(_class538, 0x4809, 0);
- _value1 = 1;
+ sendMessage(_asDoor, 0x4809, 0);
+ _doorStatus = 1;
}
} else {
if (_klayman->getX() > 575)
_messageListFlag = false;
if (--_countdown1 == 0) {
if (_klayman->getX() < 480) {
- sendMessage(_class538, 0x4809, 0);
- _value1 = 1;
+ sendMessage(_asDoor, 0x4809, 0);
+ _doorStatus = 1;
} else if (_klayman->getX() >= 480 && _klayman->getX() <= 575) {
_klayman->setDoDeltaX(0);
setMessageList2(0x004B8F48);
- sendMessage(_class538, 0x4809, 0);
- sendMessage(_class539, 0x2001, 0);
- _value1 = 1;
+ sendMessage(_asDoor, 0x4809, 0);
+ sendMessage(_asHitByDoorEffect, 0x2001, 0);
+ _doorStatus = 1;
}
}
}
- } else if (_value1 == 1 && _messageValue >= 0 && _klayman->getX() > 470 /* TODO ! && _messageList2 != 0x004B8F48*/) {
+ } else if (_doorStatus == 1 && _messageValue >= 0 && _klayman->getX() > 470 /* TODO ! && _messageList2 != 0x004B8F48*/) {
setMessageList2(0x004B8F50);
}
Scene::update();
@@ -297,9 +299,9 @@ uint32 Scene2101::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02144CB1) {
- sendEntityMessage(_klayman, 0x1014, _class427);
+ sendEntityMessage(_klayman, 0x1014, _ssFloorButton);
} else if (param.asInteger() == 0x21E64A00) {
- if (_value1 == 0) {
+ if (_doorStatus == 0) {
setMessageList(0x004B8E80);
} else {
setMessageList(0x004B8EC8);
@@ -318,9 +320,9 @@ uint32 Scene2101::handleMessage(int messageNum, const MessageParam &param, Entit
}
break;
case 0x480B:
- if (sender == _class427 && _value1 == 1) {
- sendMessage(_class538, 0x4808, 0);
- _value1 = 0;
+ if (sender == _ssFloorButton && _doorStatus == 1) {
+ sendMessage(_asDoor, 0x4808, 0);
+ _doorStatus = 0;
_countdown1 = 90;
}
break;