diff options
Diffstat (limited to 'engines/neverhood/module2100.cpp')
-rw-r--r-- | engines/neverhood/module2100.cpp | 92 |
1 files changed, 47 insertions, 45 deletions
diff --git a/engines/neverhood/module2100.cpp b/engines/neverhood/module2100.cpp index 98b6e03cd4..06806c7ca1 100644 --- a/engines/neverhood/module2100.cpp +++ b/engines/neverhood/module2100.cpp @@ -77,7 +77,7 @@ void Module2100::updateScene() { // Scene2101 -Class538::Class538(NeverhoodEngine *vm, bool flag) +AsScene2101Door::AsScene2101Door(NeverhoodEngine *vm, bool flag) : AnimatedSprite(vm, 1100) { // TODO createSurface3(100, dword_4B9018); @@ -85,7 +85,7 @@ Class538::Class538(NeverhoodEngine *vm, bool flag) _x = 320; _y = 240; SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&Class538::handleMessage); + SetMessageHandler(&AsScene2101Door::handleMessage); if (flag) { startAnimation(0x0C202B9C, -1, -1); _newStickFrameIndex = -2; @@ -94,52 +94,52 @@ Class538::Class538(NeverhoodEngine *vm, bool flag) } } -uint32 Class538::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene2101Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x3002: gotoNextState(); break; case 0x4808: - openDoor(); + stOpenDoor(); break; case 0x4809: - closeDoor(); + stCloseDoor(); break; } return messageResult; } -void Class538::openDoor() { +void AsScene2101Door::stOpenDoor() { startAnimation(0x0C202B9C, 0, -1); _newStickFrameIndex = -2; setVisible(true); playSound(0, calcHash("fxDoorOpen32")); } -void Class538::closeDoor() { +void AsScene2101Door::stCloseDoor() { startAnimation(0xC222A8D4, 0, -1); _newStickFrameIndex = -2; setVisible(true); - NextState(&Class538::hide); + NextState(&AsScene2101Door::stCloseDoorDone); playSound(0, calcHash("fxDoorClose32")); } -void Class538::hide() { +void AsScene2101Door::stCloseDoorDone() { stopAnimation(); setVisible(false); } -Class539::Class539(NeverhoodEngine *vm, Sprite *klayman) +AsScene2101HitByDoorEffect::AsScene2101HitByDoorEffect(NeverhoodEngine *vm, Sprite *klayman) : AnimatedSprite(vm, 1400), _klayman(klayman) { SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&Class539::handleMessage); + SetMessageHandler(&AsScene2101HitByDoorEffect::handleMessage); createSurface(1200, 88, 165); setVisible(false); } -uint32 Class539::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 AsScene2101HitByDoorEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x2001: @@ -156,12 +156,12 @@ uint32 Class539::handleMessage(int messageNum, const MessageParam ¶m, Entity return messageResult; } -Class427::Class427(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) +SsCommonFloorButton::SsCommonFloorButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) : StaticSprite(vm, 1100), _parentScene(parentScene), _countdown(0), _fileHash1(fileHash1), _fileHash2(fileHash2), _soundFileHash(soundFileHash) { - SetUpdateHandler(&Class427::update); - SetMessageHandler(&Class427::handleMessage); + SetUpdateHandler(&SsCommonFloorButton::update); + SetMessageHandler(&SsCommonFloorButton::handleMessage); if (_soundFileHash == 0) _soundFileHash = 0x44141000; createSurface(1010, 61, 30); @@ -172,7 +172,7 @@ Class427::Class427(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, ui setVisible(false); } -void Class427::update() { +void SsCommonFloorButton::update() { if (_countdown != 0 && (--_countdown == 0)) { sendMessage(_parentScene, 0x1022, 1010); if (_fileHash1) { @@ -183,7 +183,7 @@ void Class427::update() { } } -uint32 Class427::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { +uint32 SsCommonFloorButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { case 0x480B: @@ -202,6 +202,8 @@ uint32 Class427::handleMessage(int messageNum, const MessageParam ¶m, Entity Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule, true) { + Sprite *tempSprite; + _surfaceFlag = true; SetMessageHandler(&Scene2101::handleMessage); SetUpdateHandler(&Scene2101::update); @@ -211,8 +213,8 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) insertMouse433(0x4230144A); insertStaticSprite(0x00502330, 1100); - _sprite1 = insertStaticSprite(0x78492010, 1100); - _class427 = insertSprite<Class427>(this, 0x72427010, 0x32423010, 200, 0); + tempSprite = insertStaticSprite(0x78492010, 1100); + _ssFloorButton = insertSprite<SsCommonFloorButton>(this, 0x72427010, 0x32423010, 200, 0); _asTape1 = insertSprite<AsScene1201Tape>(this, 18, 1100, 412, 443, 0x9148A011); _vm->_collisionMan->addSprite(_asTape1); _asTape2 = insertSprite<AsScene1201Tape>(this, 11, 1100, 441, 443, 0x9148A011); @@ -222,71 +224,71 @@ Scene2101::Scene2101(NeverhoodEngine *vm, Module *parentModule, int which) insertKlayman<KmScene2101>(380, 438); setMessageList(0x004B8E48); sendMessage(this, 0x2000, 0); - _class538 = insertSprite<Class538>(false); - _value1 = 1; + _asDoor = insertSprite<AsScene2101Door>(false); + _doorStatus = 1; _countdown1 = 0; } else if (which == 1) { insertKlayman<KmScene2101>(640, 438); setMessageList(0x004B8E50); sendMessage(this, 0x2000, 0); - _class538 = insertSprite<Class538>(true); - _value1 = 2; + _asDoor = insertSprite<AsScene2101Door>(true); + _doorStatus = 2; _countdown1 = 48; } else if (which == 2) { insertKlayman<KmScene2101>(115, 438); sendMessage(_klayman, 0x2000, 1); setMessageList(0x004B8F58); sendMessage(this, 0x2000, 1); - _class538 = insertSprite<Class538>(false); - _value1 = 1; + _asDoor = insertSprite<AsScene2101Door>(false); + _doorStatus = 1; _countdown1 = 0; } else if (which == 3) { insertKlayman<KmScene2101>(115, 438); sendMessage(_klayman, 0x2000, 1); setMessageList(0x004B8EB0); sendMessage(this, 0x2000, 1); - _class538 = insertSprite<Class538>(false); - _value1 = 1; + _asDoor = insertSprite<AsScene2101Door>(false); + _doorStatus = 1; _countdown1 = 0; } else { insertKlayman<KmScene2101>(115, 438); sendMessage(_klayman, 0x2000, 1); setMessageList(0x004B8EA0); sendMessage(this, 0x2000, 1); - _class538 = insertSprite<Class538>(false); - _value1 = 1; + _asDoor = insertSprite<AsScene2101Door>(false); + _doorStatus = 1; _countdown1 = 0; } - _class539 = insertSprite<Class539>(_klayman); - _klayman->setClipRect(0, 0, _sprite1->getDrawRect().x2(), 480); + _asHitByDoorEffect = insertSprite<AsScene2101HitByDoorEffect>(_klayman); + _klayman->setClipRect(0, 0, tempSprite->getDrawRect().x2(), 480); } void Scene2101::update() { if (_countdown1 != 0) { - if (_value1 == 2) { + if (_doorStatus == 2) { if (--_countdown1 == 0) { - sendMessage(_class538, 0x4809, 0); - _value1 = 1; + sendMessage(_asDoor, 0x4809, 0); + _doorStatus = 1; } } else { if (_klayman->getX() > 575) _messageListFlag = false; if (--_countdown1 == 0) { if (_klayman->getX() < 480) { - sendMessage(_class538, 0x4809, 0); - _value1 = 1; + sendMessage(_asDoor, 0x4809, 0); + _doorStatus = 1; } else if (_klayman->getX() >= 480 && _klayman->getX() <= 575) { _klayman->setDoDeltaX(0); setMessageList2(0x004B8F48); - sendMessage(_class538, 0x4809, 0); - sendMessage(_class539, 0x2001, 0); - _value1 = 1; + sendMessage(_asDoor, 0x4809, 0); + sendMessage(_asHitByDoorEffect, 0x2001, 0); + _doorStatus = 1; } } } - } else if (_value1 == 1 && _messageValue >= 0 && _klayman->getX() > 470 /* TODO ! && _messageList2 != 0x004B8F48*/) { + } else if (_doorStatus == 1 && _messageValue >= 0 && _klayman->getX() > 470 /* TODO ! && _messageList2 != 0x004B8F48*/) { setMessageList2(0x004B8F50); } Scene::update(); @@ -297,9 +299,9 @@ uint32 Scene2101::handleMessage(int messageNum, const MessageParam ¶m, Entit switch (messageNum) { case 0x100D: if (param.asInteger() == 0x02144CB1) { - sendEntityMessage(_klayman, 0x1014, _class427); + sendEntityMessage(_klayman, 0x1014, _ssFloorButton); } else if (param.asInteger() == 0x21E64A00) { - if (_value1 == 0) { + if (_doorStatus == 0) { setMessageList(0x004B8E80); } else { setMessageList(0x004B8EC8); @@ -318,9 +320,9 @@ uint32 Scene2101::handleMessage(int messageNum, const MessageParam ¶m, Entit } break; case 0x480B: - if (sender == _class427 && _value1 == 1) { - sendMessage(_class538, 0x4808, 0); - _value1 = 0; + if (sender == _ssFloorButton && _doorStatus == 1) { + sendMessage(_asDoor, 0x4808, 0); + _doorStatus = 0; _countdown1 = 90; } break; |