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Diffstat (limited to 'engines/neverhood/modules/module1100.cpp')
-rw-r--r--engines/neverhood/modules/module1100.cpp21
1 files changed, 13 insertions, 8 deletions
diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp
index af2df2e742..1601f3a140 100644
--- a/engines/neverhood/modules/module1100.cpp
+++ b/engines/neverhood/modules/module1100.cpp
@@ -136,15 +136,20 @@ void Module1100::updateScene() {
switch (_sceneNum) {
case 0:
_countdown = 0;
- _vm->_soundMan->playTwoSounds(0x0002C818, 0x48498E46, 0x50399F64, 0);
_vm->_soundMan->setSoundVolume(0x48498E46, 65);
_vm->_soundMan->setSoundVolume(0x50399F64, 65);
- if (_moduleResult == 0)
+ if (_moduleResult == 0) {
+ _vm->_soundMan->playTwoSounds(0x0002C818, 0x48498E46, 0x50399F64, 0);
createScene(1, 0);
- else if (_moduleResult == 1)
+ } else if (_moduleResult == 1) {
+ /* NOTE This fixes a bug in the original where the "tunnel" footstep
+ sounds are played instead of the correct footsteps. */
+ _vm->_soundMan->playTwoSounds(0x0002C818, 0x41861371, 0x43A2507F, 0);
createScene(8, 0);
+ }
break;
case 1:
+ _countdown = 0;
_vm->_soundMan->playTwoSounds(0x0002C818, 0x41861371, 0x43A2507F, 0);
if (getGlobalVar(V_ROBOT_HIT)) {
if (_moduleResult == 0)
@@ -286,7 +291,7 @@ uint32 Scene1105::handleMessage(int messageNum, const MessageParam &param, Entit
uint32 messageResult = 0;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
- case 0x0001:
+ case NM_MOUSE_CLICK:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
if (!_isActionButtonClicked && _backgroundIndex == 0) {
if (_isPanelOpen) {
@@ -309,7 +314,7 @@ uint32 Scene1105::handleMessage(int messageNum, const MessageParam &param, Entit
_leaveResult = 1;
SetUpdateHandler(&Scene1105::upClosePanel);
break;
- case 0x4807:
+ case NM_KLAYMEN_RAISE_LEVER:
if (sender == _ssActionButton) {
if (getSubVar(VA_GOOD_DICE_NUMBERS, 0) == getSubVar(VA_CURR_DICE_NUMBERS, 0) &&
getSubVar(VA_GOOD_DICE_NUMBERS, 1) == getSubVar(VA_CURR_DICE_NUMBERS, 1) &&
@@ -318,7 +323,7 @@ uint32 Scene1105::handleMessage(int messageNum, const MessageParam &param, Entit
playSound(2);
_doMoveTeddy = true;
} else {
- sendMessage(_asTeddyBear, 0x2002, 0);
+ sendMessage(_asTeddyBear, NM_POSITION_CHANGE, 0);
}
showMouse(false);
_isActionButtonClicked = true;
@@ -460,7 +465,7 @@ void Scene1105::update() {
if (_isClosePanelDone && !isSoundPlaying(1))
leaveScene(_leaveResult);
if (_doMoveTeddy && !isSoundPlaying(2)) {
- sendMessage(_asTeddyBear, 0x2002, 0);
+ sendMessage(_asTeddyBear, NM_POSITION_CHANGE, 0);
_doMoveTeddy = false;
}
}
@@ -513,7 +518,7 @@ Scene1109::Scene1109(NeverhoodEngine *vm, Module *parentModule, int which)
uint32 Scene1109::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
- case 0x2000:
+ case NM_ANIMATION_UPDATE:
if (param.asInteger()) {
setRectList(0x004B63A8);
_klaymen->setKlaymenIdleTable3();