diff options
Diffstat (limited to 'engines/neverhood/modules/module1300.cpp')
-rw-r--r-- | engines/neverhood/modules/module1300.cpp | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index cc5c22085c..c8a561af76 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -45,7 +45,7 @@ static const uint32 kModule1300SoundList[] = { Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) : Module(vm, parentModule) { - + _vm->_soundMan->addMusic(0x61C090, 0x00203197); _vm->_soundMan->addSoundList(0x61C090, kModule1300SoundList); _vm->_soundMan->setSoundListParams(kModule1300SoundList, false, 50, 600, 20, 150); @@ -56,7 +56,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) if (which < 0) { if (_vm->gameState().sceneNum >= 1 && _vm->gameState().sceneNum <= 17) createScene(_vm->gameState().sceneNum, -1); - else + else createScene(11, 0); } else { switch (which) { @@ -101,7 +101,7 @@ Module1300::Module1300(NeverhoodEngine *vm, Module *parentModule, int which) break; } } - + } Module1300::~Module1300() { @@ -218,7 +218,7 @@ void Module1300::createScene(int sceneNum, int which) { SetUpdateHandler(&Module1300::updateScene); _childObject->handleUpdate(); } - + void Module1300::updateScene() { if (!updateChild()) { switch (_sceneNum) { @@ -274,7 +274,7 @@ void Module1300::updateScene() { createScene(11, 1); break; case 12: - if (_moduleResult == 0) + if (_moduleResult == 0) createScene(14, 1); else if (_moduleResult == 1) createScene(15, 1); @@ -367,7 +367,7 @@ void AsScene1302Bridge::cbLowerBridgeEvent() { SsScene1302Fence::SsScene1302Fence(NeverhoodEngine *vm) : StaticSprite(vm, 0x11122122, 200) { - + _firstY = _y; if (getGlobalVar(V_FLYTRAP_RING_FENCE)) _y += 152; @@ -459,7 +459,7 @@ Scene1302::Scene1302(NeverhoodEngine *vm, Module *parentModule, int which) addCollisionSprite(_asVenusFlyTrap); sendEntityMessage(_klaymen, 0x2007, _asVenusFlyTrap); - + } uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -513,7 +513,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit case 0x2000: if (_klaymen->getY() > 360) { sendEntityMessage(_klaymen, 0x1014, _asVenusFlyTrap); - setMessageList2(0x004B08F0); + setMessageList2(0x004B08F0); } else setMessageList2(0x004B0920); break; @@ -583,7 +583,7 @@ uint32 Scene1302::handleMessage(int messageNum, const MessageParam ¶m, Entit AsScene1303Balloon::AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - + createSurface(200, 128, 315); _x = 289; _y = 390; @@ -643,7 +643,7 @@ Scene1303::Scene1303(NeverhoodEngine *vm, Module *parentModule) _asBalloon = insertSprite<AsScene1303Balloon>(this); addCollisionSprite(_asBalloon); } - + _sprite1 = insertStaticSprite(0xA014216B, 1100); insertKlaymen<KmScene1303>(207, 332); @@ -671,7 +671,7 @@ uint32 Scene1303::handleMessage(int messageNum, const MessageParam ¶m, Entit AsScene1304Needle::AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y) : AnimatedSprite(vm, 0x548E9411, surfacePriority, x, y), _parentScene(parentScene) { - // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself + // NOTE: Skipped check if Klaymen already has the needle since that's done in the scene itself SetMessageHandler(&AsScene1304Needle::handleMessage); } @@ -693,14 +693,14 @@ uint32 AsScene1304Needle::handleMessage(int messageNum, const MessageParam ¶ Scene1304::Scene1304(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asNeedle(NULL) { - + SetMessageHandler(&Scene1304::handleMessage); setRectList(0x004B91A8); setBackground(0x062C0214); setPalette(0x062C0214); insertScreenMouse(0xC021006A); - + if (getGlobalVar(V_BALLOON_POPPED)) { _asKey = insertSprite<AsCommonKey>(this, 0, 1100, 278, 347); addCollisionSprite(_asKey); @@ -774,7 +774,7 @@ Scene1305::Scene1305(NeverhoodEngine *vm, Module *parentModule, int which) insertKlaymen<KmScene1305>(212, 441); setMessageList(0x004B6E48); } - + } uint32 Scene1305::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -800,7 +800,7 @@ void AsScene1306Elevator::update() { if (_isUp && _countdown != 0 && (--_countdown == 0)) stGoingDown(); AnimatedSprite::update(); - if (_currFrameIndex == 7) { + if (_currFrameIndex == 7 && _asElevatorDoor->getVisible()) { playSound(1); _asElevatorDoor->setVisible(false); } @@ -868,10 +868,10 @@ void AsScene1306Elevator::cbGoingDownEvent() { Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { - + if (getGlobalVar(V_HAS_FINAL_KEY) && getGlobalVar(V_KEY3_LOCATION) == 0) setGlobalVar(V_KEY3_LOCATION, 4); - + SetMessageHandler(&Scene1306::handleMessage); setBackground(0x05303114); @@ -949,7 +949,7 @@ Scene1306::Scene1306(NeverhoodEngine *vm, Module *parentModule, int which) } } - + Scene1306::~Scene1306() { setGlobalVar(V_KLAYMEN_IS_DELTA_X, _klaymen->isDoDeltaX() ? 1 : 0); } @@ -1073,7 +1073,7 @@ static const NPoint kAsScene1307KeyPoints[] = { const uint kAsScene1307KeyFrameIndicesCount = 20; static const int16 kAsScene1307KeyFrameIndices[] = { - 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, + 1, 4, 8, 11, 15, 16, 17, 17, 17, 16, 15, 14, 12, 10, 9, 7, 5, 3, 2, 1 }; @@ -1084,10 +1084,10 @@ const int16 kAsScene1307KeyYDelta = -12; AsScene1307Key::AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects) : AnimatedSprite(vm, 1100), _parentScene(parentScene), _keyIndex(keyIndex), _clipRects(clipRects), _isClickable(true) { - + NPoint pt; - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; - + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + _dataResource.load(0x22102142); _pointList = _dataResource.getPointArray(0xAC849240); pt = (*_pointList)[getSubVar(VA_CURR_KEY_SLOT_NUMBERS, _keyIndex)]; @@ -1173,7 +1173,7 @@ void AsScene1307Key::suMoveKey() { } void AsScene1307Key::stRemoveKey() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; _pointIndex = 0; startAnimation(fileHashes[0], 0, -1); playSound(1); @@ -1199,7 +1199,7 @@ void AsScene1307Key::stMoveKey() { if (newX == _x && newY == _y) { stInsertKey(); } else { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; _pointIndex = 0; _frameIndex = 0; _deltaX = newX - _x; @@ -1210,13 +1210,13 @@ void AsScene1307Key::stMoveKey() { } void AsScene1307Key::stUnlock() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; startAnimation(fileHashes[1], 0, -1); _newStickFrameIndex = STICK_LAST_FRAME; } void AsScene1307Key::stInsert() { - const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; + const uint32 *fileHashes = kAsScene1307KeyResourceLists[_keyIndex]; startAnimation(fileHashes[2], 0, -1); _newStickFrameIndex = STICK_LAST_FRAME; } @@ -1226,9 +1226,9 @@ Scene1307::Scene1307(NeverhoodEngine *vm, Module *parentModule) _isInsertingKey(false), _doLeaveScene(false), _isPuzzleSolved(false) { Sprite *tempSprite; - + _vm->gameModule()->initKeySlotsPuzzle(); - + _dataResource.load(0x22102142); _keyHolePoints = _dataResource.getPointArray(0xAC849240); @@ -1279,7 +1279,7 @@ void Scene1307::update() { if (_doLeaveScene && !isSoundPlaying(0)) { leaveScene(1); setGlobalVar(V_KEYDOOR_UNLOCKED, 1); - } + } } uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1294,7 +1294,7 @@ uint32 Scene1307::handleMessage(int messageNum, const MessageParam ¶m, Entit int16 mouseY = param.asPoint().y; uint clickedKeyHoleIndex; for (clickedKeyHoleIndex = 0; clickedKeyHoleIndex < 16; clickedKeyHoleIndex++) { - if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 && + if (mouseX >= _keyHoleRects[clickedKeyHoleIndex].x1 && mouseX <= _keyHoleRects[clickedKeyHoleIndex].x2 && mouseY >= _keyHoleRects[clickedKeyHoleIndex].y1 && mouseY <= _keyHoleRects[clickedKeyHoleIndex].y2) break; } @@ -1362,7 +1362,7 @@ static const uint32 kScene1308NumberFileHashes[] = { AsScene1308JaggyDoor::AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 0xBA0AE050, 1100, 320, 240), _parentScene(parentScene) { - + setVisible(false); stopAnimation(); SetMessageHandler(&AsScene1308JaggyDoor::handleMessage); @@ -1412,12 +1412,12 @@ void AsScene1308JaggyDoor::stCloseDoorDone() { AsScene1308KeyboardDoor::AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 0xA08A0851, 1100, 320, 240), _parentScene(parentScene) { - + playSound(0, 0x51456049); SetMessageHandler(&AsScene1308KeyboardDoor::handleMessage); NextState(&AsScene1308KeyboardDoor::stFallingKeys); } - + uint32 AsScene1308KeyboardDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { @@ -1443,7 +1443,7 @@ void AsScene1308KeyboardDoor::stFallingKeysDone() { AsScene1308LightWallSymbols::AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene) : AnimatedSprite(vm, 0x80180A10, 100, 320, 240), _parentScene(parentScene) { - + setVisible(false); stopAnimation(); Entity::_priority = 1200; @@ -1486,7 +1486,7 @@ void AsScene1308LightWallSymbols::stFadeOutDone() { SsScene1308Number::SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index) : StaticSprite(vm, fileHash, 100) { - + setVisible(false); _x = _spriteResource.getPosition().x + index * 20; updatePosition(); @@ -1520,11 +1520,11 @@ uint32 AsScene1308Mouse::handleMessage(int messageNum, const MessageParam ¶m Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isProjecting(false), _asProjector(NULL) { - + _vm->gameModule()->initKeySlotsPuzzle(); SetMessageHandler(&Scene1308::handleMessage); - + setBackground(0x41024202); setPalette(0x41024202); insertScreenMouse(0x24206418); @@ -1536,7 +1536,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) insertSprite<AsScene1308Mouse>(); insertSprite<AnimatedSprite>(0x461A1490, 200, 235, 429); } - + _sprite1 = insertStaticSprite(0x0A042060, 1100); _asJaggyDoor = insertSprite<AsScene1308JaggyDoor>(this); _asLightWallSymbols = insertSprite<AsScene1308LightWallSymbols>(this); @@ -1546,7 +1546,7 @@ Scene1308::Scene1308(NeverhoodEngine *vm, Module *parentModule, int which) _sprite2 = insertStaticSprite(0x40043120, 995); _sprite3 = insertStaticSprite(0x43003100, 995); _sprite4 = NULL; - + if (which < 0) { // Restoring game insertKlaymen<KmScene1308>(380, 440); @@ -1698,7 +1698,7 @@ uint32 Scene1308::handleMessage(int messageNum, const MessageParam ¶m, Entit Scene1317::Scene1317(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule) { - + SetMessageHandler(&Scene1317::handleMessage); _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x08982841, true, false)); _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); @@ -1720,7 +1720,7 @@ void Scene1317::update() { void Scene1317::upChooseKing() { if (!_klaymenBlinks && _klaymenBlinkCountdown != 0 && (--_klaymenBlinkCountdown == 0)) _klaymenBlinks = true; - + if (!_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 2) { _smackerPlayer->rewind(); } else if (_klaymenBlinks && _smackerPlayer->getFrameNumber() + 1 >= 6) { @@ -1731,7 +1731,7 @@ void Scene1317::upChooseKing() { if (!_klaymenBlinks && _decisionCountdown != 0 && (--_decisionCountdown == 0)) stNoDecisionYet(); - + if (_smackerFileHash) { _smackerPlayer->open(_smackerFileHash, _keepLastSmackerFrame); _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); @@ -1739,7 +1739,7 @@ void Scene1317::upChooseKing() { } Scene::update(); - + } uint32 Scene1317::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { @@ -1751,7 +1751,7 @@ uint32 Scene1317::handleMessage(int messageNum, const MessageParam ¶m, Entit } return messageResult; } - + uint32 Scene1317::hmChooseKing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Scene::handleMessage(messageNum, param, sender); switch (messageNum) { |