diff options
Diffstat (limited to 'engines/neverhood/modules/module1300.h')
| -rw-r--r-- | engines/neverhood/modules/module1300.h | 129 | 
1 files changed, 0 insertions, 129 deletions
diff --git a/engines/neverhood/modules/module1300.h b/engines/neverhood/modules/module1300.h index 501f76304f..2f59ff16c2 100644 --- a/engines/neverhood/modules/module1300.h +++ b/engines/neverhood/modules/module1300.h @@ -30,8 +30,6 @@  namespace Neverhood { -// Module1300 -  class Module1300 : public Module {  public:  	Module1300(NeverhoodEngine *vm, Module *parentModule, int which); @@ -43,28 +41,6 @@ protected:  	void updateScene();  }; -class AsScene1302Bridge : public AnimatedSprite { -public: -	AsScene1302Bridge(NeverhoodEngine *vm, Scene *parentScene); -protected: -	Scene *_parentScene; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void stLowerBridge(); -	void stRaiseBridge(); -	void cbLowerBridgeEvent(); -}; - -class SsScene1302Fence : public StaticSprite { -public: -	SsScene1302Fence(NeverhoodEngine *vm); -protected: -	int16 _firstY; -	void update(); -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void suMoveDown(); -	void suMoveUp(); -}; -  class Scene1302 : public Scene {  public:  	Scene1302(NeverhoodEngine *vm, Module *parentModule, int which); @@ -84,16 +60,6 @@ protected:  	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);  }; -class AsScene1303Balloon : public AnimatedSprite { -public: -	AsScene1303Balloon(NeverhoodEngine *vm, Scene *parentScene); -protected: -	Scene *_parentScene; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	uint32 hmBalloonPopped(int messageNum, const MessageParam ¶m, Entity *sender); -	void stPopBalloon(); -}; -  class Scene1303 : public Scene {  public:  	Scene1303(NeverhoodEngine *vm, Module *parentModule); @@ -103,14 +69,6 @@ protected:  	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);  }; -class AsScene1304Needle : public AnimatedSprite { -public: -	AsScene1304Needle(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, int16 x, int16 y); -protected: -	Scene *_parentScene; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; -  class Scene1304 : public Scene {  public:  	Scene1304(NeverhoodEngine *vm, Module *parentModule, int which); @@ -128,24 +86,6 @@ protected:  	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);  }; -class AsScene1306Elevator : public AnimatedSprite { -public: -	AsScene1306Elevator(NeverhoodEngine *vm, Scene *parentScene, AnimatedSprite *asElevatorDoor); -protected: -	Scene *_parentScene; -	AnimatedSprite *_asElevatorDoor; -	bool _isUp; -	bool _isDown; -	int _countdown; -	void update(); -	void upGoingDown(); -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void stGoingUp(); -	void cbGoingUpEvent(); -	void stGoingDown(); -	void cbGoingDownEvent(); -}; -  class Scene1306 : public Scene {  public:  	Scene1306(NeverhoodEngine *vm, Module *parentModule, int which); @@ -161,30 +101,6 @@ protected:  	uint32 handleMessage416EB0(int messageNum, const MessageParam ¶m, Entity *sender);  }; -class AsScene1307Key : public AnimatedSprite { -public: -	AsScene1307Key(NeverhoodEngine *vm, Scene *parentScene, uint keyIndex, NRect *clipRects); -protected: -	Scene *_parentScene; -	NPointArray *_pointList; -	uint _pointIndex; -	int _frameIndex; -	uint _keyIndex; -	NRect *_clipRects; -	bool _isClickable; -	int16 _prevX, _prevY; -	int16 _deltaX, _deltaY; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void suRemoveKey(); -	void suInsertKey(); -	void suMoveKey(); -	void stRemoveKey(); -	void stInsertKey(); -	void stMoveKey(); -	void stUnlock(); -	void stInsert(); -}; -  class Scene1307 : public Scene {  public:  	Scene1307(NeverhoodEngine *vm, Module *parentModule); @@ -202,51 +118,6 @@ protected:  	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);  }; -class AsScene1308JaggyDoor : public AnimatedSprite { -public: -	AsScene1308JaggyDoor(NeverhoodEngine *vm, Scene *parentScene); -protected: -	Scene *_parentScene; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void stOpenDoor(); -	void stOpenDoorDone(); -	void stCloseDoor(); -	void stCloseDoorDone(); -}; - -class AsScene1308KeyboardDoor : public AnimatedSprite { -public: -	AsScene1308KeyboardDoor(NeverhoodEngine *vm, Scene *parentScene); -protected: -	Scene *_parentScene; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void stFallingKeys(); -	void stFallingKeysDone(); -}; - -class AsScene1308LightWallSymbols : public AnimatedSprite { -public: -	AsScene1308LightWallSymbols(NeverhoodEngine *vm, Scene *parentScene); -protected: -	Scene *_parentScene; -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -	void stFadeIn(); -	void stFadeOut(); -	void stFadeOutDone(); -}; - -class SsScene1308Number : public StaticSprite { -public: -	SsScene1308Number(NeverhoodEngine *vm, uint32 fileHash, int index); -}; - -class AsScene1308Mouse : public AnimatedSprite { -public: -	AsScene1308Mouse(NeverhoodEngine *vm); -protected: -	uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; -  class Scene1308 : public Scene {  public:  	Scene1308(NeverhoodEngine *vm, Module *parentModule, int which);  | 
