aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/modules/module1900.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/neverhood/modules/module1900.h')
-rw-r--r--engines/neverhood/modules/module1900.h143
1 files changed, 143 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module1900.h b/engines/neverhood/modules/module1900.h
new file mode 100644
index 0000000000..abb5eb1d87
--- /dev/null
+++ b/engines/neverhood/modules/module1900.h
@@ -0,0 +1,143 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE1900_H
+#define NEVERHOOD_MODULES_MODULE1900_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+#include "neverhood/modules/module1200.h"
+
+namespace Neverhood {
+
+class Module1900 : public Module {
+public:
+ Module1900(NeverhoodEngine *vm, Module *parentModule, int which);
+ virtual ~Module1900();
+protected:
+ int _sceneNum;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void createScene(int sceneNum, int which);
+ void updateScene();
+};
+
+// Scene1901
+
+class Scene1901 : public Scene {
+public:
+ Scene1901(NeverhoodEngine *vm, Module *parentModule, int which);
+};
+
+// Scene1907
+
+class Scene1907;
+
+class AsScene1907Symbol : public AnimatedSprite {
+public:
+ AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex);
+ void moveUp();
+ void moveDown();
+ void fallOff(int newPositionIndex, int fallOffDelay);
+ bool isPluggedIn() { return _isPluggedIn; }
+ bool isMoving() { return _isMoving; }
+protected:
+ Scene1907 *_parentScene;
+ int _elementIndex;
+ int _currPositionIndex;
+ int _newPositionIndex;
+ bool _isPluggedIn;
+ bool _isMoving;
+ int _someX, _someY;
+ int _xBreak;
+ int _currStep;
+ int _yAccel;
+ int _yIncr;
+ int _fallOffDelay;
+ int _deltaX, _smallDeltaX;
+ int _deltaY, _smallDeltaY;
+ // Dumb, change if possible
+ static bool _plugInFailed;
+ static int _plugInTryCount;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmTryToPlugIn(int messageNum, const MessageParam &param, Entity *sender);
+ void suTryToPlugIn();
+ void suFallOff();
+ void suFallOffHitGround();
+ void suMoveDown();
+ void suMoveUp();
+ void tryToPlugIn();
+ void stFallOffHitGround();
+ void cbFallOffHitGroundEvent();
+ void stPlugIn();
+ void stPlugInFail();
+};
+
+class AsScene1907WaterHint : public AnimatedSprite {
+public:
+ AsScene1907WaterHint(NeverhoodEngine *vm);
+ void show();
+protected:
+ void update();
+ uint32 hmShowing(int messageNum, const MessageParam &param, Entity *sender);
+ void hide();
+};
+
+class SsScene1907UpDownButton : public StaticSprite {
+public:
+ SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol);
+ void setToUpPosition();
+ void setToDownPosition();
+protected:
+ Scene1907 *_parentScene;
+ AsScene1907Symbol *_asScene1907Symbol;
+ int _countdown1;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class Scene1907 : public Scene {
+public:
+ Scene1907(NeverhoodEngine *vm, Module *parentModule);
+ void plugInFailed();
+ void setPositionFree(int index, bool value) { _positionFree[index] = value; }
+ int getNextPosition() { return _pluggedInCount++; }
+protected:
+ AsScene1907Symbol *_asSymbols[9];
+ SsScene1907UpDownButton *_ssUpDownButton;
+ AsScene1907WaterHint *_asWaterHint;
+ int _currMovingSymbolIndex;
+ int _pluggedInCount;
+ int _moveDownCountdown;
+ int _moveUpCountdown;
+ int _countdown3;
+ bool _hasPlugInFailed;
+ bool _positionFree[9];
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ int getRandomPositionIndex();
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE1900_H */