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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE2200_H
+#define NEVERHOOD_MODULES_MODULE2200_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+#include "neverhood/modules/module1000.h"
+#include "neverhood/graphics.h"
+
+namespace Neverhood {
+
+// Module2200
+
+class Module2200 : public Module {
+public:
+ Module2200(NeverhoodEngine *vm, Module *parentModule, int which);
+ virtual ~Module2200();
+protected:
+ int _sceneNum;
+ void createScene(int sceneNum, int which);
+ void updateScene();
+ void createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId);
+};
+
+// Scene2201
+
+static const NPoint kSsScene2201PuzzleCubePoints[] = {
+ {305, 305}, {321, 305}, {336, 305}, {305, 319},
+ {321, 319}, {336, 319}, {305, 332}, {321, 332},
+ {336, 333}
+};
+
+static const uint32 kSsScene2201PuzzleCubeFileHashes[] = {
+ 0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C,
+ 0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C
+};
+
+class AsScene2201CeilingFan : public AnimatedSprite {
+public:
+ AsScene2201CeilingFan(NeverhoodEngine *vm);
+};
+
+class AsScene2201Door : public AnimatedSprite {
+public:
+ AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen);
+protected:
+ Klaymen *_klaymen;
+ Sprite *_ssDoorLight;
+ bool _isOpen;
+ int _countdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stOpenDoor();
+ void stCloseDoor();
+};
+
+class SsScene2201PuzzleCube : public StaticSprite {
+public:
+ SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex);
+};
+
+class Scene2201 : public Scene {
+public:
+ Scene2201(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2201();
+protected:
+ NRect _clipRects[2];
+ Sprite *_ssDoorLight;
+ Sprite *_asDoor;
+ Sprite *_ssDoorButton;
+ Sprite *_asTape;
+ bool _isSoundPlaying;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class SsScene2202PuzzleCube : public StaticSprite {
+public:
+ SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
+protected:
+ Scene *_parentScene;
+ int16 _cubeSymbol;
+ int16 _cubePosition;
+ int16 _newX, _newY;
+ int16 _xDelta, _yDelta;
+ int16 _xIncr;
+ int16 _yIncr;
+ int16 _errValue;
+ int16 _counter;
+ int16 _xFlagPos;
+ bool _counterDirection;
+ bool _isMoving;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suMoveCubeX();
+ void suMoveCubeY();
+ void moveCube(int16 newCubePosition);
+ void stopMoving();
+};
+
+class Scene2202 : public Scene {
+public:
+ Scene2202(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2202();
+protected:
+ Sprite *_ssMovingCube;
+ Sprite *_ssDoneMovingCube;
+ bool _isCubeMoving;
+ int16 _movingCubePosition;
+ int _surfacePriority;
+ bool _leaveScene;
+ bool _isSolved;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ int16 getFreeCubePosition(int16 index);
+ bool testIsSolved();
+};
+
+class AsCommonKey : public AnimatedSprite {
+public:
+ AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y);
+protected:
+ Scene *_parentScene;
+ int _keyIndex;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene2203Door : public AnimatedSprite {
+public:
+ AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex);
+protected:
+ Scene *_parentScene;
+ Sprite *_otherDoor;
+ uint _doorIndex;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void openDoor();
+ void closeDoor();
+};
+
+class Scene2203 : public Scene {
+public:
+ Scene2203(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2203();
+protected:
+ Sprite *_asLeftDoor;
+ Sprite *_asRightDoor;
+ Sprite *_ssSmallLeftDoor;
+ Sprite *_ssSmallRightDoor;
+ Sprite *_asTape;
+ Sprite *_asKey;
+ NRect _leftDoorClipRect;
+ NRect _rightDoorClipRect;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class SsScene2205DoorFrame : public StaticSprite {
+public:
+ SsScene2205DoorFrame(NeverhoodEngine *vm);
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class Scene2205 : public Scene {
+public:
+ Scene2205(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ SsCommonPressButton *_ssLightSwitch;
+ Sprite *_ssDoorFrame;
+ bool _isKlaymenInLight;
+ bool _isLightOn;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene2206DoorSpikes : public StaticSprite {
+public:
+ AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash);
+protected:
+ int _deltaIndex;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suOpen();
+ void suClose();
+};
+
+class AsScene2206Platform : public StaticSprite {
+public:
+ AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash);
+protected:
+ int16 _yDelta;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suMoveDown();
+};
+
+class SsScene2206TestTube : public StaticSprite {
+public:
+ SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash);
+protected:
+ Scene *_parentScene;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class Scene2206 : public Scene {
+public:
+ Scene2206(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2206();
+protected:
+ Sprite *_sprite1;
+ Sprite *_sprite2;
+ Sprite *_sprite3;
+ Sprite *_asDoorSpikes;
+ Sprite *_ssButton;
+ Sprite *_asPlatform;
+ Sprite *_ssTestTube;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void klaymenInFrontSpikes();
+ void klaymenBehindSpikes();
+ void readClickedColumn();
+};
+
+class AsScene2207Elevator : public AnimatedSprite {
+public:
+ AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene);
+ ~AsScene2207Elevator();
+protected:
+ Scene *_parentScene;
+ NPointArray *_pointArray;
+ int16 _pointIndex;
+ int16 _destPointIndex, _destPointIndexDelta;
+ bool _isMoving;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suSetPosition();
+ void moveToY(int16 y);
+};
+
+class AsScene2207Lever : public AnimatedSprite {
+public:
+ AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX);
+protected:
+ Scene *_parentScene;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stLeverDown();
+ void stLeverDownEvent();
+ void stLeverUp();
+ void stLeverUpEvent();
+};
+
+class AsScene2207WallRobotAnimation : public AnimatedSprite {
+public:
+ AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene);
+ ~AsScene2207WallRobotAnimation();
+protected:
+ bool _idle;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stStartAnimation();
+ void stStopAnimation();
+ void cbStopAnimation();
+};
+
+class AsScene2207WallCannonAnimation : public AnimatedSprite {
+public:
+ AsScene2207WallCannonAnimation(NeverhoodEngine *vm);
+protected:
+ bool _idle;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void stStartAnimation();
+ void stStopAnimation();
+ void cbStopAnimation();
+};
+
+class SsScene2207Symbol : public StaticSprite {
+public:
+ SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index);
+};
+
+class Scene2207 : public Scene {
+public:
+ Scene2207(NeverhoodEngine *vm, Module *parentModule);
+protected:
+ Sprite *_asElevator;
+ Sprite *_ssMaskPart1;
+ Sprite *_ssMaskPart2;
+ Sprite *_ssMaskPart3;
+ Sprite *_asTape;
+ Sprite *_asLever;
+ Sprite *_asWallRobotAnimation;
+ Sprite *_asWallCannonAnimation;
+ Sprite *_ssButton;
+ int _elevatorSurfacePriority;
+ bool _klaymenAtElevator;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 handleMessage2(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class Scene2208 : public Scene {
+public:
+ Scene2208(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2208();
+protected:
+ FontSurface *_fontSurface;
+ BaseSurface *_backgroundSurface;
+ BaseSurface *_topBackgroundSurface;
+ BaseSurface *_bottomBackgroundSurface;
+ TextResource _textResource;
+ int16 _backgroundScrollY;
+ int16 _newRowIndex;
+ int16 _currRowIndex;
+ int16 _rowScrollY;
+ int16 _maxRowIndex;
+ int16 _visibleRowsCount;
+ Common::Array<const char*> _strings;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void drawRow(int16 rowIndex);
+};
+
+class Scene2242 : public Scene {
+public:
+ Scene2242(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2242();
+protected:
+ Sprite *_asTape;
+ bool _isKlaymenInLight;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void readClickedColumn();
+};
+
+class HallOfRecordsScene : public Scene {
+public:
+ HallOfRecordsScene(NeverhoodEngine *vm, Module *parentModule, int which, uint32 hallOfRecordsInfoId);
+ ~HallOfRecordsScene();
+protected:
+ HallOfRecordsInfo *_hallOfRecordsInfo;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void readClickedColumn();
+};
+
+class Scene2247 : public Scene {
+public:
+ Scene2247(NeverhoodEngine *vm, Module *parentModule, int which);
+ ~Scene2247();
+protected:
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void readClickedColumn();
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE2200_H */