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Diffstat (limited to 'engines/neverhood/modules/module2400_sprites.h')
-rw-r--r-- | engines/neverhood/modules/module2400_sprites.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module2400_sprites.h b/engines/neverhood/modules/module2400_sprites.h new file mode 100644 index 0000000000..a901eb101c --- /dev/null +++ b/engines/neverhood/modules/module2400_sprites.h @@ -0,0 +1,139 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2400_SPRITES_H +#define NEVERHOOD_MODULES_MODULE2400_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/gamemodule.h" + +namespace Neverhood { + +class AsScene2401WaterSpit : public AnimatedSprite { +public: + AsScene2401WaterSpit(NeverhoodEngine *vm); +protected: + int _soundIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401FlowingWater : public AnimatedSprite { +public: + AsScene2401FlowingWater(NeverhoodEngine *vm); + virtual ~AsScene2401FlowingWater(); +protected: + bool _isWaterFlowing; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401WaterFlushing : public AnimatedSprite { +public: + AsScene2401WaterFlushing(NeverhoodEngine *vm, int16 x, int16 y); +protected: + int _countdown; + int _flushLoopCount; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene2401Door : public AnimatedSprite { +public: + AsScene2401Door(NeverhoodEngine *vm, bool isOpen); +protected: + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stDoorOpenFinished(); +}; + +class AsScene2402Door : public AnimatedSprite { +public: + AsScene2402Door(NeverhoodEngine *vm, Scene *parentScene, bool isOpen); +protected: + Scene *_parentScene; + int _countdown; + bool _isOpen; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void stDoorClosingFinished(); +}; + +class AsScene2402TV : public AnimatedSprite { +public: + AsScene2402TV(NeverhoodEngine *vm, Klaymen *klaymen); + virtual ~AsScene2402TV(); +protected: + Klaymen *_klaymen; + int _countdown1; + int _countdown2; + void upWait(); + void upFocusKlaymen(); + void stJokeFinished(); + uint32 hmJoke(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class KmScene2401 : public Klaymen { +public: + KmScene2401(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + bool _canSpitPipe; + bool _contSpitPipe; + bool _readyToSpit; + uint32 _spitPipeIndex; + uint32 _spitDestPipeIndex; + uint32 _spitContDestPipeIndex; + + void spitIntoPipe(); + void stTrySpitIntoPipe(); + void stContSpitIntoPipe(); + uint32 hmSpit(int messageNum, const MessageParam ¶m, Entity *sender); + + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2402 : public Klaymen { +public: + KmScene2402(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2403 : public Klaymen { +public: + KmScene2403(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +class KmScene2406 : public Klaymen { +public: + KmScene2406(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount); +protected: + uint32 xHandleMessage(int messageNum, const MessageParam ¶m); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2400_SPRITES_H */ |