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-rw-r--r--engines/neverhood/modules/module2700.cpp1211
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diff --git a/engines/neverhood/modules/module2700.cpp b/engines/neverhood/modules/module2700.cpp
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index 0000000000..8b69bc050e
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+++ b/engines/neverhood/modules/module2700.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/modules/module2700.h"
+#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1000.h"
+
+namespace Neverhood {
+
+static const NRect kScene2710ClipRect = NRect(0, 0, 626, 480);
+
+static const uint32 kScene2710StaticSprites[] = {
+ 0x0D2016C0,
+ 0
+};
+
+static const NRect kScene2711ClipRect = NRect(0, 0, 521, 480);
+
+static const uint32 kScene2711FileHashes1[] = {
+ 0,
+ 0x100801A1,
+ 0x201081A0,
+ 0x006800A4,
+ 0x40390120,
+ 0x000001B1,
+ 0x001000A1,
+ 0
+};
+
+static const uint32 kScene2711FileHashes2[] = {
+ 0,
+ 0x40403308,
+ 0x71403168,
+ 0x80423928,
+ 0x224131A8,
+ 0x50401328,
+ 0x70423328,
+ 0
+};
+
+static const uint32 kScene2711FileHashes3[] = {
+ 0,
+ 0x1088A021,
+ 0x108120E5,
+ 0x18A02321,
+ 0x148221A9,
+ 0x10082061,
+ 0x188820E1,
+ 0
+};
+
+static const NRect kScene2724ClipRect = NRect(0, 141, 640, 480);
+
+static const uint32 kScene2724StaticSprites[] = {
+ 0xC20D00A5,
+ 0
+};
+
+static const NRect kScene2725ClipRect = NRect(0, 0, 640, 413);
+
+static const uint32 kScene2725StaticSprites[] = {
+ 0xC20E00A5,
+ 0
+};
+
+Module2700::Module2700(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Module(vm, parentModule), _soundIndex(0), _raidoMusicInitialized(false) {
+
+ _vm->_soundMan->addMusic(0x42212411, 0x04020210);
+ _vm->_soundMan->startMusic(0x04020210, 24, 2);
+ SetMessageHandler(&Module2700::handleMessage);
+
+ if (which < 0) {
+ which = _vm->gameState().which;
+ // Scenes 0, 30 and 31 are "normal" scenes, whereas the other scenes are tracks.
+ // "gameState().which" indicates which track the car is at.
+ if (_vm->gameState().sceneNum == 0 || _vm->gameState().sceneNum == 30 || _vm->gameState().sceneNum == 31)
+ which = -1;
+ createScene(_vm->gameState().sceneNum, which);
+ } else
+ createScene(0, 0);
+
+ loadSound(0, 0x00880CCC);
+ loadSound(1, 0x00880CC0);
+ loadSound(2, 0x00880CCC);
+ loadSound(3, 0x00880CC0);
+
+}
+
+Module2700::~Module2700() {
+ _vm->_soundMan->deleteGroup(0x42212411);
+}
+
+void Module2700::createScene(int sceneNum, int which) {
+ debug("Module2700::createScene(%d, %d)", sceneNum, which);
+ _sceneNum = sceneNum;
+ switch (_sceneNum) {
+ case 0:
+ _vm->gameState().sceneNum = 0;
+ _vm->gameState().which = which;
+ _childObject = new Scene2701(_vm, this, which);
+ break;
+ case 1:
+ _vm->gameState().sceneNum = 1;
+ _vm->gameState().which = which;
+ _childObject = new Scene2702(_vm, this, which);
+ break;
+ case 2:
+ _vm->gameState().sceneNum = 2;
+ _vm->gameState().which = which;
+ if (which == 6 || which == 7)
+ createScene2703(which, 0x004B1710);
+ else if (which == 4 || which == 5)
+ createScene2703(which, 0x004B1738);
+ else if (which == 2 || which == 3)
+ createScene2703(which, 0x004B1760);
+ else
+ createScene2703(which, 0x004B1788);
+ break;
+ case 3:
+ _vm->gameState().sceneNum = 3;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B17B0, 150);
+ break;
+ case 4:
+ _vm->gameState().sceneNum = 4;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B17D8, 150);
+ break;
+ case 5:
+ _vm->gameState().sceneNum = 5;
+ _vm->gameState().which = which;
+ if (which >= 4)
+ _childObject = new Scene2706(_vm, this, which);
+ else if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1828, 150);
+ else
+ createScene2704(which, 0x004B1800, 150);
+ break;
+ case 6:
+ _vm->gameState().sceneNum = 6;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1850, 150);
+ break;
+ case 7:
+ _vm->gameState().sceneNum = 7;
+ _vm->gameState().which = which;
+ if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1878, 150);
+ else
+ createScene2704(which, 0x004B18A0, 150);
+ break;
+ case 8:
+ _vm->gameState().sceneNum = 8;
+ _vm->gameState().which = which;
+ if (which == 2 || which == 3)
+ createScene2704(which, 0x004B18C8, 150);
+ else
+ createScene2704(which, 0x004B18F0, 150);
+ break;
+ case 9:
+ _vm->gameState().sceneNum = 9;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1918, 150, kScene2710StaticSprites, &kScene2710ClipRect);
+ break;
+ case 10:
+ _vm->gameState().sceneNum = 10;
+ _vm->gameState().which = which;
+ _vm->gameModule()->initTestTubes2Puzzle();
+ _scene2711StaticSprites[0] = kScene2711FileHashes1[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 2)];
+ _scene2711StaticSprites[1] = kScene2711FileHashes2[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 1)];
+ _scene2711StaticSprites[2] = kScene2711FileHashes3[getSubVar(VA_GOOD_TEST_TUBES_LEVEL_2, 0)];
+ _scene2711StaticSprites[3] = 0x0261282E;
+ _scene2711StaticSprites[4] = 0x9608E5A0;
+ _scene2711StaticSprites[5] = 0;
+ createScene2704(which, 0x004B1950, 150, _scene2711StaticSprites, &kScene2711ClipRect);
+ break;
+ case 11:
+ _vm->gameState().sceneNum = 11;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B19E0, 150);
+ break;
+ case 12:
+ _vm->gameState().sceneNum = 12;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1A08, 150);
+ break;
+ case 13:
+ _vm->gameState().sceneNum = 13;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1A30, 150);
+ break;
+ case 14:
+ _vm->gameState().sceneNum = 14;
+ _vm->gameState().which = which;
+ if (which == 4 || which == 5)
+ createScene2704(which, 0x004B1A58, 150);
+ else if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1A80, 150);
+ else
+ createScene2704(which, 0x004B1AA8, 150);
+ break;
+ case 15:
+ _vm->gameState().sceneNum = 15;
+ _vm->gameState().which = which;
+ if (which == 4 || which == 5)
+ createScene2704(which, 0x004B1AD0, 150);
+ else if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1AF8, 150);
+ else
+ createScene2704(which, 0x004B1B20, 150);
+ break;
+ case 16:
+ _vm->gameState().sceneNum = 16;
+ _vm->gameState().which = which;
+ if (which == 4 || which == 5)
+ createScene2704(which, 0x004B1B48, 150);
+ else if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1B70, 150);
+ else
+ createScene2704(which, 0x004B1B98, 150);
+ break;
+ case 17:
+ _vm->gameState().sceneNum = 17;
+ _vm->gameState().which = which;
+ if (which == 4 || which == 5)
+ createScene2704(which, 0x004B1BC0, 150);
+ else if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1BE8, 150);
+ else
+ createScene2704(which, 0x004B1C10, 150);
+ break;
+ case 18:
+ _vm->gameState().sceneNum = 18;
+ _vm->gameState().which = which;
+ if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1C38, 150);
+ else
+ createScene2704(which, 0x004B1C60, 150);
+ break;
+ case 19:
+ _vm->gameState().sceneNum = 19;
+ _vm->gameState().which = which;
+ if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1CB0, 150);
+ else
+ createScene2704(which, 0x004B1C88, 150);
+ break;
+ case 20:
+ _vm->gameState().sceneNum = 20;
+ _vm->gameState().which = which;
+ if (which == 2 || which == 3)
+ createScene2704(which, 0x004B1CD8, 150);
+ else
+ createScene2704(which, 0x004B1D00, 150);
+ break;
+ case 21:
+ _vm->gameState().sceneNum = 21;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1D28, 150);
+ break;
+ case 22:
+ _vm->gameState().sceneNum = 22;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1D50, 150);
+ break;
+ case 23:
+ _vm->gameState().sceneNum = 23;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1D78, 150, kScene2724StaticSprites, &kScene2724ClipRect);
+ break;
+ case 24:
+ _vm->gameState().sceneNum = 24;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1DB0, 150, kScene2725StaticSprites, &kScene2725ClipRect);
+ break;
+ case 25:
+ _vm->gameState().sceneNum = 25;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1DE8, 150);
+ break;
+ case 26:
+ _vm->gameState().sceneNum = 26;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1E10, 150);
+ break;
+ case 27:
+ _vm->gameState().sceneNum = 27;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1E38, 150);
+ break;
+ case 28:
+ _vm->gameState().sceneNum = 28;
+ _vm->gameState().which = which;
+ createScene2704(which, 0x004B1E60, 150);
+ break;
+ case 30:
+ _vm->gameState().sceneNum = 30;
+ createStaticScene(0x09507248, 0x0724C09D);
+ break;
+ case 31:
+ _vm->gameState().sceneNum = 31;
+ _childObject = new Scene2732(_vm, this);
+ break;
+ }
+ SetUpdateHandler(&Module2700::updateScene);
+ _childObject->handleUpdate();
+}
+
+#define SceneLinkIf(moduleResult, sceneNum, which) \
+ if (_moduleResult == moduleResult) { createScene(sceneNum, which); break; }
+
+void Module2700::updateScene() {
+ if (!updateChild()) {
+ switch (_sceneNum) {
+ case 0:
+ SceneLinkIf(1, 1, 0);
+ leaveModule(0);
+ break;
+ case 1:
+ SceneLinkIf(1, 14, 1);
+ SceneLinkIf(2, 2, 2);
+ SceneLinkIf(3, 14, 3);
+ SceneLinkIf(4, 2, 6);
+ SceneLinkIf(5, 2, 4);
+ createScene(0, 1);
+ break;
+ case 2:
+ SceneLinkIf(1, 5, 0);
+ SceneLinkIf(2, 1, 2);
+ SceneLinkIf(3, 5, 2);
+ SceneLinkIf(4, 1, 5);
+ SceneLinkIf(5, 5, 4);
+ SceneLinkIf(6, 1, 4);
+ SceneLinkIf(7, 11, 0);
+ createScene(3, 0);
+ break;
+ case 3:
+ createScene(2, 0);
+ break;
+ case 4:
+ SceneLinkIf(1, 7, 2);
+ createScene(5, 5);
+ break;
+ case 5:
+ SceneLinkIf(1, 6, 0);
+ SceneLinkIf(2, 2, 3);
+ SceneLinkIf(3, 8, 2);
+ SceneLinkIf(4, 2, 5);
+ SceneLinkIf(5, 4, 0);
+ SceneLinkIf(6, 7, 0);
+ createScene(2, 1);
+ break;
+ case 6:
+ SceneLinkIf(1, 8, 0);
+ createScene(5, 1);
+ break;
+ case 7:
+ SceneLinkIf(1, 8, 3);
+ SceneLinkIf(2, 4, 1);
+ SceneLinkIf(3, 9, 0);
+ createScene(5, 6);
+ break;
+ case 8:
+ SceneLinkIf(1, 10, 0);
+ SceneLinkIf(2, 5, 3);
+ SceneLinkIf(3, 7, 1);
+ createScene(6, 1);
+ break;
+ case 9:
+ SceneLinkIf(1, 10, 1);
+ createScene(7, 3);
+ break;
+ case 10:
+ SceneLinkIf(1, 9, 1);
+ createScene(8, 1);
+ break;
+ case 11:
+ SceneLinkIf(1, 12, 0);
+ createScene(2, 7);
+ break;
+ case 12:
+ SceneLinkIf(1, 13, 0);
+ createScene(11, 1);
+ break;
+ case 13:
+ SceneLinkIf(1, 30, 0);
+ createScene(12, 1);
+ break;
+ case 14:
+ SceneLinkIf(1, 1, 1);
+ SceneLinkIf(2, 15, 3);
+ SceneLinkIf(3, 1, 3);
+ SceneLinkIf(4, 15, 5);
+ SceneLinkIf(5, 22, 0);
+ createScene(15, 1);
+ break;
+ case 15:
+ SceneLinkIf(1, 14, 0);
+ SceneLinkIf(2, 16, 3);
+ SceneLinkIf(3, 14, 2);
+ SceneLinkIf(4, 16, 5);
+ SceneLinkIf(5, 14, 4);
+ createScene(16, 1);
+ break;
+ case 16:
+ SceneLinkIf(1, 15, 0);
+ SceneLinkIf(2, 17, 3);
+ SceneLinkIf(3, 15, 2);
+ SceneLinkIf(4, 17, 5);
+ SceneLinkIf(5, 15, 4);
+ createScene(17, 1);
+ break;
+ case 17:
+ SceneLinkIf(1, 16, 0);
+ SceneLinkIf(2, 18, 3);
+ SceneLinkIf(3, 16, 2);
+ SceneLinkIf(4, 20, 1);
+ SceneLinkIf(5, 16, 4);
+ createScene(18, 1);
+ break;
+ case 18:
+ SceneLinkIf(1, 17, 0);
+ SceneLinkIf(2, 19, 2);
+ SceneLinkIf(3, 17, 2);
+ createScene(19, 0);
+ break;
+ case 19:
+ SceneLinkIf(1, 20, 2);
+ SceneLinkIf(2, 18, 2);
+ SceneLinkIf(3, 20, 0);
+ createScene(18, 0);
+ break;
+ case 20:
+ SceneLinkIf(1, 17, 4);
+ SceneLinkIf(2, 19, 1);
+ SceneLinkIf(3, 21, 0);
+ createScene(19, 3);
+ break;
+ case 21:
+ _vm->_soundMan->deleteMusic(_musicFileHash);
+ _vm->_soundMan->startMusic(0x04020210, 0, 2);
+ _vm->_soundMan->deleteSoundGroup(0x42212411);
+ createScene(20, 3);
+ break;
+ case 22:
+ SceneLinkIf(1, 23, 0);
+ createScene(14, 5);
+ break;
+ case 23:
+ SceneLinkIf(1, 24, 0);
+ createScene(22, 1);
+ break;
+ case 24:
+ SceneLinkIf(1, 25, 0);
+ createScene(23, 1);
+ break;
+ case 25:
+ SceneLinkIf(1, 26, 0);
+ createScene(24, 1);
+ break;
+ case 26:
+ SceneLinkIf(1, 27, 0);
+ createScene(25, 1);
+ break;
+ case 27:
+ SceneLinkIf(1, 28, 0);
+ createScene(26, 1);
+ break;
+ case 28:
+ SceneLinkIf(1, 31, 0);
+ createScene(27, 1);
+ break;
+ case 30:
+ createScene(13, 1);
+ break;
+ case 31:
+ createScene(28, 1);
+ break;
+ }
+ } else {
+ switch (_sceneNum) {
+ case 21:
+ if (!_raidoMusicInitialized) {
+ _vm->_soundMan->stopMusic(0x04020210, 0, 1);
+ _vm->gameModule()->initRadioPuzzle();
+ _musicFileHash = getGlobalVar(V_GOOD_RADIO_MUSIC_NAME);
+ _vm->_soundMan->addMusic(0x42212411, _musicFileHash);
+ _vm->_soundMan->startMusic(_musicFileHash, 0, 2);
+ _vm->_soundMan->addSound(0x42212411, 0x44014282);
+ _vm->_soundMan->setSoundParams(0x44014282, true, 120, 360, 72, 0);
+ _raidoMusicInitialized = true;
+ }
+ break;
+ }
+ }
+}
+
+uint32 Module2700::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Module::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x200D:
+ playSound(_soundIndex);
+ _soundIndex++;
+ if (_soundIndex >= 4)
+ _soundIndex = 0;
+ break;
+ }
+ return messageResult;
+}
+
+void Module2700::createScene2703(int which, uint32 trackInfoId) {
+ _childObject = new Scene2703(_vm, this, which, trackInfoId);
+}
+
+void Module2700::createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites, const NRect *clipRect) {
+ _childObject = new Scene2704(_vm, this, which, trackInfoId, value, staticSprites, clipRect);
+}
+
+static const NPoint kCarShadowOffsets[] = {
+ {-63, 3}, {-48, 40}, {-33, 58},
+ { 0, 65}, { 40, 53}, { 56, 27},
+ { 63, 0}, {-30, 26}, { 0, 30},
+ { 26, 25}
+};
+
+SsCommonTrackShadowBackground::SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash)
+ : StaticSprite(vm, 0) {
+
+ loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition, 0);
+}
+
+AsCommonCarShadow::AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index)
+ : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index), _animFileHash(0) {
+
+ SetUpdateHandler(&AsCommonCarShadow::update);
+ createShadowSurface(shadowSurface, 211, 147, 100);
+ updateShadow();
+}
+
+void AsCommonCarShadow::update() {
+ updateShadow();
+ AnimatedSprite::update();
+}
+
+void AsCommonCarShadow::updateShadow() {
+ if (_asCar->getFrameIndex() != _currFrameIndex || _asCar->getCurrAnimFileHash() != _animFileHash) {
+ uint32 fileHash = _asCar->getCurrAnimFileHash();
+ if (fileHash == 0x35698F78 || fileHash == 0x192ADD30 || fileHash == 0x9C220DA4 ||
+ fileHash == 0x9966B138 || fileHash == 0xB579A77C || fileHash == 0xA86A9538 ||
+ fileHash == 0xD4220027 || fileHash == 0xD00A1364 || fileHash == 0xD4AA03A4 ||
+ fileHash == 0xF46A0324) {
+ startAnimation(fileHash, _asCar->getFrameIndex(), -1);
+ _newStickFrameIndex = _asCar->getFrameIndex();
+ }
+ _animFileHash = fileHash;
+ }
+ _x = _asCar->getX() + kCarShadowOffsets[_index].x;
+ _y = _asCar->getY() + kCarShadowOffsets[_index].y;
+ if (!_asCar->getVisible()) {
+ startAnimation(0x1209E09F, 0, -1);
+ _newStickFrameIndex = 0;
+ }
+ setDoDeltaX(_asCar->isDoDeltaX() ? 1 : 0);
+}
+
+AsCommonCarConnectorShadow::AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index)
+ : AnimatedSprite(vm, 1100), _asCar(asCar), _index(index) {
+
+ SetUpdateHandler(&AsCommonCarConnectorShadow::update);
+ createShadowSurface1(shadowSurface, 0x60281C10, 150);
+ startAnimation(0x60281C10, -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+}
+
+void AsCommonCarConnectorShadow::update() {
+ _x = _asCar->getX() + kCarShadowOffsets[_index].x;
+ _y = _asCar->getY() + kCarShadowOffsets[_index].y;
+ AnimatedSprite::update();
+}
+
+AsCommonCarTrackShadow::AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex)
+ : AnimatedSprite(vm, 1100), _asCar(asCar) {
+
+ SetUpdateHandler(&AsCommonCarTrackShadow::update);
+ createShadowSurface1(shadowSurface, 0x0759129C, 100);
+ startAnimation(0x0759129C, frameIndex, -1);
+ _newStickFrameIndex = frameIndex;
+}
+
+void AsCommonCarTrackShadow::update() {
+ _x = _asCar->getX();
+ _y = _asCar->getY();
+ AnimatedSprite::update();
+}
+
+Scene2701::Scene2701(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule) {
+
+ Sprite *tempSprite;
+
+ NRect clipRect;
+ TrackInfo *tracks = _vm->_staticData->getTrackInfo(0x004B2240);
+ setGlobalVar(V_CAR_DELTA_X, 1);
+
+ setBackground(tracks->bgFilename);
+ setPalette(tracks->bgFilename);
+ _palette->addPalette(calcHash("paPodFloor"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0);
+ insertScreenMouse(0x08B08180);
+
+ tempSprite = insertStaticSprite(0x1E086325, 1200);
+ clipRect.set(0, 0, 640, tempSprite->getDrawRect().y2());
+
+ if (tracks->bgShadowFilename) {
+ _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
+ addEntity(_ssTrackShadowBackground);
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ } else {
+ _ssTrackShadowBackground = NULL;
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ }
+
+ _asCarConnector = insertSprite<AsCommonCarConnector>(_asCar);
+ _which1 = tracks->which1;
+ _which2 = tracks->which2;
+ _dataResource.load(tracks->dataResourceFilename);
+ _trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+
+ if (which == _which2) {
+ NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480)
+ sendMessage(_asCar, 0x2007, 150);
+ } else {
+ NPoint testPoint = (*_trackPoints)[0];
+ sendMessage(_asCar, 0x2002, 0);
+ if (testPoint.x < 0 || testPoint.x >= 640 || testPoint.y < 0 || testPoint.y >= 480)
+ sendMessage(_asCar, 0x2008, 150);
+ }
+
+ _asCar->setClipRect(clipRect);
+ _asCarConnector->setClipRect(clipRect);
+
+ if (which == 1) {
+ SetMessageHandler(&Scene2701::hmRidingCar);
+ } else {
+ sendMessage(_asCar, 0x2009, 0);
+ SetMessageHandler(&Scene2701::hmCarAtHome);
+ }
+
+}
+
+uint32 Scene2701::hmRidingCar(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ sendPointMessage(_asCar, 0x2004, param.asPoint());
+ break;
+ case 0x2005:
+ if (_which1 >= 0)
+ SetMessageHandler(&Scene2701::hmCarAtHome);
+ break;
+ case 0x2006:
+ if (_which2 >= 0)
+ leaveScene(_which2);
+ break;
+ case 0x200D:
+ sendMessage(_parentModule, 0x200D, 0);
+ break;
+ }
+ return 0;
+}
+
+uint32 Scene2701::hmCarAtHome(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ if (param.asPoint().x >= 385)
+ leaveScene(0);
+ else {
+ sendPointMessage(_asCar, 0x2004, param.asPoint());
+ SetMessageHandler(&Scene2701::hmRidingCar);
+ }
+ break;
+ case 0x200D:
+ sendMessage(_parentModule, 0x200D, 0);
+ break;
+ }
+ return 0;
+}
+
+Scene2702::Scene2702(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule), _isInLight(true), _newTrackIndex(-1) {
+
+ SetMessageHandler(&Scene2702::handleMessage);
+ SetUpdateHandler(&Scene2702::update);
+
+ setBackground(0x18808B00);
+ setPalette(0x18808B00);
+ _palette->addPalette(calcHash("paPodFloor"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayFloor"), 0, 65, 0);
+ addEntity(_palette);
+ insertScreenMouse(0x08B04180);
+
+ _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(0x12002035);
+ addEntity(_ssTrackShadowBackground);
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ insertSprite<AsCommonCarConnector>(_asCar);
+ _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _dataResource.load(0x04310014);
+
+ if (which == 1) {
+ _isUpperTrack = false;
+ _currTrackIndex = 1;
+ } else if (which == 2) {
+ _isUpperTrack = false;
+ _currTrackIndex = 2;
+ _palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
+ _isInLight = false;
+ } else if (which == 3) {
+ _isUpperTrack = true;
+ _currTrackIndex = 0;
+ } else if (which == 4) {
+ _isUpperTrack = true;
+ _currTrackIndex = 2;
+ _palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
+ _isInLight = false;
+ } else if (which == 5) {
+ _isUpperTrack = true;
+ _currTrackIndex = 1;
+ _palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
+ _isInLight = false;
+ } else {
+ _isUpperTrack = false;
+ _currTrackIndex = 0;
+ }
+
+ if (_isUpperTrack) {
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F68));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5F8C));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FB0));
+ } else {
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FD8));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B5FFC));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B6020));
+ }
+
+ _trackPoints = _dataResource.getPointArray(_tracks[_currTrackIndex]->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+
+ if (which == _tracks[_currTrackIndex]->which2) {
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ sendMessage(_asCar, 0x2007, 150);
+ } else {
+ sendMessage(_asCar, 0x2002, 0);
+ sendMessage(_asCar, 0x2008, 150);
+ }
+
+ _palette->copyBasePalette(0, 256, 0);
+
+}
+
+void Scene2702::update() {
+ Scene::update();
+ if (_isInLight && _asCar->getX() > 422) {
+ _palette->addBasePalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addBasePalette(calcHash("paKlayShade"), 0, 65, 0);
+ _palette->startFadeToPalette(12);
+ _isInLight = false;
+ } else if (!_isInLight && _asCar->getX() <= 422) {
+ _palette->addBasePalette(calcHash("paPodFloor"), 65, 31, 65);
+ _palette->addBasePalette(calcHash("paKlayFloor"), 0, 65, 0);
+ _palette->startFadeToPalette(12);
+ _isInLight = true;
+ }
+}
+
+uint32 Scene2702::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ moveCarToPoint(param.asPoint());
+ break;
+ case 0x2005:
+ if (_newTrackIndex >= 0) {
+ if (_tracks[_currTrackIndex]->which1 < 0)
+ changeTrack();
+ } else if (_tracks[_currTrackIndex]->which1 >= 0)
+ leaveScene(_tracks[_currTrackIndex]->which1);
+ break;
+ case 0x2006:
+ if (_newTrackIndex >= 0) {
+ if (_tracks[_currTrackIndex]->which2 < 0)
+ changeTrack();
+ } else if (_tracks[_currTrackIndex]->which2 >= 0)
+ leaveScene(_tracks[_currTrackIndex]->which2);
+ break;
+ case 0x200D:
+ sendMessage(_parentModule, 0x200D, 0);
+ break;
+ }
+ return 0;
+}
+
+void Scene2702::moveCarToPoint(NPoint pt) {
+ int minMatchTrackIndex, minMatchDistance;
+ _tracks.findTrackPoint(pt, minMatchTrackIndex, minMatchDistance, _dataResource);
+ if (minMatchTrackIndex >= 0 && minMatchTrackIndex != _currTrackIndex) {
+ _newTrackIndex = minMatchTrackIndex;
+ _newTrackDestX = pt.x;
+ if (_isUpperTrack) {
+ if (_currTrackIndex == 0)
+ sendMessage(_asCar, 0x2003, _trackPoints->size() - 1);
+ else
+ sendMessage(_asCar, 0x2003, 0);
+ } else if (_currTrackIndex == 2)
+ sendMessage(_asCar, 0x2003, 0);
+ else
+ sendMessage(_asCar, 0x2003, _trackPoints->size() - 1);
+ } else {
+ _newTrackIndex = -1;
+ sendMessage(_asCar, 0x2004, pt.x);
+ }
+}
+
+void Scene2702::changeTrack() {
+ _currTrackIndex = _newTrackIndex;
+ _trackPoints = _dataResource.getPointArray(_tracks[_currTrackIndex]->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+ if (_isUpperTrack) {
+ if (_currTrackIndex == 0)
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ else
+ sendMessage(_asCar, 0x2002, 0);
+ } else if (_currTrackIndex == 2)
+ sendMessage(_asCar, 0x2002, 0);
+ else
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ sendMessage(_asCar, 0x2004, _newTrackDestX);
+ _newTrackIndex = -1;
+}
+
+Scene2703::Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId)
+ : Scene(vm, parentModule) {
+
+ TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId);
+
+ SetMessageHandler(&Scene2703::handleMessage);
+ SetUpdateHandler(&Scene2703::update);
+
+ setBackground(tracks->bgFilename);
+ setPalette(tracks->bgFilename);
+ _palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
+ addEntity(_palette);
+ insertScreenMouse(tracks->mouseCursorFilename);
+
+ _palStatus = 2;
+
+ if (tracks->bgShadowFilename) {
+ _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
+ addEntity(_ssTrackShadowBackground);
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ } else {
+ _ssTrackShadowBackground = NULL;
+ _asCarShadow = NULL;
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ }
+
+ _asCarConnector = insertSprite<AsCommonCarConnector>(_asCar);
+ _which1 = tracks->which1;
+ _which2 = tracks->which2;
+ _dataResource.load(tracks->dataResourceFilename);
+ _trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+
+ if (which == _which2) {
+ NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480)
+ sendMessage(_asCar, 0x2009, 0);
+ else
+ sendMessage(_asCar, 0x2007, 150);
+ } else {
+ NPoint testPoint = (*_trackPoints)[0];
+ sendMessage(_asCar, 0x2002, 0);
+ if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480)
+ sendMessage(_asCar, 0x2009, 0);
+ else
+ sendMessage(_asCar, 0x2008, 150);
+ }
+
+ if (which == 0) {
+ _palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
+ _palStatus = 1;
+ } else if (which == 2 || which == 4 || which == 6) {
+ _palette->addPalette(calcHash("paPodBlack"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayBlack"), 0, 65, 0);
+ _palStatus = 0;
+ }
+
+ _palette->copyBasePalette(0, 256, 0);
+
+}
+
+void Scene2703::update() {
+ Scene::update();
+ if (_mouseClicked) {
+ sendPointMessage(_asCar, 0x2004, _mouseClickPos);
+ _mouseClicked = false;
+ }
+ if (_asCar->getX() > 469) {
+ if (_palStatus != 2) {
+ _palette->addBasePalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addBasePalette(calcHash("paKlayShade"), 0, 65, 0);
+ _palette->startFadeToPalette(12);
+ _palStatus = 2;
+ }
+ } else if (_asCar->getX() > 181) {
+ if (_palStatus != 1) {
+ _palette->addBasePalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addBasePalette(calcHash("paKlayShade"), 0, 65, 0);
+ _palette->startFadeToPalette(12);
+ _palStatus = 1;
+ }
+ } else if (_palStatus != 0) {
+ _palette->addBasePalette(calcHash("paPodBlack"), 65, 31, 65);
+ _palette->addBasePalette(calcHash("paKlayBlack"), 0, 65, 0);
+ _palette->startFadeToPalette(12);
+ _palStatus = 0;
+ }
+}
+
+uint32 Scene2703::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2005:
+ if (_which1 >= 0)
+ leaveScene(_which1);
+ break;
+ case 0x2006:
+ if (_which2 >= 0)
+ leaveScene(_which2);
+ break;
+ case 0x200D:
+ sendMessage(_parentModule, 0x200D, 0);
+ break;
+ }
+ return 0;
+}
+
+Scene2704::Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId, int16 value,
+ const uint32 *staticSprites, const NRect *clipRect)
+ : Scene(vm, parentModule) {
+
+ TrackInfo *tracks = _vm->_staticData->getTrackInfo(trackInfoId);
+
+ SetMessageHandler(&Scene2704::handleMessage);
+ SetUpdateHandler(&Scene2704::update);
+
+ setBackground(tracks->bgFilename);
+ setPalette(tracks->bgFilename);
+
+ if (tracks->exPaletteFilename1)
+ _palette->addPalette(tracks->exPaletteFilename1, 0, 65, 0);
+
+ if (tracks->exPaletteFilename2)
+ _palette->addPalette(tracks->exPaletteFilename2, 65, 31, 65);
+
+ while (staticSprites && *staticSprites)
+ insertStaticSprite(*staticSprites++, 1100);
+
+ insertScreenMouse(tracks->mouseCursorFilename);
+
+ if (tracks->bgShadowFilename) {
+ _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(tracks->bgShadowFilename);
+ addEntity(_ssTrackShadowBackground);
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ } else {
+ _ssTrackShadowBackground = NULL;
+ _asCarShadow = NULL;
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ }
+
+ _asCarConnector = insertSprite<AsCommonCarConnector>(_asCar);
+ _which1 = tracks->which1;
+ _which2 = tracks->which2;
+ _dataResource.load(tracks->dataResourceFilename);
+ _trackPoints = _dataResource.getPointArray(tracks->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+
+ if (which == _which2) {
+ NPoint testPoint = (*_trackPoints)[_trackPoints->size() - 1];
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480)
+ sendMessage(_asCar, 0x2009, 0);
+ else
+ sendMessage(_asCar, 0x2007, 0);
+ } else {
+ NPoint testPoint = (*_trackPoints)[0];
+ sendMessage(_asCar, 0x2002, 0);
+ if (testPoint.x > 0 && testPoint.x < 640 && testPoint.y > 0 && testPoint.y < 480)
+ sendMessage(_asCar, 0x2009, 0);
+ else
+ sendMessage(_asCar, 0x2008, 0);
+ }
+
+ if (clipRect) {
+ _asCar->getClipRect() = *clipRect;
+ if (_asCarShadow)
+ _asCarShadow->getClipRect() = *clipRect;
+ if (_asCarTrackShadow)
+ _asCarTrackShadow->getClipRect() = *clipRect;
+ if (_asCarConnectorShadow)
+ _asCarConnectorShadow->getClipRect() = *clipRect;
+ if (_asCarConnector)
+ _asCarConnector->getClipRect() = *clipRect;
+ }
+
+}
+
+void Scene2704::update() {
+ Scene::update();
+ if (_mouseClicked) {
+ sendPointMessage(_asCar, 0x2004, _mouseClickPos);
+ _mouseClicked = false;
+ }
+}
+
+uint32 Scene2704::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x2005:
+ if (_which1 >= 0)
+ leaveScene(_which1);
+ break;
+ case 0x2006:
+ if (_which2 >= 0)
+ leaveScene(_which2);
+ break;
+ case 0x200D:
+ sendMessage(_parentModule, 0x200D, 0);
+ break;
+ }
+ return 0;
+}
+
+Scene2706::Scene2706(NeverhoodEngine *vm, Module *parentModule, int which)
+ : Scene(vm, parentModule), _newTrackIndex(-1) {
+
+ SetMessageHandler(&Scene2706::handleMessage);
+
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22A0));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22C4));
+ _tracks.push_back(_vm->_staticData->getTrackInfo(0x004B22E8));
+
+ setBackground(0x18808B88);
+ setPalette(0x18808B88);
+
+ _palette->addPalette(calcHash("paPodShade"), 65, 31, 65);
+ _palette->addPalette(calcHash("paKlayShade"), 0, 65, 0);
+
+ insertScreenMouse(0x08B8C180);
+
+ _ssTrackShadowBackground = createSprite<SsCommonTrackShadowBackground>(0x18808B88);
+ addEntity(_ssTrackShadowBackground);
+
+ _asCar = insertSprite<AsCommonCar>(this, 320, 240);
+ _asCarShadow = insertSprite<AsCommonCarShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarConnector = insertSprite<AsCommonCarConnector>(_asCar);
+ _asCarTrackShadow = insertSprite<AsCommonCarTrackShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+ _asCarConnectorShadow = insertSprite<AsCommonCarConnectorShadow>(_asCar, _ssTrackShadowBackground->getSurface(), 4);
+
+ _dataResource.load(0x06000162);
+
+ if (which == 5)
+ _currTrackIndex = 2;
+ else if (which == 6)
+ _currTrackIndex = 1;
+ else
+ _currTrackIndex = 0;
+
+ _trackPoints = _dataResource.getPointArray(_tracks[_currTrackIndex]->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+
+ if (which == _tracks[_currTrackIndex]->which2) {
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ if (which == 5)
+ sendMessage(_asCar, 0x2007, 50);
+ else
+ sendMessage(_asCar, 0x2007, 150);
+ } else {
+ sendMessage(_asCar, 0x2002, 0);
+ if (which == 5)
+ sendMessage(_asCar, 0x2008, 50);
+ else
+ sendMessage(_asCar, 0x2008, 150);
+ }
+
+}
+
+uint32 Scene2706::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ moveCarToPoint(param.asPoint());
+ break;
+ case 0x2005:
+ if (_newTrackIndex >= 0) {
+ if (_tracks[_currTrackIndex]->which1 < 0)
+ changeTrack();
+ } else if (_tracks[_currTrackIndex]->which1 >= 0)
+ leaveScene(_tracks[_currTrackIndex]->which1);
+ break;
+ case 0x2006:
+ if (_newTrackIndex >= 0) {
+ if (_tracks[_currTrackIndex]->which2 < 0)
+ changeTrack();
+ } else if (_tracks[_currTrackIndex]->which2 >= 0)
+ leaveScene(_tracks[_currTrackIndex]->which2);
+ break;
+ case 0x200D:
+ sendMessage(_parentModule, 0x200D, 0);
+ break;
+ }
+ return 0;
+}
+
+void Scene2706::moveCarToPoint(NPoint pt) {
+ int minMatchTrackIndex, minMatchDistance;
+ _tracks.findTrackPoint(pt, minMatchTrackIndex, minMatchDistance, _dataResource);
+ if (minMatchTrackIndex >= 0 && minMatchTrackIndex != _currTrackIndex) {
+ _newTrackIndex = minMatchTrackIndex;
+ _newTrackDestX = pt.x;
+ if (_currTrackIndex == 0)
+ sendMessage(_asCar, 0x2003, _trackPoints->size() - 1);
+ else
+ sendMessage(_asCar, 0x2003, 0);
+ } else {
+ _newTrackIndex = -1;
+ sendMessage(_asCar, 0x2004, pt.x);
+ }
+}
+
+void Scene2706::changeTrack() {
+ _currTrackIndex = _newTrackIndex;
+ _trackPoints = _dataResource.getPointArray(_tracks[_currTrackIndex]->trackPointsName);
+ _asCar->setPathPoints(_trackPoints);
+ if (_currTrackIndex == 0)
+ sendMessage(_asCar, 0x2002, _trackPoints->size() - 1);
+ else
+ sendMessage(_asCar, 0x2002, 0);
+ sendMessage(_asCar, 0x2004, _newTrackDestX);
+ _newTrackIndex = -1;
+}
+
+Scene2732::Scene2732(NeverhoodEngine *vm, Module *parentModule)
+ : Scene(vm, parentModule) {
+
+ Sprite *tempSprite;
+
+ setBackground(0x0220C041);
+ setPalette(0x0220C041);
+ insertScreenMouse(0x0C04502A);
+ setRectList(0x004AE360);
+
+ insertKlaymen<KmScene2732>(108, 331);
+ setMessageList(0x004AE328);
+
+ tempSprite = insertStaticSprite(0x50C22C48, 1100);
+ _klaymen->setClipRect(tempSprite->getDrawRect().x, 0, 640, 480);
+
+}
+
+} // End of namespace Neverhood