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Diffstat (limited to 'engines/neverhood/modules/module2700.h')
-rw-r--r-- | engines/neverhood/modules/module2700.h | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/engines/neverhood/modules/module2700.h b/engines/neverhood/modules/module2700.h new file mode 100644 index 0000000000..003666bb7f --- /dev/null +++ b/engines/neverhood/modules/module2700.h @@ -0,0 +1,182 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE2700_H +#define NEVERHOOD_MODULES_MODULE2700_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" +#include "neverhood/modules/module1600.h" + +namespace Neverhood { + +// Module2700 + +class Module2700 : public Module { +public: + Module2700(NeverhoodEngine *vm, Module *parentModule, int which); + virtual ~Module2700(); +protected: + int _sceneNum; + int _soundIndex; + bool _raidoMusicInitialized; + uint32 _scene2711StaticSprites[6]; + uint32 _musicFileHash; + void createScene(int sceneNum, int which); + void updateScene(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void createScene2703(int which, uint32 trackInfoId); + void createScene2704(int which, uint32 trackInfoId, int16 value, const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); +}; + +class SsCommonTrackShadowBackground : public StaticSprite { +public: + SsCommonTrackShadowBackground(NeverhoodEngine *vm, uint32 fileHash); +}; + +class AsCommonCarShadow : public AnimatedSprite { +public: + AsCommonCarShadow(NeverhoodEngine *vm, AnimatedSprite *asCar, BaseSurface *shadowSurface, uint index); +protected: + uint _index; + AnimatedSprite *_asCar; + uint32 _animFileHash; + void update(); + void updateShadow(); +}; + +class AsCommonCarConnectorShadow : public AnimatedSprite { +public: + AsCommonCarConnectorShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, uint index); +protected: + uint _index; + Sprite *_asCar; + void update(); +}; + +class AsCommonCarTrackShadow : public AnimatedSprite { +public: + AsCommonCarTrackShadow(NeverhoodEngine *vm, Sprite *asCar, BaseSurface *shadowSurface, int16 frameIndex); +protected: + Sprite *_asCar; + void update(); +}; + +class Scene2701 : public Scene { +public: + Scene2701(NeverhoodEngine *vm, Module *parentModule, int which); +protected: + AsCommonCar *_asCar; + Sprite *_ssTrackShadowBackground; + Sprite *_asCarShadow; + Sprite *_asCarTrackShadow; + Sprite *_asCarConnectorShadow; + Sprite *_asCarConnector; + int _which1, _which2; + NPointArray *_trackPoints; + uint32 hmRidingCar(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmCarAtHome(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class Scene2702 : public Scene { +public: + Scene2702(NeverhoodEngine *vm, Module *parentModule, int which); +protected: + AsCommonCar *_asCar; + Sprite *_ssTrackShadowBackground; + Sprite *_asCarShadow; + Sprite *_asCarTrackShadow; + Sprite *_asCarConnectorShadow; + int16 _newTrackDestX; + bool _isInLight; + int _currTrackIndex, _newTrackIndex; + bool _isUpperTrack; + Tracks _tracks; + NPointArray *_trackPoints; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void moveCarToPoint(NPoint pt); + void changeTrack(); +}; + +class Scene2703 : public Scene { +public: + Scene2703(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId); +protected: + AsCommonCar *_asCar; + Sprite *_ssTrackShadowBackground; + Sprite *_asCarShadow; + Sprite *_asCarConnector; + Sprite *_asCarTrackShadow; + Sprite *_asCarConnectorShadow; + int _palStatus; + int _which1, _which2; + NPointArray *_trackPoints; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class Scene2704 : public Scene { +public: + Scene2704(NeverhoodEngine *vm, Module *parentModule, int which, uint32 trackInfoId, int16 value, + const uint32 *staticSprites = NULL, const NRect *clipRect = NULL); +protected: + AsCommonCar *_asCar; + Sprite *_ssTrackShadowBackground; + Sprite *_asCarShadow; + Sprite *_asCarConnector; + Sprite *_asCarTrackShadow; + Sprite *_asCarConnectorShadow; + int _which1, _which2; + NPointArray *_trackPoints; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class Scene2706 : public Scene { +public: + Scene2706(NeverhoodEngine *vm, Module *parentModule, int which); +protected: + AsCommonCar *_asCar; + Sprite *_ssTrackShadowBackground; + Sprite *_asCarShadow; + Sprite *_asCarConnector; + Sprite *_asCarTrackShadow; + Sprite *_asCarConnectorShadow; + int16 _newTrackDestX; + int _currTrackIndex, _newTrackIndex; + Tracks _tracks; + NPointArray *_trackPoints; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void moveCarToPoint(NPoint pt); + void changeTrack(); +}; + +class Scene2732 : public Scene { +public: + Scene2732(NeverhoodEngine *vm, Module *parentModule); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE2700_H */ |