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Diffstat (limited to 'engines/neverhood/palette.h')
-rw-r--r-- | engines/neverhood/palette.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/engines/neverhood/palette.h b/engines/neverhood/palette.h new file mode 100644 index 0000000000..c83207caae --- /dev/null +++ b/engines/neverhood/palette.h @@ -0,0 +1,68 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_PALETTE_H +#define NEVERHOOD_PALETTE_H + +#include "neverhood/neverhood.h" +#include "neverhood/entity.h" + +namespace Neverhood { + +class Palette : public Entity { +public: + // Default constructor with black palette + Palette(NeverhoodEngine *vm); + // Create from existing palette + Palette(NeverhoodEngine *vm, byte *palette); + // Create from resource with filename + Palette(NeverhoodEngine *vm, const char *filename); + // Create from resource with fileHash + Palette(NeverhoodEngine *vm, uint32 fileHash); + virtual ~Palette(); + void init(); + void usePalette(); + void addPalette(const char *filename, int toIndex, int count, int fromIndex); + void addPalette(uint32 fileHash, int toIndex, int count, int fromIndex); + void addBasePalette(uint32 fileHash, int toIndex, int count, int fromIndex); + void copyPalette(const byte *palette, int toIndex, int count, int fromIndex); + void copyBasePalette(int toIndex, int count, int fromIndex); + void startFadeToBlack(int counter); + void startFadeToWhite(int counter); + void startFadeToPalette(int counter); + void fillBaseWhite(int index, int count); + void fillBaseBlack(int index, int count); + void copyToBasePalette(byte *palette); +protected: + int _status; + byte *_palette; + byte *_basePalette; + int _palCounter; + byte _fadeToR, _fadeToG, _fadeToB; + int _fadeStep; + void update(); + void fadeColor(byte *rgb, byte toR, byte toG, byte toB); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_PALETTE_H */ |