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Diffstat (limited to 'engines/neverhood/smackerscene.cpp')
-rw-r--r-- | engines/neverhood/smackerscene.cpp | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/engines/neverhood/smackerscene.cpp b/engines/neverhood/smackerscene.cpp new file mode 100644 index 0000000000..115aafe5be --- /dev/null +++ b/engines/neverhood/smackerscene.cpp @@ -0,0 +1,122 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/smackerscene.h" + +namespace Neverhood { + +SmackerScene::SmackerScene(NeverhoodEngine *vm, Module *parentModule, bool doubleSurface, bool canSkip, bool canAbort) + : Scene(vm, parentModule), _doubleSurface(doubleSurface), _canSkip(canSkip), _canAbort(canAbort), _videoPlayedBefore(false), + _fileHashListIndex(-1), _fileHashList(NULL), _playNextVideoFlag(false) { + + debug(0, "SmackerScene::SmackerScene(%d, %d, %d)", doubleSurface, canSkip, canAbort); + + // NOTE: Merged from SmackerScene::init, maybe split again if needed (incl. parameter flags) + + if (getGlobalVar(V_SMACKER_CAN_ABORT)) { + _canSkip = true; + _canAbort = true; + } + + if (!_doubleSurface) + _vm->_screen->clear(); + + _fileHash[0] = 0; + _fileHash[1] = 0; + + SetUpdateHandler(&SmackerScene::update); + SetMessageHandler(&SmackerScene::handleMessage); + +} + +SmackerScene::~SmackerScene() { + +} + +void SmackerScene::setFileHash(uint32 fileHash) { + debug(0, "SmackerScene::setFileHash(%08X)", fileHash); + _fileHash[0] = fileHash; + _fileHashList = _fileHash; +} + +void SmackerScene::setFileHashList(const uint32 *fileHashList) { + debug(0, "SmackerScene::setFileHashList(...)"); + _fileHashList = fileHashList; +} + +void SmackerScene::nextVideo() { + debug(0, "SmackerScene::nextVideo()"); + + _fileHashListIndex++; + + if (_fileHashList && _fileHashList[_fileHashListIndex] != 0) { + uint32 smackerFileHash = _fileHashList[_fileHashListIndex]; + ResourceHandle resourceHandle; + _vm->_res->queryResource(smackerFileHash, resourceHandle); + if (resourceHandle.type() != kResTypeVideo) { + // Not a Smacker file + _vm->_screen->setSmackerDecoder(NULL); + sendMessage(_parentModule, 0x1009, 0); + return; + } + _videoPlayedBefore = getSubVar(VA_SMACKER_PLAYED, smackerFileHash); + if (!_videoPlayedBefore) + setSubVar(VA_SMACKER_PLAYED, smackerFileHash, 1); + if (_fileHashListIndex == 0) + _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, smackerFileHash, _doubleSurface, false)); + else + _smackerPlayer->open(smackerFileHash, false); + _vm->_screen->setSmackerDecoder(_smackerPlayer->getSmackerDecoder()); + } else { + _vm->_screen->setSmackerDecoder(NULL); + sendMessage(_parentModule, 0x1009, 0); + } + +} + +void SmackerScene::update() { + if (_playNextVideoFlag) { + nextVideo(); + _playNextVideoFlag = false; + } + Scene::update(); +} + +uint32 SmackerScene::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Scene::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x0009: + if ((_videoPlayedBefore && _canSkip) || (_canAbort && _canSkip)) + _playNextVideoFlag = true; + break; + case 0x000C: + if (_canAbort) + sendMessage(_parentModule, 0x1009, 0); + break; + case 0x3002: + _playNextVideoFlag = true; + break; + } + return messageResult; +} + +} // End of namespace Neverhood |