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Diffstat (limited to 'engines/neverhood/staticdata.cpp')
-rw-r--r-- | engines/neverhood/staticdata.cpp | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/engines/neverhood/staticdata.cpp b/engines/neverhood/staticdata.cpp new file mode 100644 index 0000000000..4cd1d30251 --- /dev/null +++ b/engines/neverhood/staticdata.cpp @@ -0,0 +1,121 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/staticdata.h" + +namespace Neverhood { + +StaticData::StaticData() { +} + +StaticData::~StaticData() { +} + +void StaticData::load(const char *filename) { + + Common::File fd; + + if (!fd.open(filename)) + error("StaticData::load() Could not open %s", filename); + + fd.readUint32LE(); // magic + fd.readUint32LE(); // version + + // Load message lists + uint32 messageListsCount = fd.readUint32LE(); + debug("messageListsCount: %d", messageListsCount); + for (uint32 i = 0; i < messageListsCount; i++) { + MessageList *messageList = new MessageList(); + uint32 id = fd.readUint32LE(); + uint32 itemCount = fd.readUint32LE(); + for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) { + MessageItem messageItem; + messageItem.messageNum = fd.readUint16LE(); + messageItem.messageValue = fd.readUint32LE(); + messageList->push_back(messageItem); + } + _messageLists[id] = messageList; + } + + // Load rect lists + uint32 rectListsCount = fd.readUint32LE(); + debug("rectListsCount: %d", rectListsCount); + for (uint32 i = 0; i < rectListsCount; i++) { + RectList *rectList = new RectList(); + uint32 id = fd.readUint32LE(); + uint32 itemCount = fd.readUint32LE(); + for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) { + RectItem rectItem; + rectItem.rect.x1 = fd.readUint16LE(); + rectItem.rect.y1 = fd.readUint16LE(); + rectItem.rect.x2 = fd.readUint16LE(); + rectItem.rect.y2 = fd.readUint16LE(); + uint32 subItemCount = fd.readUint32LE(); + rectItem.subRects.reserve(subItemCount); + for (uint32 subItemIndex = 0; subItemIndex < subItemCount; subItemIndex++) { + SubRectItem subRectItem; + subRectItem.rect.x1 = fd.readUint16LE(); + subRectItem.rect.y1 = fd.readUint16LE(); + subRectItem.rect.x2 = fd.readUint16LE(); + subRectItem.rect.y2 = fd.readUint16LE(); + subRectItem.messageListId = fd.readUint32LE(); + rectItem.subRects.push_back(subRectItem); + } + rectList->push_back(rectItem); + } + _rectLists[id] = rectList; + } + + // Load hit rects + uint32 hitRectListsCount = fd.readUint32LE(); + debug("hitRectListsCount: %d", hitRectListsCount); + for (uint32 i = 0; i < hitRectListsCount; i++) { + HitRectList *hitRectList = new HitRectList(); + uint32 id = fd.readUint32LE(); + uint32 itemCount = fd.readUint32LE(); + for (uint32 itemIndex = 0; itemIndex < itemCount; itemIndex++) { + HitRect hitRect; + hitRect.rect.x1 = fd.readUint16LE(); + hitRect.rect.y1 = fd.readUint16LE(); + hitRect.rect.x2 = fd.readUint16LE(); + hitRect.rect.y2 = fd.readUint16LE(); + hitRect.type = fd.readUint16LE(); + hitRectList->push_back(hitRect); + } + _hitRectLists[id] = hitRectList; + } + +} + +HitRectList *StaticData::getHitRectList(uint32 id) { + return _hitRectLists[id]; +} + +RectList *StaticData::getRectList(uint32 id) { + return _rectLists[id]; +} + +MessageList *StaticData::getMessageList(uint32 id) { + return _messageLists[id]; +} + +} // End of namespace Neverhood |