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Diffstat (limited to 'engines/parallaction/gui.h')
-rw-r--r-- | engines/parallaction/gui.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/engines/parallaction/gui.h b/engines/parallaction/gui.h new file mode 100644 index 0000000000..dc6d1bc71b --- /dev/null +++ b/engines/parallaction/gui.h @@ -0,0 +1,93 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef PARALLACTION_GUI_H +#define PARALLACTION_GUI_H + +#include "common/system.h" +#include "common/hashmap.h" + +#include "parallaction/input.h" +#include "parallaction/parallaction.h" +#include "parallaction/sound.h" + + +namespace Parallaction { + +class MenuInputState; + +class MenuInputHelper { + typedef Common::HashMap<Common::String, MenuInputState*> StateMap; + + StateMap _map; + MenuInputState *_state; + MenuInputState *_newState; + +public: + MenuInputHelper() : _state(0) { + } + + ~MenuInputHelper(); + + void setState(const Common::String &name) { + // bootstrap routine + _newState = getState(name); + assert(_newState); + } + + void addState(const Common::String &name, MenuInputState *state) { + _map.setVal(name, state); + } + + MenuInputState *getState(const Common::String &name) { + return _map[name]; + } + + bool run(); +}; + +class MenuInputState { + +protected: + MenuInputHelper *_helper; + +public: + MenuInputState(const Common::String &name, MenuInputHelper *helper) : _helper(helper), _name(name) { + debugC(3, kDebugExec, "MenuInputState(%s)", name.c_str()); + _helper->addState(name, this); + } + + Common::String _name; + + virtual ~MenuInputState() { } + + virtual MenuInputState* run() = 0; + virtual void enter() = 0; +}; + + +} // namespace Parallaction + +#endif |