diff options
Diffstat (limited to 'engines/parallaction/parallaction.cpp')
-rw-r--r-- | engines/parallaction/parallaction.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 5193433eea..85321237ac 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -205,14 +205,14 @@ void Parallaction::resumeJobs() { AnimationPtr Location::findAnimation(const char *name) { - for (AnimationList::iterator it = _animations.begin(); it != _animations.end(); it++) + for (AnimationList::iterator it = _animations.begin(); it != _animations.end(); ++it) if (!scumm_stricmp((*it)->_name, name)) return *it; return nullAnimationPtr; } void Location::freeAnimations() { - for (AnimationList::iterator it = _animations.begin(); it != _animations.end(); it++) { + for (AnimationList::iterator it = _animations.begin(); it != _animations.end(); ++it) { (*it)->_commands.clear(); // See comment for freeZones(), about circular references. } _animations.clear(); @@ -492,7 +492,7 @@ void Parallaction::updateZones() { debugC(9, kDebugExec, "Parallaction::updateZones()\n"); // go through all animations and mark/unmark each of them for display - for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ait++) { + for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ++ait) { AnimationPtr anim = *ait; if ((anim->_flags & kFlagsRemove) != 0) { // marks the animation as invisible for this frame @@ -505,7 +505,7 @@ void Parallaction::updateZones() { } // examine the list of get zones to update - for (ZoneList::iterator zit = _zonesToUpdate.begin(); zit != _zonesToUpdate.end(); zit++) { + for (ZoneList::iterator zit = _zonesToUpdate.begin(); zit != _zonesToUpdate.end(); ++zit) { ZonePtr z = *zit; if (ACTIONTYPE(z) == kZoneGet) { GfxObj *obj = z->u.get->gfxobj; @@ -762,7 +762,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { uint16 _di = y; uint16 _si = x; - for (ZoneList::iterator it = _location._zones.begin(); it != _location._zones.end(); it++) { + for (ZoneList::iterator it = _location._zones.begin(); it != _location._zones.end(); ++it) { if (checkLinkedAnimBox(*it, type, x, y)) { return *it; } @@ -774,7 +774,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { int16 _a, _b, _c, _d; bool _ef; - for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ait++) { + for (AnimationList::iterator ait = _location._animations.begin(); ait != _location._animations.end(); ++ait) { AnimationPtr a = *ait; @@ -795,7 +795,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { ZonePtr Location::findZone(const char *name) { - for (ZoneList::iterator it = _zones.begin(); it != _zones.end(); it++) { + for (ZoneList::iterator it = _zones.begin(); it != _zones.end(); ++it) { if (!scumm_stricmp((*it)->_name, name)) return *it; } return findAnimation(name); |