diff options
Diffstat (limited to 'engines/parallaction')
-rw-r--r-- | engines/parallaction/dialogue.cpp | 14 | ||||
-rw-r--r-- | engines/parallaction/exec_ns.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/graphics.h | 1 | ||||
-rw-r--r-- | engines/parallaction/input.cpp | 5 | ||||
-rw-r--r-- | engines/parallaction/parallaction.cpp | 13 | ||||
-rw-r--r-- | engines/parallaction/parallaction_br.cpp | 3 | ||||
-rw-r--r-- | engines/parallaction/parallaction_ns.cpp | 8 | ||||
-rw-r--r-- | engines/parallaction/parser.cpp | 13 | ||||
-rw-r--r-- | engines/parallaction/parser.h | 5 |
9 files changed, 54 insertions, 10 deletions
diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp index 70db637699..b9dea60dc0 100644 --- a/engines/parallaction/dialogue.cpp +++ b/engines/parallaction/dialogue.cpp @@ -105,10 +105,8 @@ uint16 DialogueManager::askPassword() { if (g_system->getEventManager()->pollEvent(e)) { if (e.type == Common::EVENT_QUIT) { - // TODO: don't quit() here, just have caller routines to check - // on kEngineQuit and exit gracefully to allow the engine to shut down _engineFlags |= kEngineQuit; - g_system->quit(); + break; } if ((e.type == Common::EVENT_KEYDOWN) && isdigit(e.kbd.ascii)) { @@ -231,11 +229,19 @@ void DialogueManager::run() { answer = 0; displayQuestion(); + + if (_engineFlags & kEngineQuit) + return; + if (_q->_answers[0] == NULL) break; if (scumm_stricmp(_q->_answers[0]->_text, "NULL")) { if (!displayAnswers()) break; answer = getAnswer(); + + if (_engineFlags & kEngineQuit) + return; + cmdlist = &_q->_answers[answer]->_commands; } @@ -266,7 +272,7 @@ int16 DialogueManager::selectAnswer() { uint32 event; Common::Point p; - while (true) { + while (_engineFlags & kEngineQuit == 0) { _vm->_input->readInput(); _vm->_input->getCursorPos(p); diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index 68ae91c73e..f7c3b895c2 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -518,6 +518,8 @@ uint16 Parallaction::runZone(ZonePtr z) { case kZoneSpeak: runDialogue(z->u.speak); + if (_engineFlags & kEngineQuit) + return 0; break; } diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h index 8f1c14aef0..7528a20c67 100644 --- a/engines/parallaction/graphics.h +++ b/engines/parallaction/graphics.h @@ -95,6 +95,7 @@ public: } ~SurfaceToFrames() { + _surf->free(); delete _surf; } diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index 28d0ad888d..e758bbd41c 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -80,11 +80,8 @@ uint16 Input::readInput() { break; case Common::EVENT_QUIT: - // TODO: don't quit() here, just have caller routines to check - // on kEngineQuit and exit gracefully to allow the engine to shut down _engineFlags |= kEngineQuit; - _vm->_system->quit(); - break; + return KeyDown; default: break; diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index d66b1af1f1..cd723181d9 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -89,16 +89,18 @@ Parallaction::~Parallaction() { delete _globalTable; delete _callableNames; - delete _localFlagNames; + //delete _localFlagNames; freeLocation(); freeCharacter(); destroyInventory(); + delete _localFlagNames; delete _gfx; delete _soundMan; delete _disk; + delete _input; } @@ -354,12 +356,20 @@ void Parallaction::runGame() { processInput(data); } + if (_engineFlags & kEngineQuit) + return; + runPendingZones(); + if (_engineFlags & kEngineQuit) + return; + if (_engineFlags & kEngineChangeLocation) { changeLocation(_location._name); } + if (_engineFlags & kEngineQuit) + return; _gfx->beginFrame(); @@ -522,6 +532,7 @@ void Character::free() { delete _talk; delete _head; delete _objs; + delete _ani->gfxobj; _ani->gfxobj = NULL; _talk = NULL; diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index f07d201ae9..06f728f603 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -107,6 +107,9 @@ int Parallaction_br::go() { guiStart(); + if (_engineFlags & kEngineQuit) + return 0; + // initCharacter(); _input->_inputMode = Input::kInputModeGame; diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index 8e0f83d46d..8254a85a34 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -241,9 +241,15 @@ int Parallaction_ns::go() { _globalTable = _disk->loadTable("global"); guiStart(); - + + if (_engineFlags & kEngineQuit) + return 0; + changeLocation(_location._name); + if (_engineFlags & kEngineQuit) + return 0; + _input->_inputMode = Input::kInputModeGame; while ((_engineFlags & kEngineQuit) == 0) { runGame(); diff --git a/engines/parallaction/parser.cpp b/engines/parallaction/parser.cpp index f9de6eb4af..c166c8fe3a 100644 --- a/engines/parallaction/parser.cpp +++ b/engines/parallaction/parser.cpp @@ -31,6 +31,8 @@ namespace Parallaction { char _tokens[20][MAX_TOKEN_LEN]; Script::Script(Common::ReadStream *input, bool disposeSource) : _input(input), _disposeSource(disposeSource), _line(0) { + +// clearAllTokens(); } Script::~Script() { @@ -73,6 +75,17 @@ void Script::clearTokens() { } +/* +void Script::clearAllTokens() { + + for (uint16 i = 0; i < 20; i++) + for (uint16 j = 0; j < 50; j++) + _tokens[i][j] = '\0'; + + return; +} +*/ + void Script::skip(const char* endToken) { while (scumm_stricmp(_tokens[0], endToken)) { diff --git a/engines/parallaction/parser.h b/engines/parallaction/parser.h index d600f9eb9d..e8de07822e 100644 --- a/engines/parallaction/parser.h +++ b/engines/parallaction/parser.h @@ -44,6 +44,7 @@ class Script { uint _line; // for debug messages void clearTokens(); + //void clearAllTokens(); uint16 fillTokens(char* line); public: @@ -239,8 +240,12 @@ public: } virtual ~LocationParser_ns() { + delete _parser; + delete _script; delete _commandsNames; delete _locationStmt; + delete _locationZoneStmt; + delete _locationAnimStmt; delete _zoneTypeNames; delete _zoneFlagNames; } |