diff options
Diffstat (limited to 'engines/parallaction')
-rw-r--r-- | engines/parallaction/input.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index d6dd9feb19..6d3f6f0b04 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -395,7 +395,7 @@ void Input::exitInventoryMode() { _vm->dropItem(z->u._mergeObj1); _vm->dropItem(z->u._mergeObj2); _vm->addInventoryItem(z->u._mergeObj3); - _vm->_cmdExec->run(z->_commands); + _vm->_cmdExec->run(z->_commands); // commands might set a new _inputMode } } @@ -412,7 +412,11 @@ void Input::exitInventoryMode() { } _vm->resumeJobs(); - _inputMode = kInputModeGame; + // in case the input mode was not changed by the code above (especially by the commands + // executed in case of a merge), then assume we are going back to game mode + if (_inputMode == kInputModeInventory) { + _inputMode = kInputModeGame; + } } bool Input::updateInventoryInput() { |