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-rwxr-xr-xengines/pegasus/Game_Shell/CItem.cpp111
1 files changed, 0 insertions, 111 deletions
diff --git a/engines/pegasus/Game_Shell/CItem.cpp b/engines/pegasus/Game_Shell/CItem.cpp
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--- a/engines/pegasus/Game_Shell/CItem.cpp
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@@ -1,111 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * Additional copyright for this file:
- * Copyright (C) 1995-1997 Presto Studios, Inc.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/error.h"
-#include "common/stream.h"
-
-#include "pegasus/constants.h"
-#include "pegasus/Game_Shell/CItem.h"
-#include "pegasus/Game_Shell/CItemList.h"
-
-namespace Pegasus {
-
-CItem::CItem(const tItemID id, const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) : MMIDObject(id) {
- fItemNeighborhood = neighborhood;
- fItemRoom = room;
- fItemDirection = direction;
- fItemWeight = 1;
- fItemOwnerID = kNoActorID;
- fItemState = 0;
-
- gAllItems.push_back(this);
-}
-
-CItem::~CItem() {
-}
-
-Common::Error CItem::WriteToStream(Common::WriteStream *stream) {
- stream->writeUint16BE(fItemNeighborhood);
- stream->writeUint16BE(fItemRoom);
- stream->writeByte(fItemDirection);
- stream->writeUint16BE(fItemOwnerID);
- stream->writeUint16BE(fItemState);
-
- if (stream->err())
- return Common::kWritingFailed;
-
- return Common::kNoError;
-}
-
-Common::Error CItem::ReadFromStream(Common::ReadStream *stream) {
- fItemNeighborhood = stream->readUint16BE();
- fItemRoom = stream->readUint16BE();
- fItemDirection = stream->readByte();
- fItemOwnerID = stream->readUint16BE();
- fItemState = stream->readUint16BE();
-
- if (stream->err())
- return Common::kReadingFailed;
-
- return Common::kNoError;
-}
-
-tActorID CItem::GetItemOwner() const {
- return fItemOwnerID;
-}
-
-void CItem::SetItemOwner(const tActorID owner) {
- fItemOwnerID = owner;
-}
-
-tWeightType CItem::GetItemWeight() {
- return fItemWeight;
-}
-
-tItemState CItem::GetItemState() const {
- return fItemState;
-}
-
-void CItem::SetItemState(const tItemState state) {
- fItemState = state;
-}
-
-void CItem::GetItemRoom(tNeighborhoodID &neighborhood, tRoomID &room, tDirectionConstant &direction) const {
- neighborhood = fItemNeighborhood;
- room = fItemRoom;
- direction = fItemDirection;
-}
-
-void CItem::SetItemRoom(const tNeighborhoodID neighborhood, const tRoomID room, const tDirectionConstant direction) {
- fItemNeighborhood = neighborhood;
- fItemRoom = room;
- fItemDirection = direction;
-}
-
-tNeighborhoodID CItem::GetItemNeighborhood() const {
- return fItemNeighborhood;
-}
-
-} // End of namespace Pegasus